
Thousands of alien machines are descending on Earth's first interstellar colony in this massive-scale new tower defense game from the publisher of Ashes of the Singularity and Sins of a Solar Empire: Rebellion.


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| Язык | Интерфейс | Озвучка | Субтитры |
|---|---|---|---|
| Английский (English) |
Официальные минимальные и рекомендуемые конфигурации оборудования.
Прямая выгрузка самых полезных обзоров из открытого реестра Steam с подтвержденным наигранным временем.
Siege of Centauri has the potential to be a seriously good TD game. It might just knock Defense Grid off the pedestal I've had it placed on for the last few years. It has interesting and varied tower choices, a nice upgrade system so you can choose to tweak the capabilities of your favourite towers before a mission, and launched with custom-map support good to go. The Campaign -while short if you "one and done" it- is interesting with a good variety of enemies introduced and towers with new capabilities. If you want to just play through and have a good time it'll only take a few hours, but if you want to complete every mission on the hardest difficulty and grab all bonus objectives you can sink a good number of hours into the campaign alone. Endless mode is my favourite source of fun, though it would be nice to have an Endless Mode options for all the campaign maps too. I haven't tou
Gonna give this a thumbs up, but suggest waiting for a sale to get this around $10. Its a decent tower defense game that really shines when the massive waves attack mid-to late campaign. I also like slotting points into tower upgrades for their unique bonuses. Campaign is so-so story wise. The real mvp here is the game engine and the massive scale of the enemy waves it allows.
NOTE: Updated for Live version. 5/10 - A decent TD, but dull, generic and way behind the times, compared to stuff like Gemcraft and Prime World Defenders. Not terrible, but unless you are starving for another TD game, you can get more for less. =Intro= Love TD games, liked the look of this during Early Access. Was not impressed. =Gameplay= It's...basically Defence Grid 1. Well, DG1, minus the charm. And with the dull, sparse and yet somehow performance intensive graphics of Ashes of the Singularity. You know the score. Enemies move through a path, you need to stop them by building towers. The unique wrinkle is that you have a number of abilities - spawn units, temporarily power up towers etc. done via a separately charging energy resource. The units can be commanded manually, which is something new I guess. Enemies are fairly bland. You have some big tanky ones, little swarmy ones
After communications to earth's first interstellar colony in Proxima Centauri remain silent you are ordered to investigate. Upon arrival, you find a colony under siege by alien invaders and it's your task to save the colony. 'Siege of Centauri' has all it takes to be a good tower defense game. Nice graphics, different type of towers that allow players to setup a perfect defense, divers type of enemies, plus special attacks from your mother-ship that hovers in orbit to support your troops whenever necessary. Unfortunately the game is very frustrating because it's extremely unbalanced in terms of difficulty. While the first five or six levels feel like a piece of cake on normal difficulty, the game suddenly becomes unbeatable. Even if you play missions over and over again in the attempt to figure out how to beat a mission, you simply can't. 'Siege of Centauri' has 24 missions and nine
I STRONGLY disagree with the mixed rating of this game. Close to all negative reviews i read were only not recommending the game due to constant freezes. I played on all settings, with maxed input, spamming waves to have hundres of enemies on the screen while constantly flashing the ingames tactic overlay, all without any issues. If you are affraid that the game might not work but are really anxious about trying it, i highly advice you to get the game and test it on your system. A lot of the freezes have been patched and if it doens't work on your system, make use of a steam refund. But give this game a shot, it absolutely deserves it. Now with that out of the way, here is my review. Siege of Centauri does something i was wondering why noone dares to do it: It allows there to be enemies on the screen. A LOT of enemies. Remember how "AoE Towers" in other TDs are good because there are 3
Siege of Centauri looks great, the graphics are clean and pretty leaving very little to be wanted. At it's core it's just another tower defence game, but it does it quite well, the way you upgrade, the little extras like dropping the massive MILTON or boosting your towers is things you've seen before but it befits the universe. The biggest Early Access feel you find is in the lack of voice overs. For now there's only 4 missions with more rolling out slowly day by day/week by week. And you get the feeling that your feed back is appriciated. And this being Stardock I am confident that they will support this game over time to create a full story line and engaging gameplay. All this and the low low price tag of only 9.99 and you've got yourself great value for your money I am sure when the game goes out of Early Access.
Структурированные обсуждения, верифицированные разработчики и опыт игроков без хаоса чатов


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