
Rise up, werewolves! Throw off the shackles of a tyrannical military police state. Fight for your pack! Fight for your honor! Fight for your freedom!
Мы пришлём уведомление в колокольчик, как только скидка на игру достигнет выбранного порога
Сводные данные из открытых реестров Steam, Valve Steam Deck, ProtonDB, PCGamingWiki и IGDB.
| Язык | Интерфейс | Озвучка | Субтитры |
|---|---|---|---|
| Английский (English) |
Официальные минимальные и рекомендуемые конфигурации оборудования.
Прямая выгрузка самых полезных обзоров из открытого реестра Steam с подтвержденным наигранным временем.
Got to say that I love this game. You can choose turn your wolf into many types: • A brutal killing machine where you kill every human you meet • A more stealthy wolf where you fight from the shadows • A pacifist where you use non-violent actions or don't attack humans The above types will probably help you choose if you want to aid in all out war or try and be peacefull with the humans. However the humans do view you a slaves and you currently have very few rights. It's up to you if you want to fight to be free or be more clever and play the long game and try to slowly ebb away at the humans control. I've enjoyed the romances on offer. I like how their is one type of romance for each type of wolf you might have: Bly (more aggresive wolf), Dena (more non-violent). I do feel like my choices do matter and can alter the story despite what some people have said. I've had multiple ending
After playing Choice of the dragon, Welcome to Moreytown and Runt of the Litter, I've gotta say, Werewolves: Haven Rising is by far the biggest one yet, at least 2x times bigger than Moreytown and Runt of the Litter and 4x times bigger than Choice of the dragon. I enjoyed it and apparently the ending my path led seems to open a pretext to a continuation. Devs from Choice Games, please keep Jeffrey Dean as the author if this game gets a sequel. I liked the choices he gave me and the consequences. I also liked the way the werewolves were depicted, I mean, of course the fur makes a difference in some situations, this kind of immersion I couldn't find in the other games.
Edited: Sequel confirmed! According to the Choice of Game forums, a second game directly following this one is in production!
Right now, I'm in the middle of my first playthrough and I'm enjoying every moment of it. Where to start? First of, the player is a member of a werewolf pack that the humans have closed of into a sort of "reserve", a closed off area of what remained after a nearly successful genocide of werewolves by humans in the USA. The wolves at Heaven form a group of oppressed underdogs trying in different ways to gain more rights and maintain a relative peace with the humans (though opinions are divided on how they should go about it). What's awesome about the setting is that it combines modern technology with futuristic inventions. There are also themes of concrete vs. nature (though I'm not far enough in the game to know if nature is featured more than in memories of older wolves that long for the good old days of greenery). The werewolves themselves are given so much branching potentia
Reviewing (mostly) every game (or DLC) in my library, part 558: ⭐️⭐️⭐️⭐️⭐️⭐️⭐️☆☆☆ (7/10) Werewolves: Haven Rising is a solid, straightforward read. You play as one of fifteen young werewolves born in Haven, a government-run internment camp designed to control and monitor werewolves. The story follows your struggle to survive, navigate the social dynamics of the camp, and confront the moral and ethical dilemmas of being hunted simply for who you are. While it doesn’t break new ground, the narrative is surprisingly fresh with a good plot twist at the end. Your choices and stats matter quite a bit, as well. However (and this is purely a me issue), I did not vibe with the author's prose at all. It’s technically solid and descriptive, with clear attention to character, but I struggled to feel invested in the cast. The vibes comes off as somewhat YA, and the characters lean heavily on archet
I'm a big fan of text adventure games like these, and this was the best I've played in while. I haven't had a lot of time to play games like these, and recently bought a bundle over black friday weekend sales. This is the first I've played of the bunch and it really blew me away. At first the story seems a bit odd (being in what's essentially a werewolf internment camp), and you're even given a romance option very early in the game which feels a bit out of left field, but don't let that first impression fool you. Once I got into the story, I started to get immersed and buy into the story. Things weren't too predictable either, when I did something right or was commended by a character I cared about, the dialogiue made me feel I /earned/ their agreement through my choices, and when I fell short, it reaffirmed the feeling that I wasn't just some 'chosen one', but that I was actively maki
Структурированные обсуждения, верифицированные разработчики и опыт игроков без хаоса чатов


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