
The all-new Silent Service II A State Of The Art Simulation Of Submarines In World War II. Take command and live by the motto FIND 'EM, CHASE 'EM, SINK 'EM, as you follow instruments, charts and your instincts in search of hostile convoys. Is a submerged daylight periscope attack best or do you charge in on the surface at night using only radar bearings to guide you? Do you fire a spread of your precious torpedoes or can you close the range and pick off the enemy with a single torpedo shot? These decisions and many more are yours to make as you take your place among the elite ranks of the Silent Service.


Ricevi una notifica istantanea quando il gioco raggiunge lo sconto desiderato
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Silent Service and Silent Service II are among my all-time favorite PC games. In my opinion these are still the best submarine simulation games I have played. They have the right mix of simulation and playability to give you the feel of being in crontrol of a sub without some of the minute details that make some sub sims unplayable. For instance, you don't need to worry about running aground and sinking when you are on the big map, though you do need to keep an eye on your fuel tank. These games date back to the early days of computer gaming. The first copy of Silent Service which I owned ran on a 5.25" floppy disk in one floppy drive with the DOS OS running from a similar floppy in the other floppydrive, for in those days hard drives were still unknown. Windows had not been invented yet and there was no such thing as a computer mouse. A lot has changed since those days, but these games
I'm getting a kick out of the people complaining about how the game looks... it came out in the 90's... must be kids complaining lmao, if you are a man, these games were and in my opinion, still are the bomb! I cant get enough of these classic games!
For those who say the keyboard controls don't work: There are a few keys that are different from what's listed in the manual. For the F1-12 keys, you have to hold the fn button while you press them. LIkewise, press alt + a to toggle animation (in an ambush on multiple warships or when evading multiple depth charges, the animation will quickly ♥♥♥♥ with your program, so.) and alt +s to toggle slow speed/save game. As far as I can tell all other keys work as described in the manual. The full manual is available here but even if it weren't, you can find the PDF online. Another tip: at the startup screen, choose NO joystick and NO digitized speech. According to an old forum post I found that was written years ago, there's some line of code that makes the digitized speech come out like unintelligible buzzing. Or, if you're literate in that sort of thing, you could go tweak the code and repo
Direct port of SS2 Runing in a DOS box. simple game mechanics and weak grafics (it from 1992 after all) but still a good game.
I still have my copy of the original on floppy disk which means I have all the manuals and maps and everything. This is one of the best sub sims out there. Yes the graphics are old and you have to play with the keyboard. It runs on DOSBOX. Quite well in fact. It has one of the BEST AI's created for sub games to this day. It has LOTS of difficulty settings so you really tailor it to your liking. Unlimited fuel, historic fuel. Dud Torpedoes like they really had for a while or flawless. Choose your time period in 6 month increments. The maps are historically accurate and coastlines you see are the ones that existed in WW2. Of course the graphics are dated but at the time, Microprose actually found a guy who had modeled every Japanese warship and type of tanker and troopship in scale. They went and photographed them all surface and periscope view from all angles and used those pictures to cr
Gameplay is impeccable. The accompanying manual is typical of the period when computer games were also classrooms imparting history of nations and people.
Structured threads, verified dev answers and player expertise without chat noise


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