
BloodRayne: Betrayal is a 2011 side-scrolling action-adventure game. It is the third title in the BloodRayne series. Unlike the previous 3D hack 'n slash games before it, this game is a 2D side scroller with HD graphic sprites and very bloody attacks. It's unknown whether or not the game takes place in the same continuity as the rest of the series as its story seems self-contained. The game has a high level of difficulty, comparable to that of games such as Ninja Gaiden and some of the achievements require hours of work to achieve.


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The atmosphere, music, style etc all are A+. I could not wait to play, and enjoyed the first half of the game. Now for the bad. The game eats inputs. For a platforming game that eats your jump inputs when holding right half the time is unacceptable and becomes completely unplayable towards the end of the game when timing multiple jumps becomes necessary to complete the level. For the first half missing a jump isnt the end of the world, but still can be frustrating. Second major issue is hitbox detection. Getting hit by things not touching your characters image, being able to stand half into spinning saws without being hurt, falling through platforms that you jump on, or even taking spike damage from the top edge of the platform, but not the spike part you can jump off of... Third some of the abilities/moves not intuitive. The game also does not say a controller is recommended. I would
As a long time Bloodrayne fan I have been wanting and waiting to play this game since I first saw it announced for Xbox 360 and PS3 years ago. Not owning any consoles and being a PC gamer I thought I would never get the chance to play the next installment in the Bloodrayne series. So when I logged into Steam today and saw Bloodrayne: Betrayal had finally made it's way to PC at last, it was an instant purchase and I could not be more satisfied. This game is simply fantastic. The art style is phenomenal and the soundtrack is perfect for the relentless action going down on screen as you mutiliate everything in sight. The game looks beautiful and runs flawlessly without a hiccup. I highly recommend the Xbox 360 controller which also works and performs flawlessly as expected. I think it would be a very difficult game to play with keyboard and mouse and have not even attempted such myself. T
This game is worth it's 'Mixed' rating because it sure is a game that leaves you with mixed feelings. Pro + Solid action + Good graphics. I like the art style. + Gory and messy. Lots of action going on. Satisying action too if you can get the flow going. + Pretty decent set of moves Con - This game is one of those few games that are more fun to WATCH someone else ace the game on youtube than trying to be the ace yourself. You know what game type i mean... There are not that many games out there that fall into this rare category e.g. 'fun to watch, but not that fun to play yourself'. - Obstacles that require precise jumping. - This game requires a lot of practice and learning of maps if you want to be good at it. But the mechanics are not that rewarding compared to certain others sword play action games.
I really enjoyed BloodRayne 1 and 2. They had fun over the top action, a decent storyline, and generally good graphics for their time. BloodRayne (along with Vampire: The Masquerade – Bloodlines) may very well be the best in this very small genre of vampire video games. I had seen the mixed reviews for BloodRayne: Betrayal on Steam and elsewhere, but being a fan of the franchise, I decided to check it out anyway. Unfortunately, much of the criticism is well-founded. The two major criticisms of the game were its controls, and its unbalanced difficulty. The controls are not as responsive as you’d expect in a 2D platformer. You’ll often find yourself positioning yourself at just the right location to suck an enemy’s blood, or finding just the right timing to execute certain basic attacks. Now about the difficulty, I’m not usually one to complain if a game is too hard. Although the game ha
If I made a list of things I think constitute bad video game controls, almost everything about BloodRayne Betrayal's controls would be on it. Confronted with every option of doing something to make the game flowing and fun, or making it feel numb and clunky, they seem to have opted for the latter. It doesn't matter starting out. The game is gorgeous and has a modestly budgeted feel that makes it quite easy to forgive and even like initially. More maneuvers are introduced before long, and although it wears thin eventually, you have a decent amount of combat options to mix things up and express yourself with that stuff. But when they take what is a fairly functional 2D brawler and apply it to platforming sections, it just turns into a miserable experience. Not miserable because it's impossible - it's not - miserable because there's absolutely nothing fun or stimulating about the arbitrar
Wayforward: Let's be a scummy company and screw over our early adopters and release a new updated version at full price with no upgrade or discount options. go duck yourself Wayforward
Структурированные обсуждения, верифицированные разработчики и опыт игроков без хаоса чатов


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