
JumpJet Rex is a punishing, old school 2-D platformer where players take control of a Tyrannosaurus Rex with extraterrestrial jump boots to save dino-kind from extinction by a giant asteroid. As Rex, players will jump, drop and dash through more than 40 challenging levels and race against the clock to not only preserve life during the Mesozoic era, but also prove their platforming prowess against other dino enthusiasts. Players can explore the galaxy and unlock new worlds alone or team up with a friend in co-op mode, where players will need to coordinate movements to get past challenges.


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| Язык | Интерфейс | Озвучка | Субтитры |
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| Немецкий (Deutsch) | |||
| Французский (Français) | |||
| Испанский (Español) | |||
| Итальянский (Italiano) |
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JumpJet Rex JumpJet Rex is a very challenging 2D platformer that stays true to video game classics with its music, gameplay, and visuals. You are the Earth's first Dinonaut and you recieve an urgent call telling you that a meteor is heading to Earth. You must go back home to save your planet. Gameplay Through my playthrough I have used a controller. The levels are well designed. However, I have run into a few bugs that ruined my experience. The bug I found was on the first boss fight where I would glitch into the boss and be stuck, or glitch under the map and be stuck. The levels are challenging and fun and the music is amazing. After I beat the first boss, I saw a difficulty curve appear as levels get much harder to beat. Through the game you can collect $$$ to buy customization items for your dinosaur. You will be able to play the game for hours upon hours. This game is one tha
I think this is a great platformer but I don't recommend it because of the way new levels are unlocked. To unlock the next level, you need to achieve a certain number of stars from previous levels. You earn 1 star for completing a level, 1 star for for completing it without dying, and 1 star for beating a set time limit. However, just completing levels is not enough to unlock new levels; you won't have enough stars. Some levels are long and quite difficult to get through without dying. If you need the stars to unlock the next levels (and you will), you will need to restart the whole level every time you die. The game has checkpoints in each level, but you are punished for using them because it means you won't get the extra stars that you need to unlock new levels. The grind to get stars is annoying and frustrating, and I would much rather prefer levels be unlocked as the previous one is
This game gave me some serious nostalgia from playing my old sega games back when I was a kid. Jump jet rex is an amazing game, the levels are very colorful and the music is great. The controlls work well with the level design but can be pretty precise sometimes. I loved the boss designs and the abilities to customize your character along with the subtle homage to older games based on character design and other things. The devs are great and responsive, I found a total of two bugs during my playthrough of the game and after I recorded a short vid of what I did to cause the bug and I showed it to them they immeadiatly patched the game to fix it. The levels have different challenges that you have to complete which gives the game a good sense of replayability if your a completionist. My only issue with the game is the final stage, in an attempt to not spoil the game I will state that there
It's unfortunate that, among all of these retro-throwback games, JumpJet Rex doesn't seem to get a lot of attention and is even negatively compared. It clearly has plenty of buyers and players, but it's still seemingly not often mentioned. Even after reading some of the criticism (not that there's much anyway) I am still flabbergasted as to why, because it's easy to see just how much of a labor of love this game is (and I'll note right now that the game controls great, don't know why that was an issue for anyone). Much care and thought has been put into the game, what with the level design coinciding with the strict yet still possible time limits given if you choose to speedrun levels. This is mixed with some legitimately nostalgic aesthetic touches which show that the people who made this game clearly were alive back in the day long enough to know what it was like. This isn't just any o
As an avid platforming fan, I am often very cynical/analytical when it comes to playing new ones. I'm stuck in the past, rarely do I find a platformer that I feel can stand up to the SNES era. JumpJet Rex though, took me totally by surprise. I didn't expect to fall so hard and fast for this game. I always look for specific things in a platformer, a formula for perfection if you might: Difficulty - Is the game challenging? Will it make me shout profanities but still make me eager to go back for more? Check. JumpJet Rex is no easy ride, though the difficulty curve put in place is sublime. Not too fast, not too slow, excellent pacing. Controls - I can get really wound up about clunky controls in platformers. There is a certain "feel" that needs to be reached. I have no qualms about the controls for JJR, very reponsive, reactive and creative. Replayability - Will I feel like playing thr
A cute T-rex with rocket boots! Two things to make this even better. Booze and heavy metal!
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