
Destroy an ancient evil intent on wiping out humanity!
Мы пришлём уведомление в колокольчик, как только скидка на игру достигнет выбранного порога
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| Язык | Интерфейс | Озвучка | Субтитры |
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Официальные минимальные и рекомендуемые конфигурации оборудования.
Прямая выгрузка самых полезных обзоров из открытого реестра Steam с подтвержденным наигранным временем.
In the beginning, I disliked this game so much and knew it would never recommend it to my friends. However when the first part ended, thankfully, the game started to be more interesting. I dislike anything about pirates, ships, sailors. The sea life in general, and when the game started off like that I felt so disappointed to the point that I stopped playing the game for a while because of the bad story and annoying looping music. However, I returned to play it this week and can easily say it got a little bit better after finishing the ship part. The main character Elizabeth who is a part-time pirate was asked to save a man named Adam. This Adam lives in a town where people started to die without any warnings- Says he know how to beat it but he needs Elizabeth's help. The story is basic now, but when the small voodoo dolls show up, the story changed completely. Our heroine will start t
Sadly this is the worst HOG that I own. There is no dialogue, the story is so random that it's very time consuming to try to find out what steps you are suppossed to do next. Most of the time, especially in part 4, you are following instructions written on pieces of paper and just collect things to assemble something greater. It's really and I mean really tedious and boring - I miss the joy in exploring. On top of all this, you have these extra doll characaters that are meant to help you and have "superpowers" to quote "fight evil", however they are inconsistent - for instance a fire doll will melt ice over a pot for you, but will not light a fire, because he is only used to "fight evil". The logic is beyond me. I cannot recommend this game.
Short version: 57% If World Keepers had some voice acting and a half-competent script, then it could have been an awesome hidden object adventure: gameplay is challenging, there are plenty of interesting locations, and the puzzles are fun. Long version: World Keepers: The Last Resort has only one problem, but it is a huge one: it feels like as if a little kid wrote it. The story cannot keep any focus as we wander from place to place, while reading dialogues that were likely cringe inducing even in their native language, let alone this butchering of the English language of a translation. Ironically, the plot itself is good: we play as a female pirate captain who embarks on a quest of stopping Ancient Evil (its actual name), which serves as a good excuse to visit a plethora of interesting and beautiful locations. The gameplay also shows several signs of great design, especially with the
World Keepers: Last Resort (IHOG) Options: separate sliders for music and sound effects, custom cursor and full-screen or windowed, plus three difficulties to choose from. HINTS cannot be disabled, no matter which difficulty you choose, so click carefully. There is a jump-to MAP, which can only be accessed via the journal (there's a MAP button at the very top.) There are 7 chapters, total, and each contains one hidden object scene, which you will visit twice. On the plus side, all of the items you find the first time around will stay gone. The "Find" list can be minimized, and sometimes there are items that you need to find hidden behind it. Be aware that there is a GLITCH in the second HOS in Chapter 2. Solution: 'Scales' is listed twice. One is balancing scales, as you would expect, the other is a weight that would go on the scales. There are a couple of minor localization issues,
This get a half-thumbs up. If this were a movie, that would be a 2 out of 5. Not low enough to be a 1, a thumbs down, but this is by far the weakest HOG I have ever played. It's also terrible as a first person shooter and as a tower defense game. It's not even good as a collectible card game or a time management game. Really, there is no genre of game that this game excels at. But it slides just at par because all achievements are easily obtainable and except for a few typos, there were no technical issues-- the game didn't crash. And it took me almost 9 hours to finish, so you're getting your money's worth as far as graphic adventure game. Which is really what this is: it is one of those HOGs where you are mostly playing scavenger hunt. There are 7 chapters and there was one chapter with no HOG or puzzles scenes at all, just scavenger hunting: find the scissors to untie the key that ope
The story is silly but interesting. It has many inconsistencies but it's fine as a whole. The gameplay is OK(ish). There are quite a few bugs but they aren't very annoying. You can solve everything without having to use any hint and you don't feel the need to skip any puzzle. In general, the puzzles are logical and quite straightforward with a few exceptions. IMPORTANT HINT: There is an issue with the last puzzle involving a clock where the position of one of the clock hands is not where you might think it is supposed to be and many people end up skipping that part and fail to get the achievement for finishing the game without skipping any puzzle. That puzzle is solvable. It's just that the smaller clock hand must have a small offset to the right, from the 12 o'clock position, so the arrow doesn't point towards the golden dot but rather towards the right segment of the stone portion tha
Структурированные обсуждения, верифицированные разработчики и опыт игроков без хаоса чатов


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