
TORMENTUM is a dark Point & Click adventure game. The dreamlike, nightmarish atmosphere of the game was inspired by works of painters H.R. Giger and Zdzislaw Beksinski. The game's final look and feel was also strongly influenced by the universes of games such as Demon's Souls or Dark Seed. This unique mixture gave life to a bleak and depressing world. Those are however the least of his problems as the airship lowers its flight towards a huge gloomy castle which soon becomes his prison. Thus begins the surreal story bordering somewhere between dream and reality... Key features:THE GAME WORLD: 3 realms, differing in architecture and creatures inhabiting them. You'll meet characters with unique personalities who will help you - or try to prevent you from - reaching your goal. ART: 75 hand-painted stages. The game also features over a hundred additional screens as well as dozens of paintings created by the mad painter residing in the cathedral. PUZZLES: During your journey you will come against 24 varied logical puzzles and minigames. STORY: A dark adventure between dream and reality. MUSIC: Exceptional soundtrack with over 40 tracks. Moreover:Moral choices which will affect the game's ending. 34 achievements to complete. 4-6 hours gameplay. Languages: English, German, French, Spanish, Polish, Russian, Italian.


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Сводные данные из открытых реестров Steam, Valve Steam Deck, ProtonDB, PCGamingWiki и IGDB.
| Язык | Интерфейс | Озвучка | Субтитры |
|---|---|---|---|
| Русский | |||
| Английский (English) | |||
| Немецкий (Deutsch) | |||
| Французский (Français) | |||
| Испанский (Español) | |||
| Итальянский (Italiano) |
Официальные минимальные и рекомендуемые конфигурации оборудования.
Прямая выгрузка самых полезных обзоров из открытого реестра Steam с подтвержденным наигранным временем.
Considering buying this game? Ask yourself these questions: Do I like Point and Click adventure games? Do I enjoy the cover artwork of classic metal bands and/or artists like H.R Giger? Am I ok with paying 12 bucks for a fairly short but memorable experience? Do I like moral choices, and different endings based on such choices? Do I like puzzles? If you answered "yes" to all of the above, please, stop reading this review right now and buy this game. If you answered "no" to some, maybe wait for a sale before buying. If you answered "no" to ALL of the above, I'm afraid we can't be friends. Seriously, what's wrong with you?
Awakened behind the twisted metal bars of your cell suspended far above the earth, a magnificently gnarled airship humming ominously above as it carries our mysterious hooded protagonist from their unknown past to a hellish new reality behind the confines of a massive and ghastly prison complex. Will you give in to your new existence of demonic incarceration, or will you find the will to journey into the pits of hell itself and find your freedom? Tormentum is not a tale for the queasy, with brutal depictions of death, despair, and torture the imagery within is enough to make the average modern horror fan piss their pants in terror. The game comes from a seriously engaging and tasteful angle despite this, and everything is done in a fictionally compelling way that serves the narrative and not just for the sake of shock. The core element in Tormentum is atmosphere, and its surreal influen
Overall positive... Be warned, this might not be the kind of game you are looking for! As much as I adore the Art style, the actual game itself felt a bit weak. For a Point and Click Puzzle Game, the puzzles felt a bit overused or too simple. If you are looking for a challengin and sinister Point and Click Puzzle Game, I highly recomend "Fran Bow". This Game however felt to "slow" and I don't feel like I wan't to replay this. (Even after the Ending was a slap in the face (for me)). You can defiently enjoy it, but be cautious of what you are expecting. Probably not worth 12€. Score: 5.1/10
BottomLine at the Top: I give a somewhat reluctant endorsement for the P&C aficionado to try this one out. Intro: I had some reservations about this one at first. As a big Giger fan obviously the art style drew me in. But I can usually smell a Hidden Object game from a mile away and this one’s game play style trailers was setting off my detector. Fortunately, it was not an outright H.O. game but keep in mind this was designed for smartphone gaming and thus has that kinda app-y game feel to it. ------------------------------------- Pros ------------------------------------- -Art style can be summed up with "WTF...". Detailed and great for fans of H.R. Giger and Zdzislaw Beksinski. -Atmospheric Soundtrack. ------------------------------------- Meh... ------------------------------------- -I wish people would hand me objects instead of throwing them on the ground for me to pick up. This
Got this game because of the interesting sounding story and the artwork in the screenshots. Due to the dark theme I can say that it's not for everyone, but personally, I highly recommend this game. + Unique and intriguing story Amazing artwork Suitable music - even if it's simply atmospheric Logical puzzles/mini-games - clues provided especially for puzzles that can't be solved with just logic. Replayability - Bugs (although every game has them). Seriously, I can't think of anything negative about this game except in cases where it hurts certain people's sensitivities. ;) Had this game for the longest time, but put off playing it because of the dark themes. True, the implied and graphical torment in this game was disturbing, but the story and concept were great and intriguing. Story: Not sure what to say without spoiling the story, but it's not standard fare "random hero saves random
Review: Tormentum - Dark Sorrow “Act in such a way that you treat humanity, whether in your own person or in the person of any other, never merely as a means to an end, but always at the same time as an end.” Immanuel Kant This is what Tormentum starts with, a well known quotation from one of the most popular philosophers Germany has to offer. What defines human ethics? Is reason the source of morality? You should know by now that Tormentum neither answers this questions solely nor tries to do so, but stimulating the player’s mind with radical issues presented in gruesome but hand-painted actions and pictures instead of reading Kant’s essay might work better, at least for gamers. Your actions and decisions will affect your story, always leaving you behind with one question left. Did I make the right choice? Introduction done. Don’t worry, this is not about philosophy, it is about T

Finish the game without using the notebook

Destroy 3 paintings in the Painter's cathedral

Give the storm egg to the winged creature

Drop the prisoner down the well

Kill the wasteland dweller by opening the cage floor

Kill the woman imprisoned in the cage
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