
Broken Porcelain brings an abundance of welcome changes to the series, introducing new gameplay and storytelling elements that breathe new life into the characters and an unprecedented level of immersion in this haunting adventure - perfect for both new and returning fans to the series.
Broken Porcelain brings an abundance of welcome changes to the series, introducing new gameplay and storytelling elements that breathe new life into the characters and an unprecedented level of immersion in this haunting adventure – perfect for both new and returning fans to the series. The truths buried in the Ashmann Inn will not be discovered easily - its many mysteries are intertwined and guarded by the looming threat of the stalkers, powerful hunters trapped in time and the confines of its walls. Survival will take more than just quick reactions as a strategic and resourceful approach will quickly become critical in this haunting adventure. Be smart - knowing the best time to sneak, flee or fight imminent dangers can quickly make the hunters become the hunted.




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Remothered: Broken Porcelain contains, without hyperbole, one of the most obtusely designed gameplay segments I have ever experienced in a video game. Now, most of the game's enemies attack by chasing you down until they can grab you and attempt to finish you off, but the game's second stalker, Mr. Ashmann, is different - Ashmann has a gun. This lets him continuously damage you and potentially even kill you as he closes in, forcing you to take cover or break line of sight as soon as he's on your trail. The scene where you're introduced to Ashmann as an enemy begins by zooming in on a fire extinguisher in his office. Your character will exclaim something to the effect of "if I use that fire extinguisher, maybe I can stand a chance." This fire extinguisher can be used to spray Ashmann and stun him at close range, which is a decent enough way to get some breathing room if he gets in too
I came in with such high hopes for this game. After 1 hours I was pretty much forced into submission after dealing with buggy movement, being stuck crouching, awesome camera angles and then the first enemy getting glitched into a wardrobe! If you intend to buy this game I'd personally say leave it for a month and pray they fix this or just avoid. I've already requested a refund and don't intend on buying again. Real shame!
What kind of games do the devs enjoy for them to make a game this bad? -Clunky controls -You can run from tutorial man forever without realizing you need to die -Having to beat Andrea 4 times is rough -Looking for items takes too long and too often opening cabinets instead of doors -INSANELY buggy like people be teleporting and moonwalking through my cutscenes -Hiding mouse mini game never worked -Throwing bottles hardly stuns -Why was Linn driving in a peanut shape? -Dialogue repeats like 80 times -What do you mean I have to startle the dog???? -What do you mean I have to "trick" Andrea???? -uuuuhhhAAAAHHHH -Jenn is slow motion a lot -Stun lock all day -How can he slap? -WHY DUDE -Controlling the moth is awkward -Why is skill tree machine not in mirror room and why are they not safe HELLO? -Why is left mouse click shoot gun and skip cutscene? -Why do cutscenes end so quickly? Did you r
Prequel and sequel While the game mainly focuses on Jennifer's story taking place in the '70s we also get to take control of Reed who I understand was the main protagonist of the previous episode, Tormented Fathers. There is a nice recap video when starting a new game and a text-based version is also available in the menus so I didn't have an issue with playing Broken Porcelain not having tried its predecessor, at all. Plot This is a bit of a mess with exploring one's real identity, brainwashing, moths, hypnosis, raping and experiments related to an important drug called Phenoxyl. At the beginning you see Jennifer as your typical rebellious teenager who serves as a maid in a hotel resort but for some reason she is attacked by Andrea, the head maid. Following your failed escape attempt you see Andrea act completely normal - and this is where you start suspecting there is some sort of h
You can't erase memories forever! It would be like erasing time itself I tried playing this psychological horror game on the day of release, but it was too buggy, and the controls were so clunky that I had to drop it. Fast forward to this month: since I'd learned there would be a new and final game in this trilogy, I gave this game another go, and it was actually really good! This is a prequel to the previous game, Tormented Fathers, set in 1973, where you play as Jennifer, a rebellious orphan barely 15 years old. She works as a maid in Ashmann Inn, where things start to seem strange, especially when the speakers play a sound that changes everything around Jennifer. She tried to flee the inn but got stuck there and witnessed horrific creatures, and it all linked to one thing she kept on stumbling upon, Phenoxyl. https://steamcommunity.com/sharedfiles/filedetails/?id=3800067202 Gamepl
They really emphasized the 'Broken' in 'Broken Porcelain'. Story, soundtrack, and character design is absolutely fantastic and a literal 10/10, but with how buggy it is I would say it is unplayable. Wait until they fix the game. EDIT: The game has been fixed and is more playable, but it still isn't as good as the original and they really dropped the ball. This game had a lot of potential but the gameplay mechanics and level design simply bogs down the rest of the game so much it is hard to recommend still. All of what I said is a 10/10 but it really makes the argument that they could've made this a novel instead because the unique aspect of the medium adds nothing to it, and in fact hinders it. The stealth is awkard and janky, the world is tiny little areas that are more cinematic than fun to navigate unlike the original, and overall it was clearly a rushed project with not enough dire
Структурированные обсуждения, верифицированные разработчики и опыт игроков без хаоса чатов


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