Build your towers of paper before they get out of the box and make a big mess in the room. Manage the turrets, upgrade and be careful where you put them... Every decision can be fatal. Watch out for the air units, they have a different route! Shred your enemies into pieces with different turret models - from simple guns to Tesla towers - in a battle against both land and airborne units that will do everything to get behind your lines of defence. Featuring real 3D environment and delivering a large number of original levels, War In A Box: Paper Tanks is as addictive as it is simple to play.
Ricevi una notifica istantanea quando il gioco raggiunge lo sconto desiderato
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
War in a Box is a basic tower defense game. The graphical style is pretty inspired -- everything looks like it's made out of cardboard and paper and the levels look like a child's playset. You can move the camera just about anywhere and there's also an option to see the game from a tower's perspective (watching it fire at enemy units). The art is definitely top notch. On the flip side, the gameplay mechanics are not very sophisticated. The tower defense genre has dozens of titles that have innovative twists and interesting mechanics. This game is a bit lacking in that department. Towers are placed in a few fixed positions and have 3 levels of upgrades. Towers and upgrades are instant and there aren't any extra buttons to press. There are no end of level stats or bonuses for leftover money, and while upgraded towers do more damage I couldn't see numbers anywhere. One mechanic of the gam
What can I say about this game? It's absurdly addictive :) Really wasn't expecting much of anything from this title at all. I bought it on sale figuring it'd make a nice mindless game for my 6 year old son. As it turned out, it made a nice mindless game for Dad - LOL. No kidding, I love it! Waves and waves of progressively harder enemy armored cars, tanks, and planes attempt to navigate the maze of defensive measures you place to stop them. You start off each battle with a set amount of cash to buy pre-positioned guns. As you kill the enemy tanks and planes, you get more cash to buy new guns or upgrade existing ones. There is nothing to the manning of the emplacements (they fire by themselves)... the skill comes with what type of gun to buy, when to get it, where to put it, and in what sequence. A sole gun in the right (or wrong) place at the right (or wrong) time can make the differe
This is a decent game with good physics. + Turret First Person View + Good level design + Tower attacks get blocked my obstacles like tree. - You can place towers only on certain pre-decided spots. - Too much restrictions, no freedom. - Only a few "Good" combinations to place your towers. - Very few towers - Slow waves/levels (yeah, even on 3x Speed, the game was pretty slow to me) I usually love TD's but this specific one is probably designed as a "CASUAL" game. It just felt like a lot of hand holding. You can't decide your own place to build a tower. There are pre-designated spots from which you must chose. Among those there is only a few good combinations to place towers, if you don't place the specific tower on the specific slot the developer inteded you to put, You will most likely lose the level. It's a decent game to chillax, but NO-NO for a hardcore Tower Defense fan.
Great art style, but unfortunately the game has nothing more to offer. Lack of content and frustrating execution of ideas which looked good on paper. In the end everything here is aboout paper. There's one large problem I have with this game, and it's big enough to ruin whole experience. That problem is lack of any strategy and instead it's just about failing multiple times, in order to find out which towers and where you have to place, one by one, till the end. In late game you even have to upgrade everything in right order, or you'll simply fail. But this is not the only problem this game has. Predefined spots for towers are good, if the goal is to create simplified Tower Defense game, which might be a good one in the end. But in "War in a Box" most of tower spots is, more or less, surrounded by obstacles, and your towers keep attacking first enemy in a row, which is in their range,
An average tower defense game with rewarding upgrades. Additional Details Operating System Ubuntu Linux 14.04 x64 CPU AMD FX-8350 GPU GTX 750 Game Saves Automatically after each level Technical Notes No problems
Very limited game play for a game that looks so amazing. For a simplistic idea of a cardboard box kids play area they sure put a lot into making this game look really really stunning. If this had more more to it, less retrictive placement of guns, control of route of tanks, Build AA along side cannons. There would be a little replay value. But there is not. Once you figure out the map win placemt there's no point in playing it again. Worth getting for the $2 sale but not full price unless they add some content.
Structured threads, verified dev answers and player expertise without chat noise


An online co-op horror game with up to 6 players. Locate valuable, fully physics-based objects and handle them with care as you retrieve and extract to satisfy your creator's desires.


Fight, Farm, Build and Explore Together in the standalone multiplayer expansion to the uncompromising wilderness survival game, Don't Starve. Discover and explore a massive procedurally generated and biome-rich world with countless resources and threats. Whether you stick to the surface world, go spelunking in the caves, dive deeper into the Ancient Archive, or set sail for the Lunar islands, it will be a long time before you run out of things to do.


Stardew Valley is an open-ended country-life RPG! You’ve inherited your grandfather’s old farm plot in Stardew Valley. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Can you learn to live off the land and turn these overgrown fields into a thriving home? It won’t be easy. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. The community center, once the town’s most vibrant hub of activity, now lies in shambles. But the valley seems full of opportunity. With a little dedication, you might just be the one to restore Stardew Valley to greatness!


A physics based medieval battle simulator which lets you pit wacky waving armies against each other. In Totally Accurate Battle Simulator you pit waving arm men against each other and watch them fight it out.


Oxygen Not Included is a space-colony simulation game. Deep inside an alien space rock your industrious crew will need to master science, overcome strange new lifeforms, and harness incredible space tech to survive, and possibly, thrive.


We fused card games and roguelikes together to make the best single player deckbuilder we could. Craft a unique deck, encounter bizarre creatures, discover relics of immense power, and Slay the Spire!


Deep within a secure underground facility, a sudden containment breach allows many of the secured anomalies to escape from their chambers. Assist the Foundation in re-securing the facility, help the Insurgency in their goal to capture it, or wreak havoc as an SCP in a frantic bid to escape.


Stick Fight is a physics-based couch/online fighting game where you battle it out as the iconic stick figures from the golden age of the internet


Crab Game is a First-Person Multiplayer game where you fight for the ultimate cash price in different minigames based on children's games, until only one player is left to claim it all. Definitely not based on any online streaming pop culture korean tv shows, as that would get me in legal trouble, so we're certainly not doing that.


Balatro is a deck-building roguelite in which players construct poker hands to earn chips and overcome enemy blinds. The game features mechanics for enhancing a deck of playing cards, purchasing Jokers that modify hand effects, and discovering synergies to progress through increasingly challenging encounters.