

Arizona Sunshine is a VR shooter built and optimized for room-scale VR from the ground up. Step into the midst of a zombie apocalypse as if you were really there, and defend yourself against enemies close enough to touch. A custom-built physical animation system makes striking your undead enemies more thrilling and satisfying than ever before.
Step into the midst of a zombie apocalypse as if you were really there, and bash, slash and explode your way through hordes of undead close enough to touch. Arizona Sunshine has you battle for survival across a blistering hot, post-apocalyptic Arizona. Brought (back) to life with Steam VR on HTC Vive. When you hear a flash of a human voice on the radio, your hopes and beliefs are confirmed - there are still survivors out in the blistering heat of the post apocalyptic Grand Canyon state! Arizona Sunshine poses a two-fold battle for survival in a VR zombie apocalypse in which players need to navigate both the hordes of zombies coming for their brains and the scorching heat in their desperate search for human contact.


Ми надішлемо сповіщення у дзвіночок, щойно знижка на гру досягне обраного порогу
Зведені дані з відкритих реєстрів Steam, Valve Steam Deck, ProtonDB, PCGamingWiki та IGDB.
| Мова | Інтерфейс | Озвучка | Субтитри |
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| Англійська (English) | |||
| Німецька (Deutsch) | |||
| Французька (Français) | |||
| Іспанська (Español) | |||
| Італійська (Italiano) |
Офіційні мінімальні та рекомендовані конфігурації обладнання.
Пряме вивантаження найкорисніших оглядів із відкритого реєстру Steam із підтвердженим награним часом.
This review comes from a former police officer who now has a debilitating illness which limits my mobility and makes me prone to motion sickness. I love VR. It allows me to, however briefly, trick my body into thinking I can move again. But I cannot play many games for long because I get simulation sickness easily. But I can play this game all day. I don't know all the things that make it different, but I have noticed simple little things like a consistent framerate, and its teleporting blacks out the screen for a split second so I don't get sick. It's the best made VR game I have and the only one FPS I can play for an extended period of time. Then there are the mechanics They are simple but realistic enough that I can lose myself in the game while looting and shooting. It strikes the perfect balance of feeling real without being difficult or finicky; press a button to drop your clip,
i live in arizona and i can confirm this is real life for us
This game is a very mediocre shooter in its design. - It's extremely linear. I don't know if I've ever played a more linear game. With the exception of going down and back out some corridors, it's basically just one big twisty line from beginning to end, and you feel very funneled. It doesn't even present you with the illusion that you're deciding which way to go. There's even a point in the plot where the character is complaining about not knowing where he is or where he's going, implying he's just wandering. But while your character is being supposedly aimless, you continue to follow the one, singular, only path and funnel conveniently directly where you need to go to advance the plot. And speaking of which-- - The plot is very thin, very predictable. There are no surprises at all. - It doesn't reward exploration. Correct me if I'm wrong, but if there is any point in the entire game
Not bad. As someone who lives in Arizona, I can testify that this is just a normal simulation of an average day in Arizona.
Pros: -Large variety of guns -Story campaign (took me 3.6 hrs to beat the campaign) -Me and my wife(who just watched) enjoyed to narration of the campaign -Guns shoot accurately, if you line up the sights you'll get a headshot almost everytime. -Variety of scenery in the game, 3-4 very different areas: desert, cave, industrial, desert towns -Shooting tons of zombies in the face Cons: -Glitchy lights at times -Poppy textures/scenery at times -Constanly getting stuck on stuff when using trackpad locomotion -Short campaign? 3.5 hours on normal difficulty -Lots of things you want to pickup but cant Overall: I have not tried horde mode yet, but the campaign alone is worth at least $20. I still have some time to put into this title with multiplayer. I paid $32 and that price seems fair to me.
Gameplay ■ ■ ■ ■ . . . . . . 4/10 Graphics ■ ■ ■ ■ ■ ■ ■ ■ . . 8/10 Atmosphere ■ ■ ■ ■ ■ ■ ■ . . . 7/10 Game depth ■ ■ ■ . . . . . . . 3/10 Game length ■ ■ ■ . . . . . . . 3/10 VR specific: Immersion ■ ■ ■ ■ ■ ■ . . . . 6/10 Physical activity ■ ■ . . . . . . . . 2/10 Motion sickness risk ■ ■ . . . . . . . . 2/10 + Coop - play with 1 friend (carefully - double the weapons, but still same amount of ammo in levels!) + Nice graphics - Overpriced - at least at this stage of VR, it is not worth 40 €; this is no more one of top VR games like 2 years ago - Really bad controls - it gets very frustrating to even move around if you are already used to controls from other VR FPS games - Getting stuck far too often - room scale movement helps, but it still breaks immersion (and you can even go through solid objects this way) - Very linear and predictable - j

Створи лобі — ми автоматично піднімемо голосовий канал у Discord для твоєї команди!
Структуровані обговорення, верифіковані розробники та досвід гравців без хаосу чатів


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