
Jazzpunk is a single-player, first-person adventure game, focusing on exploration and comedy over puzzle-solving. Each mission has one central objective, but the player is free to explore the game world at their own pace, which is populated with a large number of interactive NPCs, each with their own action or gag. Mini-games, including mini-golf, a Frogger clone, and a version of Duck Hunt in which the player pelts cardboard ducks with slices of bread from a toaster, also feature prominently in the game's storyline.
The game is centered around a top-secret espionage agency operating out of an abandoned subway station in late 1950's Japan. The player takes the role of Polyblank, a silent protagonist. The game begins when Polyblank is mailed to the espionage agency in a human-shaped suitcase. He is then given several missions by the head of the organization, all of which begin by ingesting a dose of prescription medicine and which end with the protagonist sitting on a bench in a Zen garden, feeding breadcrumbs to Koi fish. The missions assigned to Polyblank are almost always bizarre and nonsensical, relying heavily on free association and references to older movies and video games. Tasks include degaussing and smuggling pigeons, assassinating cowboys, cross-dressing, killing a pig with a six-string guitar, and photocopying Polyblank's bottom to fool a security scanner. The first mission begins with Polyblank having to infiltrate a Soviet consulate to recover a data cartridge, the second to go to a sushi restaurant to steal a cowboy's artificial kidney. On the way back from the sushi restaurant, Polyblank is intercepted by agents telling him to 'hand over the wetware', but he escapes. The Director then states that Polyblank should take a holiday while they wait for things to die down. When Polyblank gets to Kai Tak Resort for his holiday, he receives a phone call telling him he has to find the syndicate man (The Editor) on site and switch briefcases with him. Polyblank succeeds, but then passes out after drinking a cocktail. Polyblank wakes up in a hotel room at night with a message telling him to come to the rear pool. In the empty rear pool, Polyblank talks to a man who tells him the resort is a simulation, and to get out he must find, kill and cook the mechanical pig. After doing this, and navigating an electric maze, Polyblank finds himself back in the subway station, only to find the Director and his secretary are cardboard cutouts. He then finds an audio message from the Editor telling him if he wants to see them again he should come to his house. Polyblank goes there, and he is told he must beat the Editor in a game of sport for the Director to be freed. Polyblank loses, and so must find prizes for the Editor. Polyblank does this, inflating the Editor's ego, then he pops the Editor with a needle. Polyblank then finds the Director, where to free him he must either press a button. No matter which Polyblank presses, the Director turns into a crocodile and eats Polyblank. The credits take place in the Director's intestines, and then Polyblank is giving special tablets to help him get out. The game ends after Polyblank takes the pills.




Ми надішлемо сповіщення у дзвіночок, щойно знижка на гру досягне обраного порогу
Зведені дані з відкритих реєстрів Steam, Valve Steam Deck, ProtonDB, PCGamingWiki та IGDB.
| Мова | Інтерфейс | Озвучка | Субтитри |
|---|---|---|---|
| Англійська (English) |
Офіційні мінімальні та рекомендовані конфігурації обладнання.
Пряме вивантаження найкорисніших оглядів із відкритого реєстру Steam із підтвердженим награним часом.
Jazzpunk is a unique game with a style all its own that feels like a surrealistic 1950s retro spy meets Ren and Stimpy cartoon silliness. You play in a first person perspective, interacting with several things, exploring rich, colorful, living, breathing surrealistic areas. The surrealistic art style blends with the humor really well. The only controls are jump and action buttons with left stick to move, and right stick to look around or keyboard controls to do the same things. You can get items and switch between them. There are plenty of mini games that feel more like diversions to keep you engaged. Its parodies of other games and media, yet it feels distinctly like its own product. You work for a spy agency that sends you to far away locales with serious objectives, things like infiltrate a USSR building, follow a cowboy in Japan to get his mechanical kidney, infiltrate a criminal's
I honestly havent played a game like this before. It's kind of an action adventure with one of the strangest settings I've seen in a game. The biggest plus in this game is the humour. The game is one big joke (in a good way ;) ). I've been laughing out loud a few times while playing this game, and this doesnt happen often to me. Does Adult Swim ring a bell? Do you like absurd humour like Robot Chicken? Then you should really check this out. Oh, and it has one of the coolest intro's I've seen in a game. Who needs cinematics when you can make something like this? Finished it in about 3.5 hours There's not much to say else then spoilers, so I leave it at this. It's definately worth checking out!
It's really funny. Like genuinely funny. Not ha ha video game funny. It's over very quickly though. If you don't enjoy exploring worlds and poking around corners, you will not enjoy this game. If you have a bad sense of humor, you will not enjoy this game. If you make long posts on internet forums about how games aren't about deep mechanics anymore, you will not enjoy this game. You will enjoy this game if you like movies like Airplane! or Naked Gun and view this in a similar way. A couple of hours with some absurd humor.
she jazz on my punk til I directors cut
i got kissed by a homeless man twice
The 1960's were a strange time, atomic paranoia fueled the cold war as the space race allowed mankind to make monumental leaps forward technologically. Global espionage was the tool with which the cold war was fought as agents from both of the world's super powers battled for information and technology. Amidst all of this, counter culture exploded and use of psychedelics became a new past time. Jazzpunk uses this period of time as an aesthetic springboard for it's comedic hijinx and in doing so plays out like an episode of Saturday Night Live with an overarching theme to it's skits. It would probably be most appropriate to categorize Jazzpunk as an adventure game, as players are placed in the role of Polyblank, a secret agent who is dispatched from an abandoned subway station on various missions by a character known as The Director and each one of these misadventures is kicked off by
Структуровані обговорення, верифіковані розробники та досвід гравців без хаосу чатів


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