"Tales spread of far off isles with mysteries waiting to be discovered. Rulers will need all the strength of their subjects to sail away and find new kingdoms in these New Lands. Kingdom: New Lands builds upon the award-winning gameplay and mystery of Kingdom by introducing an abundance of new content to the IGF-nominated title while maintaining the simplicity and depth that legions of monarchs have come to experience and enjoy. Travel to the New Lands and welcome the deluge of new mounts, merchants, and vagrants that call these isles home, but be wary of the new obstacles that threaten your arrival -- for not just the greedy creatures block your way but even the environment itself can defeat you. Be brave, ruler, and fight to the bitter end, lest these New Lands conquer you instead."
A king in a lonely place has to build his Kingdom and fight against the terrible creatures created by the obscure portals that dots the area. How long will you resist?




Мы пришлём уведомление в колокольчик, как только скидка на игру достигнет выбранного порога
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I do recommend but READ BELOW. All of the 'Kingdom' games are the exact same game, except each new one adds a tiny bit more (like a DLC). In no way at all does this game, nor kingdom 2 Crowns (the newest one), need to be a stand alone game - AT ALL. There was a promise that all future DLC for the games would be free, so rather than make the new features as a DLC, they decided to sell them as a completely new game to gain more profit. It's a complete scam and this type of sales tactic taints the whole DLC industry (imo). Now, with that out of the way, I really do love the Kingdom games. I was really surprised at how much can be done with only 3 keys to operate the game (left, right, and down arrows). I thought the music was pretty good and the game concept is original to me. 40 hours of gameplay and I still play it on occasion. I played the free flash version on Newgrounds, and I even
Now, with that out of the way, I really do love the Kingdom games. I was really surprised at how much can be done with only 3 keys to operate the game (left, right, and down arrows). I thought the music was pretty good and the game concept is original to me. 40 hours of gameplay and I still play it on occasion. I was having some hard time in Celeste's B side so decided to play a short and casual game for a break. Then I found this hidden gem, but it was neither short nor casual. It took me long enough to finally beat the game that I couldn't recall where I was in Celeste. I played the free flash version on Newgrounds, and I even downloaded the game code from GitHub, and I must say that they did a great job of polishing the flash game into a real PC game - big difference. On the 18th day of the 1st island, I sailed away. It was pretty easy. On the 25th day of the 2nd island, I sailed awa
Don't be fooled by this game's pixel graphics and easy controls, it is a difficult game to beat. I was having some hard time in Celeste's B side so decided to play a short and casual game for a break. Then I found this hidden gem, but it was neither short nor casual. It took me long enough to finally beat the game that I couldn't recall where I was in Celeste. The best part and the worse part of the game is that you don't have any clue on almost everything in the game. Troop, building, enemy, mount and every unit's movement mechanism are all unknown. So most of the time you will need to do it by trial and error. Even after beating the game and getting all achievements, there are still parts that I don't understand. E.g. when will the builder decide a tree is too far away to put down? Overall, it's still a fun and addictive game. Just don't expect this to be easy, especially before u
In short this is a decent game, BUT, you should buy Kingdom: Two Crowns instead. Two Crowns is a much better game than the two preceding games because it incorporates a lot of basic and complex improvements that honestly should have been patch material, but were instead used to create a sequel. By comparison Classic and New Lands are very archaic and do not respect the players time by wasting it with boring idle periods and pointless busywork. For some examples of this read on: 1. Villager Recruitment: The basic method of recruiting people into your kingdom is that you go out and find vagrant camps in the forest and give coins to the men there, who then join your kingdom as villagers. In the first two games recruited villagers walk back to your town centre where you can provide them with tools that advance them into new jobs. Major emphasis on walk, they WALK very very slowly back to
I've enjoyed this game and hope the best for it, but when I ran into trouble getting coins durring the winter and read a comment from a dev saying the point of the gaem is to fail, I lost interest, quick. I'm giving this game a positive review because I did enjoy it... until I read that. Ultimatley I want to enjoy more game content after a few hours of play, not just watch my kingdom crumble and have no power to do anything about it. Devs, please feel free to stear me in the right direction if I'm off in any way.
You gotta fear two things: Red Moon and your workers AI. Both are potentially deadly.

Survive day 100.

Survive day 90.

Survive day 80.

Survive day 70.

Survive day 60.

Until the eighth day you never dropped a coin on the ground.
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Структурированные обсуждения, верифицированные разработчики и опыт игроков без хаоса чатов


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