
The Radio Station is a Japanese psychological horror game. It gives the player an atmospheric, photo-realistic graphics intensifies the horror experience. This game is primarily a "walking simulator" genre with puzzle-solving elements.


Ricevi una notifica istantanea quando il gioco raggiunge lo sconto desiderato
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Inglese | |||
| Simplified Chinese | |||
| Japanese | |||
| Korean | |||
| Vietnamese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Full Review Definitely Chilla's Arts Second best game so far. My favorite of his is still Hanoko for the variety of enemies, exploration, graphics and overall design. Pros: +Top notch voice acting +Excellent atmosphere & mood. Better than all other Chilla's games +The world feels spread out. Like a mini-free roam world. Not too large but perfect size for a horror game. +The presentation of the story is phenomenal. The sense of dread is everywhere. +You feel there has been a great tragedy. It isn't present, but the feeling of emptiness is there until you uncover the mystery of the situation Cons: -Graphics are a bit dated, but also helps drives the mood of the empty and desolate atmosphere -Sometimes the driving glitches but that only happened once with me. *There is a moment where your car stops and you think you need to quit the game but it's actually part of the story and you n
Curator page here--> DaRevieweD #147 <-- New review every Weekend "A Late Night Caller-!!" https://steamcommunity.com/sharedfiles/filedetails/?id=2641672643 Here's The Thing: You are Haruo Onikawa, brother to a DJ at the radio station who died from an apparent suicide. What’s so surreal is they had just spoke recently; everything seemed fine and the latter was expressing his love for the gig. The owner lends Haruo a key to the station in order to collect the deceased’s personal effects and this is how it went~ [+] PROS; :) DEATH IS ON THE AIR! The walking sim style gameplay returns with all of its glory! If you’ve played a Chilla’s Art (CA) before then you should be well acquainted; explore, pick up an item, figure out where it’s to be used and feel utterly paranoid as time goes by. The biggest addition, however, would be the driving mechanics to throttle between a few places marked
After what feels like 5 weak to mediocre releases in a row, I'm slowly just accepting the fact that Convenience Store/Inunaki Tunnel was their creative peak and I'm just giving up on Chilla's Art. Every time the exact same weak atmosphere, busy work, mostly generic ghost story and the same 25 assets - you can literally see how the pressure of regular releases and Patreon is causing the creative death of an actually cool team. I guess this is still fine for horror newcomers, but someone who reviews and presents every release has been bored with it for years - especially since horror can be one of the most creative genres out there, this just feels hugely disappointing. Technically and mechanically most of it is fine, but creatively we have the 500th key search and weak puzzles, extremely predictable scares and a boring story. While it's "okay" throughout, that's also its biggest weaknes
( Chilla games enthusiast review ) I feel like this game is technically/code wise a step up from previous entries and its cool to see Chilla games implement new features like the driving mechanics . They even included some parts to the driving it seems people thought was a bug but if you have a look around you'll find out :) . I feel like the horror aspects have taken a backseat a little bit to the experimental nature of the games design . Its quite a different experience and its more of a having a lil look around and exploring than explicit horror . The audio tapes were a nice change and being in a dark room listening to them added a lot of tension . I do feel like they could have added More interaction surrounding the tapes , there was only a few moments during the 7 tapes were i felt like i needed to have a look around ( hearing / seeing things ) . On my first ending i got ending 1
This was great!!! Some of the scares were definitely unexpected but well placed, and some of the puzzles were neat (loved the uv light element on a few of them). Now, I am not a fan of driving the van. I can drive a standard and an automatic, but I can't seem to drive a WASD (LOL). Overall, still loved the game and it's scares. Landed on Ending number 3 (not a good ending!) and will probably go back to see if I can get different endings. Here's some gameplay: https://youtu.be/zPgvz1Og2MM
Driving too difficult, couldn't go nowhere, it took me so long to go to different places so I just gave up, also I think 3 endings for this game is a little too much. 3/10
Structured threads, verified dev answers and player expertise without chat noise


Fight, Farm, Build and Explore Together in the standalone multiplayer expansion to the uncompromising wilderness survival game, Don't Starve. Discover and explore a massive procedurally generated and biome-rich world with countless resources and threats. Whether you stick to the surface world, go spelunking in the caves, dive deeper into the Ancient Archive, or set sail for the Lunar islands, it will be a long time before you run out of things to do.


Stardew Valley is an open-ended country-life RPG! You’ve inherited your grandfather’s old farm plot in Stardew Valley. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Can you learn to live off the land and turn these overgrown fields into a thriving home? It won’t be easy. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. The community center, once the town’s most vibrant hub of activity, now lies in shambles. But the valley seems full of opportunity. With a little dedication, you might just be the one to restore Stardew Valley to greatness!


As the lone survivor of a passenger jet crash, you find yourself in a mysterious forest battling to stay alive against a society of cannibalistic mutants. Build, explore, survive in this terrifying first person survival horror simulator.


Sent to find a missing billionaire on a remote island, you find yourself in a cannibal-infested hellscape. Craft, build, and struggle to survive, alone or with friends, in this terrifying new open-world survival horror simulator.


Enter the creative paradise of Scrap Mechanic! Build fantastic machines, go on adventures with your friends and defend against waves of evil Farmbots in this imaginative multiplayer survival sandbox. With Scrap Mechanic’s powerful creation tools you can engineer your own adventures!


Dig, Fight, Explore, Build: The very world is at your fingertips as you fight for survival, fortune, and glory. Will you delve deep into cavernous expanses in search of treasure and raw materials with which to craft ever-evolving gear, machinery, and aesthetics? Perhaps you will choose instead to seek out ever-greater foes to test your mettle in combat? Maybe you will decide to construct your own city to house the host of mysterious allies you may encounter along your travels? In the World of Terraria, the choice is yours!


Cult of the Lamb casts players in the role of a possessed lamb saved from annihilation by an ominous stranger, and must repay their debt by building a loyal following in his name. Start your own cult in a land of false prophets, venturing out into diverse and mysterious regions to build a loyal community of woodland worshippers and spread your Word to become the one true cult.


Raft throws you and your friends into an epic oceanic adventure! Alone or together, players battle to survive a perilous voyage across a vast sea! Gather debris, scavenge reefs and build your own floating home, but be wary of the man-eating sharks!


Welcome to The Long Dark, the innovative exploration-survival experience Wired magazine calls "the pinnacle of an entire genre". The game is a thoughtful, exploration-survival experience that challenges solo players to think for themselves as they explore an expansive frozen wilderness in the aftermath of a geomagnetic disaster. There are no zombies but only you, the cold, and all the threats Mother Nature can muster.