
"Fear Effect Sedna is a pausable real-time tactical action game. Become reacquainted with the old team of Hana, Rain, Deke & Glas in a brand new adventure. From Hong Kong to Greenland, through Inuit mythology and with new partners, will you dare to face the spirit world once again?"
"Things have changed for the team. Hana, freed from the Triad, lives with Rain in Hong Kong and works as an occasional mercenary, while Deke has grown apart from them since Glas returned to the US. Hana accepts a small mission for a shadowy organization asking for her services. Her target: a mysterious ancient statuette held by the ambassador of China in France. She sees it as a good opportunity to visit her birthplace... But this 'easy' mission is about to lead Hana to something bigger than expected. Meanwhile Glas is approached by a client who catches his attention and piques his interest, enough that Glas sets out for Greenland."




Зведені технічні дані з реєстрів Steam, Steam Deck, ProtonDB, PCGamingWiki та IGDB.
| Мова | Інтерфейс | Озвучка | Субтитри |
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| Англійська | |||
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| Французька |
Офіційні мінімальні та рекомендовані конфігурації обладнання.

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Ми надішлемо сповіщення, щойно знижка на гру досягне обраного порогу
Корисні огляди зі Steam із підтвердженим награним часом.
First: thanks for making the series come back to life. I'm a huge fan of Fear Effect. Sedna is a good game. It has the essence of both FE1 and FE2 very well. Graphics are very good with the cel shading aspect like the previous games. Combat gameplay is much better than the demo version now. Great puzzles just like before. Listening to some classic and familiar soundtracks included in the game just give me the chills, nostalgia hits me hard! Also the game has a very good length. I finished it in 8 hours in my first time. Very good references to the classics, specially at the end! Approved. But... the negative points: I don't like the isometric camera change, I prefer the classic one or something that make us resemble it. I missed animated lightning effects and objects like the previous games had. And Sedna is way more linear, sometimes it feels the gameplay it's getting repetitive, in p
Product refunded I wanted to like this game. I really, REALLY wanted to like this game, because I loved the original Fear Effect games... But I can't; I just can't like this game. The voice acting is terrible, the writing is bad and the gameplay is absolutely AWFUL. Shootouts are a complete ♥♥♥♥♥♥♥♥♥♥♥ where your cover means nothing since all th enemies just rush your position and simply walk past your cover to cap you in the face. There are also special abilities that each of the characters have; but finding out what they do exactly is as difficult as surviving five minutes in one of the ♥♥♥♥♥♥♥♥♥♥♥♥ firefights. There's no description on any of the abilities so your only option is to use them and see what happens. That might sound simple enough, if a bit annoying, but the problem is that the special abilities rarely actually WORK. I must have told the crossbow wielding guy to use his
It really does feel like a Fear Effect game. Combat is passable at best, just like the originals. "Animated" (via post-processing) 2D backgrounds, just like the originals. Main strength is atmosphere and worldbuilding, just like the originals. Instant deaths and a cheesy game over screen that you will likely see a lot, just like the originals. Art style is very much like the originals too. Plot and visuals are dark and supernatural, just like the originals. It felt like playing just another PS1 game in many ways. Flawed, and charming. Of course, that might not be acceptable to many in 2018. But honestly I think I liked it about as much as Retro Helix. The only really distracting flaw was the quality of voice acting. There are a few lines in this game that are almost worthy of being in House of the Dead 2.
I actually backed this game and I regre it. It turned to be a cheaply made game that if it didn't have Fear Effect in the title would go unnoticed. I gave it a chance and was really hoping this would lead to Fear Effect being rebooted since it was a great series. At this point, I have no confidence in the developer to handle even the remaster they are working on. The game looks nice. The style is great and that's about all that the game has going for it. The combat is just terrible. It looks like a tactical game like Xcom but it's really just spamming shoot. The AI is nonexistant. The voice acting is average at best. In the beta, I was hoping they would fix most of this so I gave it a chance. Don't waste your money. It's generic with a well known wrapper. That was their plan. It's a shame since I doubt after this we will get a real developer to handle a proper reboot of Fear Effect.
I spent several hours with this game, trying to find the reason to recommend it. But, unfortunately, the complete lack of quality and polish in most areas resulted in the worst experience I had in my recent gaming memory. I don't know where to begin. Maybe from the gameplay? It is supposed to be a tactical shooter, but it failed on all aspects of that genre. AI is nonexistant and sneaking is as rudimentary as it gets. It's very hard to avoid being seen and when you are spotted, which is very often, it's over in an instant, a large number of enemies will swarm upon you. In such frantic gunfights, any tactical gameplay like pausing, going behing cover, spreading your party members, using special abilities, is almost meaningless. They will rush you no matter if you're behind cover and it will come down to holding the shoot button and watching two groups exchanging bullets until you or your
It's, uh, bad. Combat is terrible, voice acting is so bad it's actually funny, dialogue is written by highschooler, and story lost me on 2nd mission. Puzzles seemed fine, if you're a puzzle person, which I'm not.
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