
Lead your Z: Steel Soldiers into the next century rebooted for the rocket fueled fans of the classic hard-core strategy game. In the bloody aftermath of ‘Z’ comes Z: Steel Soldiers. All your favourite strategies and gameplay from the classic version, with graphics that have powered into the 21st century, vivid 3D landscapes, and a state of the art engine that brings your game to life. Meet the new breed of robots, with a taste for war and a warped sense of humour. Z: Steel Soldiers.
Мы пришлём уведомление в колокольчик, как только скидка на игру достигнет выбранного порога
Сводные данные из открытых реестров Steam, Valve Steam Deck, ProtonDB, PCGamingWiki и IGDB.
| Язык | Интерфейс | Озвучка | Субтитры |
|---|---|---|---|
| Английский (English) | |||
| Немецкий (Deutsch) | |||
| Французский (Français) |
Официальные минимальные и рекомендуемые конфигурации оборудования.
Прямая выгрузка самых полезных обзоров из открытого реестра Steam с подтвержденным наигранным временем.
This remake is garbage. What they've added: improved graphics internet highscore for each map steam achievments crash bugs What they've cut: campaign + cutscences (now you directly select any of the missions) skirmish multiplayer saving (ok - it just doesn't work right now) But what is by far the worst: The controls - No hotkeys, lots of units you have to build individually each (no autobuild like in Z1), bolzy camera control. You idealy need the apm of an korean Starcraft pro-gamer to beat later missions. In the current state (04.08.2014) a waste of money - even for a Z-fanboy like me.
Steel soldiers was a really good game when it came out. THIS IS NOT THAT GAME!!!!!! I cannot stress enough how this is totally different from the from version of this game. Cutscenes are gone, visual controls are garbage, all robots, vehicles and buildings appear as being black so it is very hard to tell what is yours and what isn't. Pyros shoot nothing just a flamethrower sound and I can't speak for most of the other units in the game because your technicians won't capture the fort in the beginning of the first forest level and basically the game can't proceed. This game is major leage broken and an absolute crap remake of a really good original.
Wow! This is a great example of how to completely screw up a remake! It looks better sure but way too much has changed and as a result I feel like this is a downgrade in more ways than it should be. What happened man?
Listen up Soldier! If you want the real experience, track down a copy of this on CD, which is a DISK. Then you're probably going to need a device to read that DISK, get one of those! And THEN you'll need to by-pass some old TransGlobal security measures. Once you've done that, grab an ice cold can of rocket fuel and strap yourself in for some fan spinnin' high processing, mother board melting mayhem!! The remake? Just a sad abomination.. crying shame but it is what is soldier. Carry on.
Really hoped that I'd like this, as I just barely remember playing it over 10 years ago. But nope. Menus are clunky and slowed down by unnecessary animations. Crashes frequently in loading screen, including when clicking on the "Continue" button after completing a mission. Selecting the right units is difficult, occasionally it won't select them on the first click or click-and-drag, and giving orders is another mess as well, as you might easily click on the wrong thing. I failed one mission because I was trying to order an attack on a building behind the objective, but instead, I clicked on the objective's hitbox and my troops fired on it, destroying it when I was supposed to capture it.
Remastered old RTS from the 90s. Needs alot of work right now, many issues, crashes and bugs - my worst issue with the game is the awfully, no painfully slow map scrolling speed. Developers, give us options to change the scrolling speed - for skirmish missions, its a real pain to move around the map at a god awful speed especially when alot of action is taking place and you need to quickly navigate around the map without constantly clicking the mini-map. Also, in Skirmish Mode - the AI on lower difficulty settings needs nerfing. I didn't see any difference in difficulty from Easy AI to Hard AI. Other RTS games which have AI settings have noticible changes in difficulty, currently the player is at a serious dis-advantage in Skirmish when the AI can easily capture multiple zones, attack and defend all at the same time when the player can only do one of these at once. Promising, but nee
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