
Summon elemental kitties in this roguelike card game! You are the only free feline in a world dominated by humans, navigate through mysterious dungeons, build card combos, and free your kind The future of your species rests in your paws!


Мы пришлём уведомление в колокольчик, как только скидка на игру достигнет выбранного порога
Сводные данные из открытых реестров Steam, Valve Steam Deck, ProtonDB, PCGamingWiki и IGDB.
| Язык | Интерфейс | Озвучка | Субтитры |
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| Немецкий (Deutsch) | |||
| Французский (Français) | |||
| Испанский (Español) | |||
| Итальянский (Italiano) |
Официальные минимальные и рекомендуемые конфигурации оборудования.
Прямая выгрузка самых полезных обзоров из открытого реестра Steam с подтвержденным наигранным временем.
Billed as a deckbuilder, this is more like a card-based auto battler where you reroll, draft units, and combine them. Unfortunately, the game is poorly explained and the controls are weird. The mouse cursor "sticks" to things, as if it's trying to emulate a controller rather than a mouse. For example, trying to set the FPS limit brings up a drop down menu, but instead of letting you just click an option, you have to move the cursor up a down. On top of that, it's bugged and the cursor appears behind the drop down menu, so you just have to guess until you get it right. The first run was stupid easy. I had one unit soloing entire teams as water. I just kept rerolling and rerolling until I saw a water unit. Oddly, despite 20+ rerolls, I got the point where the game wasn't giving me any more water cards. I'm not sure what's up with that. Some trinkets don't seem to work. I would take a ma
Tl;dr - I can see the vision in Spellcats, but the execution leaves a lot to be desired. The game isn't worth $10 in its current state but with some work and a healthy round of bug fixes, it could really shine. Where do I start with Spellcats? The game is sold as a deckbuilder, but it plays more like an autobattler. You draft units from a randomized pool at the start of every combat, and your dudes battle their dudes until someone is wiped off the field. It's a very simple concept that's only slightly complicated by each cat's elemental abilities. There's no interaction outside of what your cats bring to the field, so the only strategy a player needs to consider is which units they're bringing to a fight. On the topic on units... Well, to be frank the balancing is atrocious. The only element worth playing in its current state is Water, and the only synergy that matters is how quickly
It's very simple, but it also explains nothing to you. It's fun, but also broken in weird ways. It's art is great overall and I have no real negatives to say there. So it's quite buggy, but the art is cute and it's pretty cheap to pick up. I would honestly wait for it to be updated a bit before buying if you want a better first experience than mine.
It could be a great game if it had "alpha preview" in its description. Visual style - 9/10 Game concept - 9/10 Balance - 2/10 Mechanics diversity and cards diversity and gameplay diversity - 1/10
It's a shame to not recommend this game at this current time, because it has a lot of potential, but it's simply too buggy in its current state. The art is cute and the presentation is great though!
Please don't be fooled by the mixed review score, this game is awesome, and a lot of the problems it had on release (a friend of mine was lucky enough to play it on release, I was not so lucky) seem to have been addressed so far. The art is charming, the game-play loop is neat and there is clear effort put into every piece of this game. If auto battlers aren't for you, this may not be your kind of game, but I promise there's a lot to love about this game even despite that. Even the musical score, as simple as it has, captures the charm of the experience throughout, along with the artwork and the gameplay this game is the full package! I really recommend giving Spellcats a go!
Структурированные обсуждения, верифицированные разработчики и опыт игроков без хаоса чатов


We fused card games and roguelikes together to make the best single player deckbuilder we could. Craft a unique deck, encounter bizarre creatures, discover relics of immense power, and Slay the Spire!


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Stardew Valley is an open-ended country-life RPG! You’ve inherited your grandfather’s old farm plot in Stardew Valley. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Can you learn to live off the land and turn these overgrown fields into a thriving home? It won’t be easy. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. The community center, once the town’s most vibrant hub of activity, now lies in shambles. But the valley seems full of opportunity. With a little dedication, you might just be the one to restore Stardew Valley to greatness!


Divinity: Original Sin II is a single- and multiplayer top-down, party-based role-playing game with pen & paper RPG-like levels of freedom. It features turn-based combat, a strong focus on systematic gameplay and a well-grounded narrative.


Balatro is a deck-building roguelite in which players construct poker hands to earn chips and overcome enemy blinds. The game features mechanics for enhancing a deck of playing cards, purchasing Jokers that modify hand effects, and discovering synergies to progress through increasingly challenging encounters.


Dig, Fight, Explore, Build: The very world is at your fingertips as you fight for survival, fortune, and glory. Will you delve deep into cavernous expanses in search of treasure and raw materials with which to craft ever-evolving gear, machinery, and aesthetics? Perhaps you will choose instead to seek out ever-greater foes to test your mettle in combat? Maybe you will decide to construct your own city to house the host of mysterious allies you may encounter along your travels? In the World of Terraria, the choice is yours!


Cult of the Lamb casts players in the role of a possessed lamb saved from annihilation by an ominous stranger, and must repay their debt by building a loyal following in his name. Start your own cult in a land of false prophets, venturing out into diverse and mysterious regions to build a loyal community of woodland worshippers and spread your Word to become the one true cult.


Once Human is a multiplayer open-world survival game set in a strange, post-apocalyptic future. Unite with friends to fight monstrous enemies, uncover secret plots, compete for resources, and build your own territory. Once, you were merely human. Now, you have the power to remake the world.


Limbus Company is a darkly stylish turn-based strategy RPG from Project Moon, set in the same universe as Lobotomy Corporation and Library of Ruina. As the Manager of Limbus Company, you must command a crew of twelve "Sinners"—distorted individuals based on classic literature—aboard the Mephistopheles bus. Your mission is to retrieve the Golden Boughs, powerful relics scattered across the ruins of a dystopian City. The game features a unique clash-based combat system where winning skill clashes is key to victory. Deep team customization is achieved through the "Identity" system, allowing you to assign different roles and skill sets to each Sinner. Uncover a grim narrative as you battle abnormalities, rival syndicates, and the inner demons of your own crew.


Darkest Dungeon is a challenging gothic roguelike turn-based RPG about the psychological stresses of adventuring. Recruit, train, and lead a team of flawed heroes against unimaginable horrors, stress, disease, and the ever-encroaching dark. Can you keep your heroes together when all hope is lost?