
You will take on the role of a Rogue Trader, a scion of an ancient dynasty of daring privateers, that reign over their own merchant empire and explore the fringes of Imperial space with the blessing of the Emperor Himself. Thanks to their Warrant of Trade - the Rogue Trader is endowed with privileges and power beyond imagination as well as the task of expanding the borders of the Imperium. At their disposal is a gargantuan voidship of immense power and innumerable servants and personnel ready to do the bidding of their lord. Their adventures begin in the vast Koronus Expanse - a treacherous region of unexplored space at the edge of Humanity’s domain.
Set in the grim, war-torn far future of the Warhammer 40,000 universe, Rogue Trader is an isometric role-playing game that unfolds in the Koronus Expanse, a vast and largely uncharted region of space reachable from the vast human Imperium only through a treacherous passage. The player takes on the mantle of a Rogue Trader, a member of a rare and powerful aristocratic caste granted sweeping authority to explore, trade, and conquer in the name of Mankind and its God-Emperor. Newly revealed as heir to the venerable Von Valancius dynasty, one of the oldest Rogue Trader lineages still surviving, the protagonist inherits a starship, a retinue of loyal servants, and dominion over a fledgling stellar empire. Surrounded by devoted followers, dangerous outcasts, and alien xenos alike, the Rogue Trader must chart a course through this lawless frontier, making weighty decisions, whether pious, rebellious, or damning, that shape the fate of countless worlds.




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Сводные данные из открытых реестров Steam, Valve Steam Deck, ProtonDB, PCGamingWiki и IGDB.
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Официальные минимальные и рекомендуемые конфигурации оборудования.
Прямая выгрузка самых полезных обзоров из открытого реестра Steam с подтвержденным наигранным временем.
After 262.5 hours with the base game and all DLCs, I may not be a better person, but I do know two things for certain. First, the Warhammer 40,000 universe is incredibly fascinating. Second, it is a real blessing not to live in it. I was born in 1971. At my age, some people probably compare blood pressure readings or think about practical things. I spent 262.5 hours in Warhammer 40,000 Rogue Trader, leveling officers, planning warp routes, making morally questionable decisions, and staring at space battles as if my actual rank depended on them. To be fair, that playtime was not just because I am not 25 anymore. I unlocked 52 out of 106 achievements, including "Exploring Without End", which means visiting every optional location in the game. And there are a lot of them. Really a lot. So if this took me forever, it was not just age. It was also because Rogue Trader keeps hiding one more
Alright. Warhammer 40,000: Rogue Trader is done and dusted. This. Was. Epic. Like seriously, this is one of the most expansive and detailed games I think I've ever played, and as a CRPG, my personal favorite genre, it's easily top five all-time. I realize it had a bit of a shaky release, but as it is right now (April 2025), the game is magnificent. It's like GRRM and Simon R Green and Clive Barker and Robert Jordan and Brandon Sanderson were all consultants for this one. Which, to be fair, is kind of WH40K in a nutshell anyway, but it really really stands out here. You take on the role of a newly minted Rogue Trader, and the game does an amazing job of taking you from your inception as a Rogue Trader through all the trials and tribulations you will face, all the way to a conclusion that completely reshapes the world around you. https://steamcommunity.com/sharedfiles/filedetails/?id=3468
Thought I completed the game and then I got an achievement saying “completed chapter 1”
A great classic RPG. All the tropes I wished for. I'm a massive 40K fan and played the Pen&Paper RPG this is based on for years. Total victory on the flavour, setting and atmosphere side. Rogue Trader reminds me much more of Baldur's Gate 2 than BG3 does, which is a win in my books. But I am bitter and old, so make of that what you want.
the poor on my ship were causing trouble. i went to see what they wanted. they made reasonable demands. executed them anyways. how dare they make demands. Emperor Protects.
It's clear the team that made this game had a great understanding of the 40k lore. Like all owlcat products, it shows a great love for what makes 40k what it is, while also providing lore friendly options for newcomers of the setting to "ease" into the grim darkness of the 41st millennium. The characters are all introduced in great fashion, and feel well fleshed out...in chapter 1. If the whole game played like chapter one, this would be a very different review. Sadly, in the grim darkness of the 3rd millennium, there is only unfinished products. Owlcat games have always been buggy, a byproduct of it's engine and scale. Toybox is almost mandatory to ensure the average player isn't locked out of a RP moment, or even an entire save file due to this buggyness. I openly forgave this in Kingmaker, and WoTR, two other Owlcat games, but I can no longer condone it as being "part of the studios
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