
Achilles: Survivor is a dynamic single-player bullet heaven game where you face thousands of enemies, build destructive structures, develop your character to return as an even more powerful machine of destruction and survive waves of enemies.




Ми надішлемо сповіщення у дзвіночок, щойно знижка на гру досягне обраного порогу
Зведені дані з відкритих реєстрів Steam, Valve Steam Deck, ProtonDB, PCGamingWiki та IGDB.
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Офіційні мінімальні та рекомендовані конфігурації обладнання.
Пряме вивантаження найкорисніших оглядів із відкритого реєстру Steam із підтвердженим награним часом.
Graphics are excellent Controls are crisp, and include an auto-aim option No dashing! Multiple characters to play Structures add a great Tower-defense mechanic Highly recommended for fans of the Survivor genre!
Only completed two runs but wanted to get a review in for this pretty early to help with the exposure. I'm a huge fan of the genre and have around 20+ games in my library in this genre alone. It's a solid bullet heaven/Survivor-like game with some small twists to make it a bit different. I'll run down some of the key things the game brings: You can have up to 4 weapons per run. They can be upgraded each level, as well as increase stats each level. At lvl 5, 10 and 15 of the weapon they get big upgrades very similar to Deep Rock Galactic Survivor, with level 15 being the most dramatic change. Generic Meta upgrades. (Permanent upgrades from currency you collect, like Increased HP, Faster Movement etc) Quite a lot of Characters to unlock, which is where I see a bulk of the grind is aimed towards Lots of areas to unlock. Achievements in-game but not on steam sadly. Maybe one day? Mid-run
If you enjoy games like this then this one is one of the better ones. Halls of Torment, Vampire Survivors, etc. are the ones that it's similar to. It has many heroes (Survivors) to unlock and play. They all seem pretty different so you will have to try each to see which one is your favorite. They should add more skills and maybe a random generated map in my opinion but there is enough here to make the sales price a deal. I have 18 hours and I'm probably at most 30% through the game based on what I'm seeing still not unlocked. I like it more than I thought I would so thumbs up.
Conceptually interesting. Being able to build towers that help in defending against the many enemies which also provide buffs. That, paired with the type of game itself and it could've been good. Sadly, each run plays out the same. You roam the map, looking for iron, build towers and fight of the waves. This is, of course, something that can be said to similar games like vampire survivors, but in games like these there are many upgrades that alter the game. The way you play, the way it goes. Here, not so much. You only get like 4 skills in the entire, 20 min lasting run. There are some minor upgrades to the skills, but they don't really change much. Sure, the game seems okay initially but with a lack of varying skills, classes, gameplay etc it gets stale fast. Not a bad game. Just not a recommendation from me
Very slow paced, for a game in this genre. You're slow, leveling is slow, enemies are slow, it's just a lethargic game all around. The trailer portions that show gameplay are most certainly x2 speed. I suspect that it is heavily optimized to controller play. I say this because a TON of the (slow) abilities are 'in the direction you are facing' based, but mouse/keyboard navigation is clunky - especially in the transition from on the compass to diagonal - and characters like Odysseus who are heavily dependent on it suffer: it's just not fun. Building mechanics are mediocre, I guess - it's different than standard but not all that impactful to make it impressive or noteworthy, but the game still tries to depend heavily on it for some reason. The half dozen different forms of currency or whatever is absurd, classes are minimally differentiated and feel like flavor than game mechanics. I l
A fun and well-made survivor-like that sticks closely to the usual formula. Combat is fast and enjoyable and the building mechanic adds a nice twist, even if characters/survivors and builds start to feel similar over time. It can get repetitive but the core gameplay is solid and entertaining. Worth playing, just don’t expect anything groundbreaking. 🎚️ Difficulty 🔲 My grandma could play it 🔲 Easy ☑️ Normal 🔲 Hard 🔲 A challenge to be reckoned 🔲 In the heat of confrontation, (Only PVP games) 🗺️ Graphics 🔲 MS Paint 🔲 Bad 🔲 Meh 🔲 Normal ☑️ Very Good 🔲 An original artistic direction 🔲 Beautiful 🔲 Masterpiece 📚 Story 🔲 This game has no story 🔲 Basic element of the contractual requirements ☑️ It's there for people who want it 🔲 Well written 🔲 Leading to more in-depth researches/thoughts 🔲 A model to get inspired by ⌛️ Length 🔲 0 (No story) 🔲 Short 🔲 Average 🔲 Lon

Use Rebirth for the first time

Complete 20 different locations on Hard difficulty

Complete 17 different locations on Hard difficulty

Complete 15 different locations on Hard difficulty

Reach the main objective in the Endless Dungeons on Normal difficulty

Reach the main objective in 4 different locations in Endless Mode
🏆 Увійди через Steam, щоб автоматично відмітити здобуті досягнення та розрахувати свій % компліту
Структуровані обговорення, верифіковані розробники та досвід гравців без хаосу чатів


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