

The Falconeer is an open-world air combat game, featuring frenetic aerial dogfights and deep exploration of the mysterious open-world of The Great Ursee. Generations of poisonous decisions and treason swirl in the deep, as factions clash in a fight to preserve the past or flee its terrible consequences.
Generations of poisonous decisions and treason swirl in the deep, as factions collide. Become the Falconeer and soar through the skies aboard a devastatingly powerful Warbird. Uncover secrets lost to the sea as you join or oppose different factions and clans scattered throughout the mysterious world of The Great Ursee. Take advantage of multiple Falconeer classes with individual stats, weapons and warbirds that can be upgraded through winning battles, completing quests, discovering secrets, or applying Mutagens or Chants. Use ocean thermals and energy to dive, dodge, barrel-roll, and twist to gain an advantage. The Falconeer is an open-world air combat game, featuring fast, brutal aerial dogfights and deep exploration of an incredible fantasy open-world set not only above the clouds, but also amongst the waves and down through the sunken, ocean depths.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo | |||
| Italiano |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Update After my original review (below), I received a response from the developer with a few pointers and suggestions for playing The Falconeer. Out of respect and appreciation for the effort made to reply to me, and as I have seen, many others, I felt I should give the game another chance, taking into account what had been said. It turned out to be worth it too! I spent quite a bit of time initially tweaking and fine-tuning the settings and controls. This time I stuck to what I know. I ignored the recommendation for a controller and went with the mouse and keyboard. There were more built-in control options than I had realised, including a few different options for mouse and keyboard. After taking the suggestion from the dev, I set the controls to “mouse control and aim”. I also altered a several of the key-binds, played around the sensitivity and changed the difficulty to easy. With t
The Falconeer is a rather dull experience marred by long periods of downtime between brief, uninspired combat sequences. Fly across a large, mostly empty ocean, fight for a minute, fly back. Escort a ship across a large, mostly empty ocean, fight for a minute, fly back. Deliver a package across a large, mostly empty ocean, fight for a minute, fly back, etc. It's an open world game that commits many of the worst transgressions of the genre.
Okaaaay, The Falconeer! Game about flying in giant birds destroying flying ships. What could go wrong? The Falconeer is a charming game. The lore, the worldbuilding, the story, the dialogues, the politics, and the birds! Of course! It uses some Steampunk stuff, and I like that very much thank you! The graphics are also very good, with minimalist textures, and it looks very good most of the time, and the water is superbly animated. For a world that looks like Earth in a few years, it looks pretty darn compelling. :) But The Falconeer has a few things that detract from the experience, of course, the biggest offender is the quest designs. It's always catch that, kill this, deliver that, and the worst missions are present, of course: "ESCORT MISSIONS". I sincerely don't understand it, some missions are literally 3 minutes of BABYSITTING a ship that's slower than a slug. I literally dropped
Experienced on the Meta Quest 2 You can view my initial impressions review & gameplay here: https://youtu.be/RkvZRBzB5P4 Yes, the dev brought VR support to this game as a free update. It's also currently on a 60% off sale. So it's an easy recommend for me. However, there's a couple of things you do need to know about the VR experience. First and foremost, this game isn't for everyone. It's an arcade aerial combat game that is mission system based. Secondly, and almost as important, motion controllers are NOT supported. Gamepad is recommended. I used an Xbox One gamepad and found it worked great. This is a VR port of a non-VR game, so don't expect a roomscale experience. It's basically the same game, with only a few minor adjustments for VR. This VR experience is about the 360 3D eye candy. You get a nice sense of flight in VR. Flight is actually pretty relaxing for the most part outs
The Falconeer The Falconeer Open world Campaign Yes Game length 10 - 12 hours Difficulty modes N/A Metacritic Score 67 💡Overview 🔸 In The Falconeer – is an aerial combat game a bit like Panzer Dragoon. You fly a giant falcon around, shooting at other enemies in the sky, and sometimes in the sea, and sometimes on the land. And everything you do revolves around that core. ◼️ In The Falconeer But it's not an arcade game. It's not action all of the time. That's because a huge part of the game is flying around an open map, running various missions for various settlements dotted around a mostly sea-covered world. In each chapter, you'll call a different settlement home, and there will be a new main story to follow. But you can also take on contracts, on the side, to earn money. There are bounties, mail deliveries, base defenses - anything you might need a handy falconeer for. And
Also try Bulwark. The game is optimized for controllers and doesn't work well with keyboard and mouse, but controls are relatively simple any easy to get a hang of even if you don't use controllers often. Bulwark and Falconeer have some of the most interesting and creative world building from any game/series I have ever seen. 10/10

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