
Cast away on an island paradise complete with a cast of friendly frogs. Enjoy sandbox island life and explore at your own pace, solving sticky situations for your new friends and trading your way to fixing your ship!
A terrible storm ravages the seas around you, casting your mighty vessel into the perilous rocks of a nearby island. You awake to find your ship in pieces, shipwrecked on a strange island filled with… frogs? A spaghetti network of trades will take you all over this strange island as you seek out materials to fix your boat. You will meet a cast of friendly characters, solve head scratching puzzles, find hidden treasures, and much more as you explore the world of Trading Time.




Ми надішлемо сповіщення у дзвіночок, щойно знижка на гру досягне обраного порогу
Зведені дані з відкритих реєстрів Steam, Valve Steam Deck, ProtonDB, PCGamingWiki та IGDB.
| Мова | Інтерфейс | Озвучка | Субтитри |
|---|---|---|---|
| Російська | |||
| Англійська (English) | |||
| Німецька (Deutsch) | |||
| Французька (Français) | |||
| Іспанська (Español) | |||
| Італійська (Italiano) |
Офіційні мінімальні та рекомендовані конфігурації обладнання.
Пряме вивантаження найкорисніших оглядів із відкритого реєстру Steam із підтвердженим награним часом.
Great game. Mostly made this review so other people are aware. There is a THROWING mechanic. If you hold down the pickup button for a second or two you will throw the item your holding. Either I missed the memo or something but as far as I can tell the game doesn't tell you how to do this not even in the Controls menu either where you think something like this would be displayed. Note: The throwing mechanic isn't required to beat the game but is required to do the one of the achievements if your going for 100%.
It is a cute looking game but I expected more based on the trailers. Its a fetch quest game, you get x item and give it to x person. It was roughly only 1.2 hours of game play for me to beat the game. I wouldnt recommend the game personally due to some of the weird controls along with the game play time. For example, the talk/ interact button are the same which ultimately mean you throw your item in the water or break them which means you have to run back and grab them again and pray you dont yeet them ...again. I would maybe suggest grabbing it during a sale but I expected a experience similar to animal crossing based on the trailers and discussion around this game. If youre into short, cute fetch quest games then I would recommend it.
Bought the game for $15 on launch day. Beat it in 1.8 hours, but I didn't go for every achievement or complete every one of the frog's requests. Mainly because I didn't feel an incentive to do so. Game was cute but very lacking, especially since they're charging $20 for a full price. Entirety of the puzzles were just grab the right item that is scattered throughout the island. Fetch Quest the game, skip this one.
Why Time on Frog Island is a barebone frustrating chore of a game: 1) You run around the Island slowly without fast travel options. 2) You have no inventory, you can hold only 1 item at a time. 3) There is no map of the island & the camera is fixed in one direction so being lost is a common problem. 4) There is a day/night cycle but for some reason daytime barely lasts 10 minutes while nighttime will last until you go to bed, which you have to run back to the nearest fire pit and place 3 onto the fireplace every single time. 5) NPC interactions and quests are only available in the daytime. At night you can only run around, grab and throw stuff or get some achievements out of the way. You still have to go to bed if you want daytime to come. 6) NPCs only talk in symbols, sometimes they're understandable other times you guess wrong, waste a day, go to bed, look up the answer online and th
While being visual pleasing, Time on Frog Island is mostly composed of pain, annoyance and baffling design decisions. Trying to play this game has to be one of the most annoying experiences I've had in a long while. Here's the list of interactions avaliable to you in Time on Frog Island: 1. Pick up things and bring them somewhere else. 2. Run and jump. 3. Sleep at camps to begin the next day. As you can see, there just isn't that much to do. The way these interactions work makes them completly boring and unfun. 1. Fetching things around the map in this game is not what anyone could call fun gameplay loop. You can hold only one item at a time. Your items can easily fall somewhere inaccessible, which means restarting the game to respawn it. Half the time you have no idea what the NPCs even want from you. "Hey, bring me the... CIRCLE please. Hey, bring me the BUG please. Oh, you brought
My Playtime: 7.3h (100% achievement, finished the game twice) My First Playthrough: 6.2h Grindy Achievement(s): No. Optional Achievement(s): Yes (27 achievements). Difficult Achievement(s): No. Intro Time on Frog Island is an adventure game where you do a series of fetch quests while traveling through the vast island. The game allows you to explore and finish any quest that you want right off the bat, with some events only triggered after a certain amount of day has passed. Pros: - Unique and easy-to-pick up gameplay where you have to find an item based on images, not words - A vast area to explore - A lot of side quests to do, some are tricky to finish Cons: - Picked-up items disappear if you exit the game - Bugs on two quests that might force some people to restart if they don't know the workaround - Saving is unclear if done in the daytime Specs Intel Core i5-9300H 2.40GHz, 8GB RA
Структуровані обговорення, верифіковані розробники та досвід гравців без хаосу чатів


