
Star Trek: Starfleet Academy is a PC Star Trek simulation game that simulates the life of a typical Starfleet cadet. The object in the game is for the player to learn the basics of flying a starship so that the player can eventually become a captain of one's very own ship. It includes a simulation battle mode in which the player can pilot and fight ships of their choosing. It's also the first time in a video game that free-motion CGI filming took place. The in-game movies, directed by Martin Denning, at the time represented a breakthrough in CGI-Live Action rendering.
The player takes the role of human Cadet David Forester, leader of a cadet group at Starfleet's San Francisco–based Command College. The player has to pass all the simulated missions, optionally including the infamous Kobayashi Maru scenario. The scenarios, in addition to simple combat situations, include a recreation of Kirk's near-disastrous starship confrontation with Khan Noonien Singh which Kirk ruefully admits is used to teach cadets to avoid his serious mistake that nearly doomed his ship. In addition, between simulator scenarios, Forester must keep his crew in check and prevent personality clashes from lowering team performance by choosing the right dialogue options during cutscenes. The cadet crew consists of a Vulcan science officer called Sturek, a female Andorian communications officer named Vanda M'Giia, and a detached and shy human engineer Robin Brady, with Trill Jana Akton at the helm and human Geoff Corin at navigation. During the course of the game it is possible to foil the machinations of the Vanguard — a fanatical terrorist group dedicated to overthrowing the Federation government and installing Kirk as a despot — and to investigate the cause of increasing tensions around the Klingon Neutral Zone. On the other hand, it is possible to be dismissed from the Academy in disgrace if the wrong choice is made during certain full motion video sequences.




Ricevi una notifica istantanea quando il gioco raggiunge lo sconto desiderato
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Good going Steam ~ Now let's see U churn out: Star Trek Bridge Commander Dominion Wars Armada series Elite Forces Series & Klingon Academy ~ * Pls * & try to patch the Star Trek Fleet Command games for Windows 10 *Pls*
A nice trip down memory lane. The graphics are outdated, and the game is relatively short (~10 hrs). All things considered the game is still fun, and replayable many times over. Hopefully more old games get added to steam like Elite Force, Armada, and Starfleet Comand.
Awesome game! So fun to have it on steam, after all these years. It still is one of the best games on the genre, and a must for any star trek fan. PROS: Great storyline, awesome production value with star trek actors on the cutscenes, lots of fights but also a lot of peaceful endings on missions. Great soundtrack/graphics (for the time this game was originally launched), and it makes you think on how to solve some missions problems. CONS: Only cons I would list is the lack of optimization for new pc's (can't change resolution, which is fine for me but I know that some people would bother with) and steam overlay is buggy, when you shift+tab it freezes the game. Still, great game!
This was the first PC game I ever owned and - wow! - does it take me back! I understand why many gamers don't feel that this game matches up to Starfleet Command or Klingon Academy but I was one of the few that thought this was an AMAZING game. Sure, it's dogfighting with Trek ships, but who cares?! As a professional composer, I have to make mention this upfront: the soundtrack by Star Trek TNG Allum Ron Jones is exquisite and about as Star Trek as it gets! A huge thumbs up for the sound design too! Visually, I always loved the way this game looked. Attention to detail was paid in terms of minute aspects such as the consoles and ship designs. Oh, and kudos for the classic and original TMP era starship additions too! The FMV bridge interface is pretty cool (although, admittedly, I always preferred to use the space HUD) and the fact that you can go to each console is nifty. The fact
Holy .... that game is tough! The controls are a mess and right now I haven't figured out a way to remap them that won't get me killed in the game. I'm so close to getting a joystick, just so I can play this stupid, annoying, yet really entertaining game. If I have to hear this smug Admiral tell me one more time, how my "score isn't adequate" and how I'll "have to repeat the mission" I might snap. So far I've "met" Sulu and Kirk, blown my ship to pieces a couple of times, really don't like my inadequate pilot. I mean come on, do I really need to tell you to avoid mines? Really? Isn't that like the first thing you learn in the academy, "don't hit stuff with your ship"? Also, what's up with my engineer? Telling me how I've lost shields like ever 10 seconds, but doesn't say anything about losing phasers? I mean there is a reason why I sacrificed the shields buddy, we're trying to shoot so
In the 90s, Star Trek: Starfleet Academy was heavily anticipated and it was supposed to be best Star Trek game ever. Certainly, it ended being a great game but did not end up meeting the hype and high expectations. Years ago, I bought the physical copy of Starfleet Academy but didn’t realize that a working joystick was essential and all the controls you had to memorize was overwhelming at the time so I gave up on the first mission. Imagine my excitement when I picked it up on sale recently and now I finally get to give it a second chance. As a big Trek fan, I really enjoyed it. The basic story is you play as cadet on the command track who is working his way through Starfleet Academy by completing a bunch of simulations and at the same time, you must manage all the different personalities of your crew. The game does a good job with its FMV (full motion video) cutscenes which were common

