
You may have played Axiom Verge, or heard it referenced as a benchmark for indie “metroidvania” adventures. Axiom Verge 2 is part of the same story as Axiom Verge 1 but is a completely new game: new characters, new powers, new enemies, and a new world. You can play it before or after the original.
In this sequel to the critically acclaimed Axiom Verge, you explore an alternate Earth-like world, replete with the ruins of an ancient, high-tech civilization. But something else is lurking just past the fringes of reality, waiting to pull you in. Meet Indra, the mysterious billionaire behind the worldwide Globe 3 conglomerate. What is this world she’s found? Who are the voices that seem to be calling to her?




Мы пришлём уведомление в колокольчик, как только скидка на игру достигнет выбранного порога
Сводные данные из открытых реестров Steam, Valve Steam Deck, ProtonDB, PCGamingWiki и IGDB.
| Язык | Интерфейс | Озвучка | Субтитры |
|---|---|---|---|
| Русский | |||
| Английский (English) | |||
| Немецкий (Deutsch) | |||
| Французский (Français) | |||
| Испанский (Лат. Америка) | |||
| Итальянский (Italiano) |
Официальные минимальные и рекомендуемые конфигурации оборудования.
Прямая выгрузка самых полезных обзоров из открытого реестра Steam с подтвержденным наигранным временем.
It's OK It is missing a lot of stuff I was expecting from Axiom Verge 1. - It's a prequel / side story so no answers on what happened to Athetos / Trace - No arsenal of guns, You've got a boomerang, melee weapon, and that's it. You can't go on a side quest to get a flamethrower or chain lightening - No real boss fights, there are big enemies around with a lot of health that drop items, but they aren't really boss fights. - The world doesn't really feel alien. Green grass, blue water, snow and pine trees. I don't feel like I'm in another universe. - You don't get your L1 ability until the very end of the game so an entire button on your controller goes unused until the last 10 minutes of the game.
I feel like a lot of people are being emotional in judging this game. I will try to be as pragmatic as I can to give a clear view of what I experienced. I will also mention that I did finish the game as well as got 100% completion (items/map). Bugs/crashes: I did not experience a single crash and I don't recall encountering any bugs at all in my 14 hours of play. Exploration/Map: The game world is rather big. As in it takes up a lot of space. There are two main "worlds" you traverse. The Overworld and The Breach. The Overworld is a huge natural landscape with different biomes. As such, a lot of screens could feel same-y because of the natural/ruin/abandoned nature of the world. It still is a lot of space and there's a lot to explore and there is a fair bit of variety. Both in level design and also gameplay of each biome. The Breach on the other hand feels like a more retro version of t
Real quick: this is not a continuation of Trace's story. Trace himself appears in logs, and the more attention you pay the more connections you'll see. But if anything, this game's a prequel rather than a sequel - although that depends on where you're looking... it's complicated. It also seems like the game's very hit-or-miss. "It's nothing like AV1" is a common complaint, but I'm not sure if I agree; it depends on what sort of comparison you're making. However, the achievement stats paint a completely different picture: 42% of players have beaten the final boss, which is a very high number - even higher than AV1's 30%. In a sense, it's one of the best Metroidvanias I've ever played. It just grabs you and keeps you in. To me, the main sensation of a Metroidvania is discovery, and I think there's a lot to discover here. Just like in AV1, many hard to reach places contain lore pieces in
Let´s keep it short. Is it as phenomenal as the first game? No. Is it still a very good game? Yes.
As a hardcore fan of all things metroidvania, including the original Metroid, Super Metroid and Castlevania: SotN, I was also a hardcore fan of the first game. I ended up scouring every inch of Axiom Verge 1, looking for everything and getting all the achievements. So, with my "credentials" out of the way, is Axiom Verge 2 worth your time? TLDR: Yes.* I was very hesitant to a start. The game sure takes it time to really kick into gear, but so did the first now that I think back to it. However, first some review info: Graphics Very reminiscent of the first game, but brighter and more "earthly". It's very clear that while Sudra is an alien place with weird creatures and strange flora, Kiengir is a more familiar place. Some might find this off-putting, but it did make for some absolutely gorgeous scenery. Graphics gets a big thumbs up for me. Sound and music With the exception of a fe
Buy it. It's different from AV1 - less Meroid, more Castlevania. And it means mostly melee combat, more emphasis on exploration, you will never feel like you are OP and killing everything you see in one hit (And I actually couldn't notice effect of any damage upgrade). Plus focus here on many different exploration skills that you need to use to progress and find secrets. But it have crazy setting, insane music, great visuals and big world to explore. What else do you need? P.S. I actually found what else do I need - epic boss battles. AV2 is lacking in this area. In AV1 boss battles where interesting and part of the lore. In AV2 all bosses are optional and doesn't add to the game.
Структурированные обсуждения, верифицированные разработчики и опыт игроков без хаоса чатов


