
In the far future, humanity is ruled by The Ministry of Accounts, an oppressive bureaucracy that tracks, records and taxes every transaction of daily life. From the depths of Red Tape, a new breed of marketeer arises to challenge the authority and make a profit: the Space Trader is born! As a Trader, you will attempt to amass a fortune beyond your wildest imagination, buying and selling commodities and taking up arms against the oppressors or even accepting bounty missions, hunting down crime bosses and their thugs. Trader Campaign: Start as a rookie trader and earn your way to Master Trader using shrewd trades, back alley deals, bribes, a well placed bullet and more through a challenging 5-level single-player campaign.
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Did you ever play 'Drug Warz', the game that introduced a generation to the 'buy low, sell high' method of wealth attainment which probably led to the tragic american housing crash of 2008? Did you ever wish that you could have that very game wrapped up in a semi pointless 3D world you could navigate by clicking on someone's name to instantly teleport to them instead of walking all that distance? Did you ever wish that you could do all that and get to utilize those elite twitch shooter skills you gained through endless hours of Quake III Arena while all of your friends left you behind to obtain quality educations, well-paying jobs and loving spouses? I know I did! So when I came across Space Trader: Merchant Marine I knew I'd found the game for me. Marvel at the 2004 era graphics in a game that came out in 2008! (Same year as that housing market crash, I smell the NWO behind this) Thro
Space Trader is a very casual trader game. You mostly trade stuff and try to make as much profit as possible in a predifined timelimit. Trading side is like playing the old drug wars but it has some extra quests dialogs and events added. On top of that there are bounties you can collect which take you to combat mode. If you catch the target, it's just more money. Additionally you will occationally get boarded by officials who try to make you pay taxes. If you are greedy, you will try and fight em, which will make the game even more interesting. Hard Stakes =) While the basic game is easy, the challenges can feel ridicilously hard giving something extra to the game. If you are looking for something special you will definitely be disappointed, but I found it to be a fun and easy going game.
Honestly, the game completely lacks any and all substance. It's bland, forgettable, boring and tedious. In the game, you play as an unnamed adventurer/trader, that sets forth to do one thing, become the Master Trader of the known universe/galaxy. One of the first missions is to find some chick that will give you a million credits on loan in order for you to buy a ship and start trading. You have a deadline when to get the million credits needed, and this formula repeats itself several times throughout the game, so much so that even the multiplayer is basically only that. Oh, and no one plays the multiplayer. In order to GET the million credits, you have to buy some commodities on Earth, and go to the Moon (which is just clicking a button) and selling your merchandise. Or you can do contracts. More on that later. The trading system is very simple. You get to one of the merchants, you
Strangely likeable despite being somewhat terrible. The trading side of the game is solid and fun if lacking a little in inventory. Unfortunately it also has a really crappy FPS element to it which definitely lets it down as a whole. That aside, I find it quite enjoyable and the price is low enough that it serves its purpose as a timekiller. Your mileage may vary.
Space Trader Merchant Marine was released in Oct 23, 2008. It boasts a score of 89% from a review by GameFocus saying, ""One of the best indie games of 2008. An innovative and addictive experience. Addictive, very fun and innovative are the best words to describe the game and the bottom line is this is a welcome addition to any gamer's library so buy this game and enjoy it." This is very akin to the how 'reviews' reflected Bubsy 3D on its own packaging, to those that remember. The game is broken down into four different areas, exploration, trading, time management, and fighting/bounty hunting. The exploration is very limited, your only goal being to find crates of goods floating about, merchants, and the bar keep. The problem is that once you've gone through it once, you know where it all is, no variation, same boring bland walls, ect., and it honestly starts to feel like a chore. Th
Meh it seems a little mediocre at times and could really use a sandbox mode but I still had fun with it. Mixing some shooting stages in with all the trading was a nice change of pace. There are some odd bugs but I was still able to play the game. It's cheap and entertaining for a bit!
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