Human: Fall Flat is an open-ended physics based puzzle game in which you take control of builder Bob helping him resolve the mysteries behind his recurring dreams of falling. Your goal is to escape those dreams full of puzzles, dangers and surprises using everything you find in the levels. The world of Bob dreams is built on his daily experiences, hopes, fears and memories interweaved in a net so sticky and hard to escape. All this mess is actually a carefully crafted work of… wait! You are the one to find it out! Bob is a human. Just a human. No hero. Zero superpowers. Period.


The Binding of Isaac: Rebirth is a top down, procedurally-generated roguelike game, remade based on the original game The Binding of Isaac. You play as Isaac, a little boy who is chased to the basement by his mother who intends to kill Isaac for her savior. You explore different levels, collect items and try to defeat your mother.. and whatever other evil awaits you. If you die, you restart with none of your items you collected, and you must explore the basement and beyond again.


Sequel to the acclaimed Portal (2007), Portal 2 pits the protagonist of the original game, Chell, and her new robot friend, Wheatley, against more puzzles conceived by GLaDOS, an A.I. with the sole purpose of testing the Portal Gun's mechanics and taking revenge on Chell for the events of Portal. As a result of several interactions and revelations, Chell once again pushes to escape Aperture Science Labs.


Hollow Knight: Silksong is the epic sequel to Hollow Knight, the epic action-adventure of bugs and heroes. As the lethal hunter Hornet, journey to all-new lands, discover new powers, battle vast hordes of bugs and beasts and uncover ancient secrets tied to your nature and your past.


As the lone survivor of a passenger jet crash, you find yourself in a mysterious forest battling to stay alive against a society of cannibalistic mutants. Build, explore, survive in this terrifying first person survival horror simulator.


Embark on the craziest journey of your life in It Takes Two, a genre-bending platform adventure created purely for co-op. Invite a friend to join for free with Friend’s Pass and work together across a huge variety of gleefully disruptive gameplay challenges. Play as the clashing couple Cody and May, two humans turned into dolls by a magic spell. Together, trapped in a fantastical world where the unpredictable hides around every corner, they are reluctantly challenged with saving their fractured relationship.


Help Madeline survive her inner demons on her journey to the top of Celeste Mountain, in this super-tight platformer from the creators of TowerFall. Brave hundreds of hand-crafted challenges, uncover devious secrets, and piece together the mystery of the mountain.


Dig, Fight, Explore, Build: The very world is at your fingertips as you fight for survival, fortune, and glory. Will you delve deep into cavernous expanses in search of treasure and raw materials with which to craft ever-evolving gear, machinery, and aesthetics? Perhaps you will choose instead to seek out ever-greater foes to test your mettle in combat? Maybe you will decide to construct your own city to house the host of mysterious allies you may encounter along your travels? In the World of Terraria, the choice is yours!