A relaxing strategy idle shooter that blends bullet hell action with backpack-like inventory management. Pilot your vehicle through a desolate, post-modern world, conquer 20 difficulty levels, collect diverse weapons, and build the ultimate firepower lineup to survive the wasteland.
Мы пришлём уведомление в колокольчик, как только скидка на игру достигнет выбранного порога
Сводные данные из открытых реестров Steam, Valve Steam Deck, ProtonDB, PCGamingWiki и IGDB.
| Язык | Интерфейс | Озвучка | Субтитры |
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| Русский | |||
| Английский (English) | |||
| Немецкий (Deutsch) | |||
| Французский (Français) | |||
| Испанский (Español) | |||
| Испанский (Лат. Америка) |
Официальные минимальные и рекомендуемые конфигурации оборудования.
Прямая выгрузка самых полезных обзоров из открытого реестра Steam с подтвержденным наигранным временем.
Great time waster, I enjoyed it, but just as you are having fun, it is over. Only 121 stages... it needs to be at least 200. Come on devs, give us more!
Fun for a few hours. Until you depend too much on RNG. Too much grind needed to progess further. The game forces you to select guns on the run that you don't want. Basic game options are missing. E.g. A volume slider... I know, a revolution of gaming. To sum it up: It feels like a cheap and broken mobile port, but is too expensive for the price asked imho. The basic game idea and art style is solid. Tank shells: 4/10 (on discount)
Dude... This game is fun aside from the fact that it's ultra repetitive. The biggest problem is that at the lvl I'm at round 30 something, if I don't get some form of healing during the first round, I might make it to the second but beyond that I'm dead wave 2 for sure. And there is no way to just abandon the run. So you have to just go through it knowing full well that without it, the run is over. You just can't get past it. They should have some form of passive regen for the tank. Without getting the health regen during the run you're cooked.
This game is the sloppiest AI slop you've ever seen. The central mechanic and premise is great fun - shove more and more guns into the tank, draft more guns autobattler-style between fights. Progression is lifted strait from trashy mobile games, with random loot crates as the central gating mechanic. The animations and balance of the game make no sense whatsoever. There was clearly no thought put into throwing this AI sloppy mess together as quickly as possible. I hate to say I had some fun with it at first, but the more you play the more quickly you realise that the game developer probably hasn't played their own bug-riddled mess of a product. A version of this game that had been playtested and balanced would be a really good timewaster, but don't let this pile of garbage into your computer or clutter up your steam library.
Good idea, could have been a good game, but the stategy every time just ends up being restart a level over and over until the game finally gives you enough machine guns, and then proceed to breeze through. If you get past round 2 you'll get past round 10 without a problem...
Total and complete waste of time.
Структурированные обсуждения, верифицированные разработчики и опыт игроков без хаоса чатов


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