
We started Silver Lining Interactive with one simple idea: make game publishing feel less like a transaction and more like a partnership. Most of us came from the Merge Games team, and we wanted to keep working with people we admire: developers, artists, and players who genuinely love what they do.
Синхронізуй бібліотеку Steam, щоб порахувати скільки з 2 ігор студії є у твоїй колекції та скільки годин ти в них провів.