Create a lobby — we automatically spin up a dedicated Discord voice channel for your squad!
Structured threads, verified dev answers and player expertise without chat noise


Fight, Farm, Build and Explore Together in the standalone multiplayer expansion to the uncompromising wilderness survival game, Don't Starve. Discover and explore a massive procedurally generated and biome-rich world with countless resources and threats. Whether you stick to the surface world, go spelunking in the caves, dive deeper into the Ancient Archive, or set sail for the Lunar islands, it will be a long time before you run out of things to do.


Stardew Valley is an open-ended country-life RPG! You’ve inherited your grandfather’s old farm plot in Stardew Valley. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Can you learn to live off the land and turn these overgrown fields into a thriving home? It won’t be easy. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. The community center, once the town’s most vibrant hub of activity, now lies in shambles. But the valley seems full of opportunity. With a little dedication, you might just be the one to restore Stardew Valley to greatness!


Oxygen Not Included is a space-colony simulation game. Deep inside an alien space rock your industrious crew will need to master science, overcome strange new lifeforms, and harness incredible space tech to survive, and possibly, thrive.


Stick Fight is a physics-based couch/online fighting game where you battle it out as the iconic stick figures from the golden age of the internet


Dig, Fight, Explore, Build: The very world is at your fingertips as you fight for survival, fortune, and glory. Will you delve deep into cavernous expanses in search of treasure and raw materials with which to craft ever-evolving gear, machinery, and aesthetics? Perhaps you will choose instead to seek out ever-greater foes to test your mettle in combat? Maybe you will decide to construct your own city to house the host of mysterious allies you may encounter along your travels? In the World of Terraria, the choice is yours!


Civilization is a turn-based strategy game in which you attempt to build an empire to stand the test of time. Become Ruler of the World by establishing and leading a civilization from the Stone Age to the Information Age. Wage war, conduct diplomacy, advance your culture, and go head-to-head with history’s greatest leaders as you attempt to build the greatest civilization the world has ever known.


Crusader Kings III is the newest generation in the medieval role-playing grand strategy game series Crusader Kings. Expand and improve your realm, whether a mighty kingdom or modest county. Use marriage, diplomacy and war to increase your power and prestige in a meticulously detailed map that stretches from Spain to India, Scandinavia to Central Africa.


Cult of the Lamb casts players in the role of a possessed lamb saved from annihilation by an ominous stranger, and must repay their debt by building a loyal following in his name. Start your own cult in a land of false prophets, venturing out into diverse and mysterious regions to build a loyal community of woodland worshippers and spread your Word to become the one true cult.


Victory is at your fingertips! Your ability to lead your nation is your supreme weapon, the strategy game Hearts of Iron IV lets you take command of any nation in World War II; the most engaging conflict in world history. From the heart of the battlefield to the command center, you will guide your nation to glory and wage war, negotiate or invade. You hold the power to tip the very balance of WWII. It is time to show your ability as the greatest military leader in the world. Will you relive or change history? Will you change the fate of the world?


You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. Use your imagination to design your factory, combine simple elements into ingenious structures, apply management skills to keep it working and finally protect it from the creatures who don't really like you.