
Scramble to intercept in your RAF Spitfire or Hurricane. Or join huge formations of German or Italian Fighters and Bombers as they roar across the Channel towards London. Decide the fate of Britain!
Ми надішлемо сповіщення у дзвіночок, щойно знижка на гру досягне обраного порогу
Зведені дані з відкритих реєстрів Steam, Valve Steam Deck, ProtonDB, PCGamingWiki та IGDB.
| Мова | Інтерфейс | Озвучка | Субтитри |
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| Німецька (Deutsch) | |||
| Французька (Français) | |||
| Іспанська (Español) | |||
| Італійська (Italiano) |
Офіційні мінімальні та рекомендовані конфігурації обладнання.
Пряме вивантаження найкорисніших оглядів із відкритого реєстру Steam із підтвердженим награним часом.
71 years old, Having a blast. Takes time to learn, in the end is worth the effort. Years of satisfaction with Cliffs, great community, is my favourite.
IL-2 Sturmovik: Cliffs of Dover Blitz Edition is remastered edition of Cliffs of Dover from 2011 by Team Fusion Simulations. So it's not a new game from 2017, don't expect graphic from IL-2 Battle of Stalingrad. It's also a simulator! Don't buy it if you don't look for this kind of experience, it has nothing to do with War Thunder action style. During combat your heart will beat like crazy and your armpits will sweat... Even though there is not many planes, you want to pick one and master it instead of jump from one to another. "A jack of all trades is master of none" For now, it's mostly multiplayer experience, there are still 2 official scripted campaigns but lack of carrier mode hurts.. I hope it will be added one day. In my opinion multiplayer is better than IL-2 BoX series, missions are amazing and many are historical, for example Dunkirk where Wehrmacht is close to city defended b
So many negative reviews, (and with no comments available) So yes I would give the game a 8/10 for great ww2 combat sim , but 5 out of 10 for ease of setup, because it used an older controller api that can cause problems with setup. (but fixes are relatively easy) What follows in is mainly to deal with all the negative reviews from some steam users. From reviews you can see a lot of ppl have problems, but generally more ppl will write to complain than complement if they get upset. Most issues are due to following: 1) Not reading the Manual included (RTFM) . It could be written better , but most chimps could read it. 2)Current generation that's not familiar with older game menus and can't RTFM 3)Problems with steam overlay and controller. due to game using and older API that doesn't like steam (easy to fix) 4)Hotas setups take more work to setup, and game makes you do it all. It's a
The good the bad and the User interface. I have purchased the original Clod less than a year ago, when I heard It is going to be re released. Cliffs of Dover Blitz is presented, and sold as a separate game and has its own separate entry in steam, I will review it as a new game rather than an update. Following text is my own opinion. Pretending to be a new player full of enthusiasm: Introduction tutorial missions have script problems along with bad voice acting. (the same as the old version) There is no clear explanation of game mechanics, plane start-up and map navigation tools requiring the player to search for this information online, on forums and YouTube. This is somewhat acceptable since simulations are a type of games with never ending learning curve. But a new player would expect to find all this information in game. There is no game manual. A lot of oversight has been o
TLDR: Reach out to the community to overcome the learning curve, make long lasting friends and memories. The Blitz edition of this game integrates the version of the previous game and the Team Fusion project. IL2: Cliffs of Dover was an amazing yet highly bugged game to begin with[ released early, and then development was dropped]. A group of people started modding the game and fixing all the issues, this group was called Team Fusion. After many years they have been given the green light from the original developer to officially fix and continue working on the game. Blitz is the result. I feel this game is the perfect balance between the highly arcade-ish War Thunder, and the serious simulator of DCS. The cockpit is clickable, and flying requires engine management. The community is amazing, and there is always some one to help. Recently the community has been incredibly active hosting
OUI! This is totally worth playing!!! I'm not quite sure why there are so many bad reviews so I figured I should add more details than I do usually. The joystick mapping is nothing different from all other flight sims I have flown over the years. You have to map your roll, pitch and yaw axis to the different devices you have. And then map your buttons for the guns, bombs, gears, flaps and so on. The joystick wizard didn't really work for me but I'm used to setting up my controls manually anyways (maybe I did something wrong in wizard). It is the same thing you need to do for DCS World as an example and it is much more complex in DCS than it is here. The game comes with campaigns that are NOT dynamic and cannot be modified, they are preset and you cannot change your load out or mission parameters. In fact, there hasn't been a flight sim with a dynamic campaign for like 20 years (Falcon
Створи лобі — ми автоматично піднімемо голосовий канал у Discord для твоєї команди!
Структуровані обговорення, верифіковані розробники та досвід гравців без хаосу чатів


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