
The world has lost its natural colors, an unknown plague has gathered its cruel harvest. The city seems to be completely empty and dead, but in its every corner there are manifestations of fear, sorrow, loneliness and suffering. The situation looks hopelessly, but not everything is lost yet...


Ми надішлемо сповіщення у дзвіночок, щойно знижка на гру досягне обраного порогу
Зведені дані з відкритих реєстрів Steam, Valve Steam Deck, ProtonDB, PCGamingWiki та IGDB.
| Мова | Інтерфейс | Озвучка | Субтитри |
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| Німецька (Deutsch) | |||
| Французька (Français) | |||
| Іспанська (Español) | |||
| Італійська (Italiano) |
Офіційні мінімальні та рекомендовані конфігурації обладнання.
Пряме вивантаження найкорисніших оглядів із відкритого реєстру Steam із підтвердженим награним часом.
Sleep they said. It’ll be peaceful they said. Being sick is terrible, even if it just feels like you’re getting sick. It’s even worse if you have things to do and have to go out of the house. The best thing to do is just curl up with a blanket and sleep the day away. But what if you can’t escape your fever and instead of a dreamless sleep, you get a horrible nightmare that is seemingly inescapable? This is exactly what happens to our character as you slowly fall asleep in front of your TV to suddenly standing in a stranger’s bedroom. After finding the key to unlock the bedroom door and a way to get out of the unfamiliar house, a girl sporting a plague doctor mask appears telling us to not go outside. Why? A strange plague has surfaced involving blue ink. By the time you get into Fever’s world, the masked girl that you run into is the only one alive. With no known cure, the only thing y
An eerie Journey into Anxiety Here's what Bad Dream: Fever is not: It's not perfectly polished, and it's not Bad Dream: Coma. The puzzles are not perfect, and the fact that a lot of them rely on hotspots that only become active once the story requires them is a bit of an annoyance. It doesn't have the choices and options that BD:C was known for. Here's what Bad Dream: Fever is: An excellent adventure with something to say, that fully deserves to be experienced. In lieu of the branching paths of its predecessor, this game offers an experience that is raw, visceral and honest. It tells a story that feels a lot more personal in a way that feels direct and sincere. The dialogues are excellent, some of the later puzzles are truly creative and while it may have less replayability, it more than makes up in being memorable. By the way, not to be snarky, but anyone arguing that the game was
Ehhh, I'm gonna go ahead and say no. There's a massive improvement in visual style and overall atmosphere compared to the previous game, but it lacks one thing that made the first game great: gameplay. Your actions no longer have consequences, you no longer have a choice of how you would approach solving puzzles, secrets are gone. You don't even get to select items in the inventory, the game does it for you. Around 2/3 of the game it goes full Pony Island on you and "breaks" the 4th wall by telling you that this is all just a game and you have to stop it. The problem is that it's been done so many times in so many games it's no longer impressive or interesting. On the whole it's a pretty linear narrative and takes about 3 hours to beat.
It's almost hard to believe that the Bad Dream series started over six years ago now. Six years and Bad Dream: Fever is the eighth episode, but the second one to be released onto Steam. The first six installments were all short, 20 minute experiences that were easily and hastily completed by players. They weren't exactly fully finished by the developer either, as their art resembled early concept sketches. That's where Bad Dream: Coma stepped in and became the first major release of the franchise, complete with fully refined artwork, a cast of characters, and brain-tickling puzzles. With high expectations on an even better looking follow-up release, let's dive into the second major title of the series, Bad Dream: Fever. The story this time around is that a mysterious blue ink has taken over the world, and it's up to you to find out exactly what it is and what is causing it. Along for th
After Playing Bad Dream: Coma, I was expecting this to be on the same level. The graphics are really improved since last game but I wished you'd rather spent half of the time you invested on the graphic part on the gameplay design. it lacks almost everything from the last game: choices/consequences, different endings, secrets, suprises, plot twitst. This game is "meh" and it really disappointed me. Sorry.
It features a different style from the previous work, and while there are some disappointing elements, it’s not bad overall.
Структуровані обговорення, верифіковані розробники та досвід гравців без хаосу чатів


The Binding of Isaac: Rebirth is a top down, procedurally-generated roguelike game, remade based on the original game The Binding of Isaac. You play as Isaac, a little boy who is chased to the basement by his mother who intends to kill Isaac for her savior. You explore different levels, collect items and try to defeat your mother.. and whatever other evil awaits you. If you die, you restart with none of your items you collected, and you must explore the basement and beyond again.


Fight, Farm, Build and Explore Together in the standalone multiplayer expansion to the uncompromising wilderness survival game, Don't Starve. Discover and explore a massive procedurally generated and biome-rich world with countless resources and threats. Whether you stick to the surface world, go spelunking in the caves, dive deeper into the Ancient Archive, or set sail for the Lunar islands, it will be a long time before you run out of things to do.


Stardew Valley is an open-ended country-life RPG! You’ve inherited your grandfather’s old farm plot in Stardew Valley. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Can you learn to live off the land and turn these overgrown fields into a thriving home? It won’t be easy. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. The community center, once the town’s most vibrant hub of activity, now lies in shambles. But the valley seems full of opportunity. With a little dedication, you might just be the one to restore Stardew Valley to greatness!


Palworld is a multiplayer, open-world survival crafting game where you can befriend and collect mysterious creatures called "Pal" in a vast world! Make your Pals fight, build, farm, and work in factories.


MiSide is an adventure game with horror elements, telling the story of a simple guy who, for mystical reasons, finds himself in a mobile simulation. Appearing in the house he has just observed on his smartphone screen, the hero becomes confused. The stunned guy follows the instructions of a certain device he discovered in the bedroom. A few moments later, he is greeted by a pretty girl, whose image is also familiar to the young man from this mobile game.


The Literature Club is full of cute girls! Will you write the way into their heart? This game is not suitable for children or those who are easily disturbed.


Fast! you must find some resources to survive! explore the towns, kill some zombies, "steal" cars, food, weapons and gear, collect wood, make your own base, build your farm and keep an eye open! Because zombies aren't the biggest problem here, there's some snipers waiting for you in this perfect combination of The forest, Minecraft and DayZ! Find your weapons! Because THEY ARE COMING!


A rogue-lite hack and slash dungeon crawler in which Zagreus, son of Hades the Greek god of the dead, attempts to escape his home and his oppressive father by fighting the souls of the dead through the various layers of the ever-shifting underworld, while getting to know and forging relationships with its inhabitants.