
Find the missing woman lost in a mysterious Carnival of Horrors. Investigate two worlds: the one you know and an alternate plane existing behind the Hall of Mirrors. Discover the secret of an ancient being known as the Evil One. Reveal the story of star-crossed lovers and stop the Evil One from breaking its magical chains and invading our world. While traveling through dimensions, you will solve cleverly designed minigames and find hidden objects or play a special minigame as an alternative. Best of all, you will befriend a cute and clever monkey devoted to aiding you on this adventure.


Мы пришлём уведомление в колокольчик, как только скидка на игру достигнет выбранного порога
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Официальные минимальные и рекомендуемые конфигурации оборудования.
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Hailing from the Artifex Mundi catalog, Dark Arcana: The Carnival isn't probably one of the best games brilliant HOG developer/producer team presented us so far. You see, said publisher has spoiled us to the degree of expecting narrative quality and story consistency from ordinary hidden object games alongside artistic quality in display, so compared to some prior master pieces, this one feels a bit pallid. Yet, it is still a charming enough game to go for in a lazy evening, endowed with your casual Artifex Mundi display quality. We are yet another lady detective, this time summoned to the place of the local carnival to investigate an unusual case. A little girl's mother has disappeared, leaving her in an anonymous crowd of a carnival, of all places. Usually, it should be the other way around, right? Little girl disappears and the mother pleads that we should find her? Nope, not this ti
Note: Spoiler free. Summary above, detail below. Follow my curator, Elysian Reviews for more of my own writing, and IndieGems for all things indie by a team of several reviewers! Introduction: Dark Arcana: The Carnival is one of the first games I bought from Artifex Mundi, almost a decade ago, on disk. I seized the opportunity to buy it here on Steam some time ago and have finally got around to playing it again. You are, once again, a detective, this time tasked with solving the mystery behind a tragic couple’s love story against an eerie, Halloween-esque backdrop of a Carnival. I would not say this was Artifex Mundi’s best work, but it’s an enjoyable game with good atmosphere and a nice story, worth adding to the collection, particularly for those of you, like me, on a mission to get every game they’ve made. Positives: • Achievement progress tracker • Free bonus content • Downloadabl
November 2012 review - Steam version not yet played This is a truly dark and eerie game with some disturbing moments in it. There is no gore -- this is darkness of a different kind. We get breaks from the intensity of the story via our sweet little monkey helper, which the devs did a beautiful job with. There are separate sliders for music and sound, plus options for custom cursor, voice overs, and full-screen. Wide-screen adjustments are done automatically. We also have THREE difficulty levels, and the differences are very clearly explained. For example, for Casual mode "HINT and SKIP buttons refill quickly, Active zones glimmer frequently, Hidden Object scenes are indicated, there is no mis-click penalty on Hidden Object Scenes, (and) Locations with an available action are indicated on the Map". Yes, we do have a MAP, although I didn't have any trouble remembering where I needed to
Look, devs. I like your products. You put together solid narratives, do interesting things with your plots, invest some time in your puzzles, and put out consistently good products. The monkey helper doesn't quite rate against the kitten helper, but this is still a sturdy little adventure. A lot of your games in this line are beautiful to play, but I can see why this one doesn't have the same aesthetic. But let's talk about something, ok? Flint and steel. The rock shaves off tiny pieces of steel, and the combination of friction and the steel itself cause the steel to briefly burn. So: sparks. Banging two pieces of flint together just makes more chips of flint. No sparks. You can keep giving me puzzles where I use pieces of flint to start fires if you want, this is a game, not a survival manual, but I want you to know: it does not work.
Right this way! Come, step right up! See the greatest show on Earth (or at least the part projected to the Earthly plane. Then investigate the part that is not.) One of the better off-kilter mystery circus/carnival games I have played. Though Madame Fate and the sequel Fates Carnival is still among my favorite carnivals (most likely due to over the top characters and body count). Story: Jim Gibbons, a once famous precision knife thrower, has opened a carnival 25 years after the tragic death of his wife and asssistant, Alice. One fine day, after taking her daughter to the House of Terror a woman named Susan Jones gets trapped and disappears in the House of Terror. As a detective, the gamer must find the missing woman and reunite her with her daughter. Any more storyline would spoil to the story and the surprises. Concise fast paced storyline without plot holes that is mystery, action an
I'm not the sort to prejudice games over things like their being hidden object puzzlers; and the Artifex Mundi games are by far the best examples of the genre. Nonetheless A.M. has followed the method of if it isn't broke don't fix it, meaning they reuse their puzzles with cosmetic variations from one game to another. This has the unfortunate result that if you've played one of their games you've played them all. That's O.K. if you think of the games as more visual novels with bonus puzzle content. Granted the writing isn't amazing; but it isn't bad either. I know I've yet to play an A.M. game I could make myself stop playing before the end. That's, on average, over 3 hours in one sitting. And, most of their games include a bonus chapter that extends gameplay another hour. They do manage to do this without unnecessarily padding game length that overstays its welcome. I know that doesn'
Структурированные обсуждения, верифицированные разработчики и опыт игроков без хаоса чатов


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