
An FPS where you can freeze time. Gunfights, 90-car pileups, and giant robots in slow motion. Make your own levels. From the award-winning creators of Aaaaa! and Drunken Robot Pornography.
Ricevi una notifica istantanea quando il gioco raggiunge lo sconto desiderato
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Short review for a short game: If the levels in Tick Tock Bang Bang were trimmed down by half I'd recommend this more easily. It seemed every few levels surprised you with an interesting or clever design, the other half were dull or repetitive. Tick Tock Bang Bang could use some music, the strange ambient water trickle and other sounds that slow or speed up with you are eerie. Don't buy this looking for a Super Hot clone (and definitely not a clone that is super hot) because you won't find it here. Buy this if you'd like a quick casual game or another 100%. I'd rate this as neutral but that's not an option.
Tick Tock Bang Bang is a time manipulating FPS where you are a stunts woman and you have to do all these dodging, slow bullet time kills and all sorts of neat stunts. Yes, it’s very much inspired from Superhot, now that that’s out of the way we can actually review the game. The game has Mirror’s edge vibe as the graphics art-style is very similar to that. Graphics: The graphics in Tick Tock Bang Bang are very basic but that doesn’t mean the game looks bad. In fact the game looks very pretty. Graphics plain and simplistic. Sort of that minimal look going on and it’ll definitely remind you of Mirrors edge. Field of view is fully adjustable upto 120 degrees. Game is locked at 60FPS. I did have some dips, especially when a lot was going on the screen in the game with ‘Extreme’ graphics settings. I guess all those physics based calculations do take a toll on the GPU. Sound: The game has
+Some unique original levels +More SUPERHOT as the game is clearly 'inspired' by it +Game works fine, controls fine +Level creator/workshop support -Boring aesthetic -Very bland sound design, practically no music -Pickups/powerups are incredibly boring and just solve the level automatically -Final level is overly long compared to every other level before it -Very short game -Reused assets from Drunken Robot Pornography -Zero story and even the premise alone removes all sense of urgency (You're doing hollywood stunts)
A foreword: For the sake of brevity, I'll write a summarized version of my review here on Steam. Here is the link to the longer form of the review, as well as a description of my reviewing mindset. http://pastebin.com/QeuQUmRD Gameplay: Impossible to not compare to Superhot, but does enough different to stand apart. Various gimmicks and hazards that wouldn't be out of place in Drunken Robot Pornography really enhance level variety. Enemy design is pretty good, bosses are big and very reminiscent of DRP's. Biggest problem is the length of the game. 8/10. Story: The entirety of the story is told in the trailer. Graphics: Definitely a Dejobaan game visually, which I really do like. Ran at a perfect 60FPS with everything on max on my GTX 760. 5/5. Sound: Not really much in the audio department at all. Music is very sparse, mostly ambient. 3/5. Overall scores are: 8/0/5/3; 8.0/10.
at first i was bored playing through the game and felt it become a chore but as the game progressed i found myself actually enjoying it. the game while i thought was just a superhot ripoff it still had its perks which set it apart. where the game is at the moment its not worth your money. its too short i beat the levels the game had to offer in 2 hours and after that the only thing left to do is either play user created levels which arent many or create your own level which can be fun for more of the creative type of people. its a fun game overall but i feel you should wait for a price drop.
I like a Reckless disregard for gravity and Drunken Robot Pornography, publishers previous games (Not my weird fetishes). But this game really isn't anything special. It reuses assets and the style from DRP, which isn't the best for the central slow mo mechanic. Things don't look better in slow motion for this game, the animations aren't detailed and there are some projectiles, like homing rockets, that you can't dodge or deflect if you are positioned wrong BEFORE they launch. On top of that, the game is short, my time (1.9 hours) is me playing the game through one and a half times, with only 2 or 3 memorable levels.
Structured threads, verified dev answers and player expertise without chat noise


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