Welcome to helm! Steam and Metal — scroll shooter in the steampunk world. Hordes of steam enemies and huge bosses are waiting to be destroyed. Spectacular levels of handcrafted pixels waiting for someone to pass through them. When there are too many enemies — just shoot 'em all up!
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
This shooter is more hits than misses with some nice boss battles and a narrative to add some character. However, it should be noted that the game is over in just over an hour with only 3 difficulty settings and leaderboards as an incentive to keep playing. The game opens up with a brief introduction to its universe complete with a motive and an exaggerated do-gooder protagonist. Steam and Metal is not afraid to be silly (steampunk jokes and all) and its lofty writing is smirk inducing. The hand drawn slides area nice touch to give the game some character. The in game graphics and sound are pretty average, but the game certainly tries to leave an impression with its story. The gameplay mechanics are standard but tight. You have a health bar and limited lives. Running out of lives will send you back to restart the level, however your score/pick ups will carry over to the next level so t
Context Steam and Metal is a shoot 'em up/bullet-hell game, set in a Steampunk universe, with a Grieg-inspired soundtrack! This is a very good example of an amateur, yet very solid game! I was happy to play it, and it doesn't have too much that's wrong with it, which is surprising, as many people tend to ignore crucial details. This game does not. However, it doesn't add anything to the genre, and while it's a solid game, it pains me how similar it is to Jamestown! Not just in setting and general vibe, but also in the way it fills the screen with little cogs, and some other details. In the credits, the developer says the game has been slowly "baked" in 4 years, and looking at his youtube channel, there were prototypes as far back as 2010, so it doesn't seem to me like a rip-off. Perhaps it's just bad luck, but it's impossible to recommend this over Jamestown, since that adds a lot mo
I had a hard time figuring out what direction to take this review in. As a game, Steam & Metal is a typical, one might even say derivative bullet hell shooter, but as a larger whole I can’t quite decide where it falls on the line between shallow replication and intentional self parody. Set in a 19th century world on the brink of a steam-powered renaissance, you take up the mantle of your late grandfather, genius inventor and creator of a machine of unstoppable power for which the blueprints have been stolen. All that was left behind is your flying machine and mechanically inclined mind, which are all that stands between you and the dastardly scoundrels who intend to turn your grandfather’s work against the world. Its writing is so representative of a base starting point of steampunk as a genre that I wasn’t sure if I was intended to laugh at the cliche ridden dialogue and premise, or
Generally a fun steampunk-themed vertical shmup, of a classic type rather than bullet hell. Features stage obstacles and a power-up system. The graphics are generally pleasing, but not spectacular. Ditto for the music. The game's biggest problem is the color palette of its shots. A number of enemy bullets — especially those shot by bosses — are grey cannonballs. This fits the aesthetic nicely, but it also has a tendency to blend into the background in a way that bullets in a shmup never should. In later boss fights this can become a major problem. The lack of rebindable controls is also a major drawback, especially as the bomb-equivalent is bound the the decidedly nonstandard Ctrl key.
Surprisingly interesting storyline -for a shump- with striking art style ala steampunk aestetic. A great way to get some bullet-hell angst out against those evil corporate overlords plotting to use the steamengine for war instead of peace. Happy to have supported this one through Greenlight via Lazy Guys. This one is cool.
For a flash game back in 2000 its fine, its properly develop and it has nice artstyle but as a shoot em up, it's a tragedy Zero soul, zero adrenaline, zero shoot em up stuff IF you are fan of 90s shmups, DO NOT BUY IF you are a casual player, buy it
Structured threads, verified dev answers and player expertise without chat noise


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