
Fight to the end! Once a card is played, don't stop. Push the Combo higher, break the damage limit, and blast through anything in your way! Touhou Bansho Cards is a roguelike deckbuilder. Collect cards, explore the Bansho Card Corridor, defeat Echoes, rescue Gensokyo's girls, uncover the truth.
Ricevi una notifica istantanea quando il gioco raggiunge lo sconto desiderato
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese | |||
| Simplified Chinese | |||
| Traditional Chinese | |||
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| Korean |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
insanely interesting concept, too bad its littered with AI art and translations. insanely disappointing frankly. EDIT: I feel like I should clarify because I didn't expect people to ragebait themselves over a review. I knew about the AI disclosure before I bought the game because I did genuinely want to like it, and I did! The combat and mechanics were fun and interesting, very reminiscent of vampire crawlers but ABSOLUTELY unique enough to stand on its own in comparison. As much as I wanted to enjoy it though, that just made it all the more frustrating when I saw screen after screen of obviously AI art and especially translations. I still wish the developer luck on their future projects and really REALLY hope that someday this game (and/or their future games) would make enough money to hire a real artist or at least replace the assets in a simple, easier artstyle without the need fo
music is good, gameplay seems good, everything esle just pisses me off. the fact that there are so many different artstyles, the way the menu moves when i hover over mouse, the ui is atrocious and inconsistent, the fact that enemies keep on constatly spazzing up and down. its one of those games were you already know what you can expect if you continue going. who cares if it uses ai if the endproduct is good thats a win in my book but with this one it feels completly cold and devoided of warmth. nah im gonna go play some lost branch legends instead
I just randomly stumbled across this game and it looked interesting. Now that I have played the finished product, I can say that it is quite a fun game. The combo system is great. I also enjoy the depth of the mechanics. It is one of those games that is easy to pick up, but requires time to master. I had my suspicions about the artwork being AI generated before I even read the disclosure from the dev. The honesty right off the bat is appreciated. I can also see some formatting errors in the form of words with long spaces in them (ex: can' t). Other than that, the game is solid, looking forward to playing the rest of it!
A server I'm in posted this game link and called it AI slop, so I've decided to try it out! The plan was to spend 5 hours on it, but it turns out this game is better played in short bursts of a couple hours, so here's what I've got! First things first, for anyone reading this, the game 100% uses Ai-generated images for enemies and the CGs, so if this is a dealbreaker for you, then that's alright. Firstly, I really like the gameplay. The gameplay is very satisfying to me, and despite it seeming complex, it's really as simple as "play matching card types" + "Link is a godly keyword". The combo system is very required, so make sure you understand it! So far, it seems to be a roguelite, a pretty comfy gameplay style for me. I am indeed 2 1/2 hours into the game, so I haven't yet seen any unfair difficulty spikes. Unfortunately, there are a good few little nitpicks that I've got with the g
A card battler with interesting mechanics, extreme powerscaling for number fanatics. Art by a robot with human intervention, with good, albeit machine/made, music grabbing your attention. TL;DR: The game has exterme powerscaling, where you hideously overpower your enemies, failure to do so will get you destroyed. Game has AI art (unsure about music). I found the music, narrative and general game design (which has no unfair cheap shots) well done, with everything feeling like it is in player's hands, 99% of the time. If you are not a fan of either, feel free to skip this game, you will not like it. This was my first and last game with full on AI generated visuals and music and, although I did have fun, I will be avoiding similar endeavors entirely in the future Thank you, developer Eskinot and team, for such an amazing experience. I am writing this review after fully completing the gam
Great game; fun concept, enjoyable card battler. So far cleared the dungeon (card corridor) twice, and it unlocked more ppl to talk to as well as each completion (so far) increased the difficulty of the next dungeon. I wish I could recommend it, but alas: AI art, didn't notice it in the demo, and by the time I was sure of it in-game: 2.8 hours, would refund it if I could but that boat has sailed. *(check Edit) Edit: I got a refund. I hope this game will either have a sequel or an update that replaces Ai stuff with human art. Will complete it, since I can't refund it and I'm having fun whenever I don't actively see the artwork that actively makes me suspicious. *(check Edit)
Structured threads, verified dev answers and player expertise without chat noise


Stardew Valley is an open-ended country-life RPG! You’ve inherited your grandfather’s old farm plot in Stardew Valley. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Can you learn to live off the land and turn these overgrown fields into a thriving home? It won’t be easy. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. The community center, once the town’s most vibrant hub of activity, now lies in shambles. But the valley seems full of opportunity. With a little dedication, you might just be the one to restore Stardew Valley to greatness!


We fused card games and roguelikes together to make the best single player deckbuilder we could. Craft a unique deck, encounter bizarre creatures, discover relics of immense power, and Slay the Spire!


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Limbus Company is a darkly stylish turn-based strategy RPG from Project Moon, set in the same universe as Lobotomy Corporation and Library of Ruina. As the Manager of Limbus Company, you must command a crew of twelve "Sinners"—distorted individuals based on classic literature—aboard the Mephistopheles bus. Your mission is to retrieve the Golden Boughs, powerful relics scattered across the ruins of a dystopian City. The game features a unique clash-based combat system where winning skill clashes is key to victory. Deep team customization is achieved through the "Identity" system, allowing you to assign different roles and skill sets to each Sinner. Uncover a grim narrative as you battle abnormalities, rival syndicates, and the inner demons of your own crew.


Darkest Dungeon is a challenging gothic roguelike turn-based RPG about the psychological stresses of adventuring. Recruit, train, and lead a team of flawed heroes against unimaginable horrors, stress, disease, and the ever-encroaching dark. Can you keep your heroes together when all hope is lost?


The Isle is intended to be a gritty, open-world survival horror game. Explore vast landscapes of dense forest and open plains, traverse treacherous mountains and wade through dark swamps where horrors lurk. Hidden within are ruins that hold insight as to what came before. Through it all, keep in mind there is only one goal: survive.


Set in a brutally unforgiving post-apocalyptic world overrun by the undead, 7 Days to Die is an open-world game that is a unique combination of first person shooter, survival horror, tower defense, and role-playing games. It presents combat, crafting, looting, mining, exploration, and character growth, in a way that has seen a rapturous response from fans worldwide. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!


The Binding of Isaac: Rebirth is a top down, procedurally-generated roguelike game, remade based on the original game The Binding of Isaac. You play as Isaac, a little boy who is chased to the basement by his mother who intends to kill Isaac for her savior. You explore different levels, collect items and try to defeat your mother.. and whatever other evil awaits you. If you die, you restart with none of your items you collected, and you must explore the basement and beyond again.


Fight, Farm, Build and Explore Together in the standalone multiplayer expansion to the uncompromising wilderness survival game, Don't Starve. Discover and explore a massive procedurally generated and biome-rich world with countless resources and threats. Whether you stick to the surface world, go spelunking in the caves, dive deeper into the Ancient Archive, or set sail for the Lunar islands, it will be a long time before you run out of things to do.