
Luna The Shadow Dust is a fully hand-animated Point&Click puzzle adventure, brought to life through wordless storytelling, beautiful cinematics and a breathtaking original soundtrack. Inspired by the adventure games of old, LUNA The Shadow Dust is a moving tale of two playable companions drawn together in a hand-animated puzzle adventure, featuring a breathtaking original soundtrack and beautiful 2D cinematics.


Ми надішлемо сповіщення у дзвіночок, щойно знижка на гру досягне обраного порогу
Зведені дані з відкритих реєстрів Steam, Valve Steam Deck, ProtonDB, PCGamingWiki та IGDB.
| Мова | Інтерфейс | Озвучка | Субтитри |
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| Російська | |||
| Українська | |||
| Англійська (English) | |||
| Німецька (Deutsch) | |||
| Французька (Français) | |||
| Іспанська (Español) |
Офіційні мінімальні та рекомендовані конфігурації обладнання.
Пряме вивантаження найкорисніших оглядів із відкритого реєстру Steam із підтвердженим награним часом.
LUNA The Shadow Dust (Point & Click Puzzle) Game provided for Curator review Options include separate sliders for music and sound, plus full-screen/windowed. Cutscenes can be re-watched via the main menu. Story: As darkness consumes the land, two friends ascend an ancient tower in their quest to restore their world and banish the shadows. https://steamcommunity.com/sharedfiles/filedetails/?id=2013510722 There is no journal, nor in fact, any dialogue at all. There didn't seem to be much story at first; just short cutscenes... Until you progress to a point where you're familiar with the characters, and then you'll be presented with a scene that lasts probably 7 minutes. There are two super-long cutscenes during the game, and luckily, you CAN pause if you need to! I didn't notice a skip button, but I see on the forums that the dev was going to add that option once you've played it throug
Take an Amanita game, blend the artsy style of GRIS in and give it a room-escape twist: this is what playing LUNA The Shadow Dust essentially feels like. For me, this was an unforgettable experience: it’s a unique and magical game with an emotional and heartwarming story and an amazing soundtrack. I am a big fan of Amanita games, and LUNA The Shadow Dust takes the best aspects of their specific style (the way the puzzles are built, charming characters, whimsical machinery with all sorts of cute buttons that do unexpected funny things etc.) and tops them up with with a watercolour hand-painted 2D art and a haunting soundtrack, both reminiscent of GRIS’ unique artistic design. And just like in GRIS, the enchanting story is told without words, through images and an immersive, moving soundtrack, extremely fitting for the game setting. https://steamcommunity.com/sharedfiles/filedetails/?id
Luna: The Shadow Dust Superior hand drawn artwork and an award winning sound track make this game memorable. As a puzzle game it proves to be mostly a rewarding experience although the story is a little confusing. First Impressions🙄 The first thing that strikes you is the wonderful artwork and sound. It really is something special. Throughout the game we are treated to some wonderful cut scenes and cinematics culminating in a very dramatic ending. Luna predominantly is a puzzle game. It does have a story but it is a bit confusing and although the artwork and music was superb it is difficult to tell a story with no words. I think I would need to play this game again in one sitting to understand the story. Even with this confusion onboard, I still felt moved at the conclusion however. The puzzles are very clever and the mechanics are easy to use. Most puzzles only have a few elem
The Boy & The Dark Tower Luna The Shadow Dust is a point and click puzzle adventure game by Studio Lantern. You play as a boy in a rabbit onesie who comes across a mysterious door on a strange plane. After lighting a lantern above the door, a dark tower appears to you and you go inside. The game sees you travelling up the tower by completing puzzles in each room, by yourself to begin with and then with the help of a small rotund creature. I wasn’t entirely sure what to expect gameplay-wise going into this game, but the best point of comparison is a Amanita Design game, this feels a lot like a combination between Chuchel and Samorost. Positives: The art is of course, outstanding. It’s beautifully done throughout the game, and while I love the character design I actually thought that the level design was the game’s best art. The gameplay is based around solving puzzles in each of the t
Beautiful game and wonderful music. Still, I found the game to be boring and frustrating at times. Simple puzzles, and repetitive and unskippable animations. So much going back and forth, back and forth. Too slow paced for me.
Luna: The Shadow Dust is a point and click puzzle game in which we control two characters which work together, a boy (Luna) and a weird dog-like creature, to progress up the floors of a mysterious tower with an exotic, gorgeous hand-drawn aesthetic. Each level represents a unique puzzle / escape room set against a beautiful, hand-drawn background. The art is incredibly talented and has amazing detail, with a clever focus on light and shadow play. There was always something small that caught me by surprise, even just looking at the screenshots makes me realize there were small details that I missed. The story is in these details, for you to extrapolate and imagine, for there’s no dialogue or text in the entire game. I’m just utterly charmed by the art from start to finish. The puzzles are logic and detail orientated puzzles, following the tried and tested methods of point and click adve
Структуровані обговорення, верифіковані розробники та досвід гравців без хаосу чатів


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