
Open your own Card shop by the seaside in Kardboard Kings: Card Shop Simulator! Buy, trade and sell Cards, or keep them for your own collection. Earn reputation with customers, beat your shop goals, unlock new decorations, and host exciting events to bring everyone to the best Card shop in town!




Ми надішлемо сповіщення у дзвіночок, щойно знижка на гру досягне обраного порогу
Зведені дані з відкритих реєстрів Steam, Valve Steam Deck, ProtonDB, PCGamingWiki та IGDB.
| Мова | Інтерфейс | Озвучка | Субтитри |
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| Англійська (English) | |||
| Французька (Français) | |||
| Іспанська (Español) | |||
| Китайська (спр.) | |||
| Японська |
Офіційні мінімальні та рекомендовані конфігурації обладнання.
Пряме вивантаження найкорисніших оглядів із відкритого реєстру Steam із підтвердженим награним часом.
waiting for that edgy boy with briefcase asking for blue eyes white dragon to shows up
This is a little long, but 14 hours in a single day has lead me to this: If you like shop management games, You WILL like this game. In fact you'll Love it. There were some bugs on release, But the developers have been on top of it, replying to the players in their discord. The art for the different sets of cards is absolutely stunning and has some incredible talent, All the artists names are on the cards too! The story is very comedic and well written, One of your favorite customers will be a pomeranian that comes in who never seems to know the prices of what he's got. He'll always offer you high prices for your low priced cards, Or low prices when he's selling something. There is plenty that can be improved upon, But honestly my biggest gripe to these developers? I want MORE More story, More cards, More funny conversations with my customers. This game is exemplary, And everyone i
It's so close to being great, but I just can't recommend it right now for a few reasons. - Story only took me about two and a half hours. Felt anticlimactic with how it ends and baits for a squeal or future content with a pair of post credits cut scenes. - All the named NPCs, aside from one, serve no real purpose. Compare this to something like Resetear where every named NPC either have quirks to them when shopping or were unlockable characters. Here they all feel the same and aside from the one their personal stories don't go anywhere. - Shop goals feel pointless. Rewards don't feel unique enough compared to what you can buy and no penalty to failing them. - Only about two more expansions get released after story. game overall just needs more content. - Legendary cards don't seem to fill a purpose aside from completing your collection, although I have yet to collect all of them. - Only
I'm so intensely disappointed in Kardboard Kings because "Friendly Local Game Store tycoon" is a concept for a game I'd love to see done well. Balancing profitability against hosting events that increase your reputation and bring in more customers long term, hedging your bets on the potential value of a new set, buying singles low and selling them high, etc... all this should be the basis of a really excellent tycoon game. Kardboard Kings is clearly going for that as you run a shop focused on a card game called Warlock - something between Yugioh and Magic the Gathering - to mixed results. Unfortunately Kardboard kings falls flat on nearly all these fronts and has absolutely nothing to add on top of these features. First, my biggest annoyance: the reputation system. Your shop can lose reputation by overcharging for cards, for having a business day with no cards on the shelves, for fulfil
(For those actually reading reviews before purchasing the game, please note that the game, in fact, doesn't seem to end after 2 hours. There's more cutscenes and things after the credits roll. Not really sure why they chose to put the credit roll at 2 hours, but oh well) I want to like this game. I really do. But it just ends up feeling so... bland. There's a lot to like here, but it's got a few things holding it back. 1. I'm 4 hours in, and from what I can see you can't upgrade your shop outside cosmetics. Want more counter space? Can't do that. How about more access to better cards by upgrading you're computer? No can do. Maybe something expensive to make your customers pay even a fraction more? That'd be a no from me dawg. What you have in the beginning is all you get. P.E.R.I.O.D. So you end up in a situation where you may have 90+ cards, but can only have 6 displayed at any time.
If you somehow got recommended this game through TCG Card Shop Simulator, dont buy it. The time that you can get out of this game is not worth the $20. The gameplay loop at the beginning was okay. Opening pack, trading and selling cards to customer fulfill the itch that many of us have if we grew up watching Yugioh, but then you realize that the 1st hour is all the game have. Very bared bone narrative and feel like a cash grab, I would've rather spent my money on a plate of Panda Express
Структуровані обговорення, верифіковані розробники та досвід гравців без хаосу чатів


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