Hollow Knight: Silksong is the epic sequel to Hollow Knight, the epic action-adventure of bugs and heroes. As the lethal hunter Hornet, journey to all-new lands, discover new powers, battle vast hordes of bugs and beasts and uncover ancient secrets tied to your nature and your past.


Help Madeline survive her inner demons on her journey to the top of Celeste Mountain, in this super-tight platformer from the creators of TowerFall. Brave hundreds of hand-crafted challenges, uncover devious secrets, and piece together the mystery of the mountain.


Dig, Fight, Explore, Build: The very world is at your fingertips as you fight for survival, fortune, and glory. Will you delve deep into cavernous expanses in search of treasure and raw materials with which to craft ever-evolving gear, machinery, and aesthetics? Perhaps you will choose instead to seek out ever-greater foes to test your mettle in combat? Maybe you will decide to construct your own city to house the host of mysterious allies you may encounter along your travels? In the World of Terraria, the choice is yours!


Dead Cells is a rogue-lite, metroidvania inspired, action-platformer. You'll explore a sprawling, ever-changing castle... assuming you’re able to fight your way past its keepers in 2D souls-lite combat. No checkpoints. Kill, die, learn, repeat.


Peak is an online co-op climbing game where the slightest mistake can spell your doom. As a group of lost nature scouts, your only hope of rescue from a mysterious island is to scale the mountain at its center. Do you have what it takes to reach the PEAK?


Cuphead is a run-and-gun action game focused primarily on boss battles. Its visual style is modeled after 1930s cartoons, using traditional hand-drawn cel animation, watercolor backgrounds, and original jazz recordings. Players control Cuphead or Mugman in single-player or local co-op, traversing themed worlds, acquiring new weapons, and unlocking super moves. The game includes both boss encounters and side-scrolling platforming stages.


Black Mesa is a re-envisioning of Valve Software's classic science fiction first person shooter, Half-Life. Powered by Source Engine, You will re-visit the inaugural role of Gordon Freeman and his memorable journey through the Black Mesa Research Facility. Expect detailed environments to explore, a huge cast of characters and experimental weaponry. All-new music, voice acting, choreography and added dialogue give way to a more expansive and immersive experience than ever before.


You’ve fled your home, only to find yourself lost in space with a damaged ship. Your only option is to beam down to the planet below and gather the resources you need to repair your ship and set off to explore the vast, infinite universe… In Starbound, you create your own story - there’s no wrong way to play! You may choose to save the universe from the forces that destroyed your home, uncovering greater galactic mysteries in the process, or you may wish to forego a heroic journey entirely in favor of colonizing uncharted planets.


Stray is a third-person cat adventure game set amidst the detailed neon-lit alleys of a decaying cybercity and the murky environments of its seedy underbelly. Roam surroundings high and low, defend against unforeseen threats and solve the mysteries of this unwelcoming place inhabited by nothing but unassuming droids and dangerous creatures. See the world through the eyes of a stray and interact with the environment in playful ways. Be stealthy, nimble, silly, and sometimes as annoying as possible with the strange inhabitants of this foreign world.


Human: Fall Flat is an open-ended physics based puzzle game in which you take control of builder Bob helping him resolve the mysteries behind his recurring dreams of falling. Your goal is to escape those dreams full of puzzles, dangers and surprises using everything you find in the levels. The world of Bob dreams is built on his daily experiences, hopes, fears and memories interweaved in a net so sticky and hard to escape. All this mess is actually a carefully crafted work of… wait! You are the one to find it out! Bob is a human. Just a human. No hero. Zero superpowers. Period.