
Death Stranding is an action game set in a post-apocalyptic United States. Players control Sam Porter Bridges, a courier tasked with reconnecting isolated cities via a communication network while delivering essential cargo. The gameplay blends traversal, resource management, and narrative elements, with a focus on social connectivity through asynchronous multiplayer. It is known for its unique mechanics, atmospheric world, and philosophical themes. The Director's Cut includes more character action, extended storylines through new missions and a unique Social Strand System to stay connected with other players around the globe.
Sam Bridges must brave a world utterly transformed by the Death Stranding. Carrying the disconnected remnants of our future in his hands, he embarks on a journey to reconnect the shattered world one step at a time. With spectral creatures plaguing the landscape, and humanity on the verge of a mass extinction, it’s up to Sam to journey across the ravaged continent and save mankind from impending annihilation. What is the mystery of the Death Stranding? What will Sam discover on the road ahead? An unprecedented gameplay experience holds these answers and more.




Ми надішлемо сповіщення у дзвіночок, щойно знижка на гру досягне обраного порогу
Зведені дані з відкритих реєстрів Steam, Valve Steam Deck, ProtonDB, PCGamingWiki та IGDB.
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Офіційні мінімальні та рекомендовані конфігурації обладнання.
Пряме вивантаження найкорисніших оглядів із відкритого реєстру Steam із підтвердженим награним часом.
Coolest FedEx sim ever. You play as a very serious postman delivering packages across a haunted hiking trail while dodging invisible tar ghosts and juggling a baby in a jar. It’s like Amazon Prime, but with existential dread and way too much rain. You also throw grenades made from your own piss and sh*t at goo ghosts so that they don't drag you to the dimension of the dead and break your cargo that you're trying to deliver to Conan O'Brien. Oh and the rain makes you old. If you enjoy delivery boy missions in games and complicated lore, it's for you. It’s like watching a long movie. And I love movies. It’s a unique, beautiful experiences that somehow makes you feel more... human. It's about the journey and the friends (connections) we made along the way (seriously). It's the most beautiful game I've ever played. Well, like any story there's what happens, and there's what it's about.
I could write you a meme review: "Norman Reedus and the Amazing Feetus Reconnect America's Internet One UPS Package At A Time." I won't. Not after the last two days. I want to tell you a story about a motorcycle and the Waystation at the End of the World. (spoiler free) I had just moved on to the second map chunk of the game and as I steeled myself to set out into new territory I stopped to check communal equipment locker. A motorcyle had been left behind by another player, Logick: Logick's long-range reverse trike. With 15 or fewer hours on my save file, I pulled it from the shared garage, thinking about my good fortune. A ready-available bike with a double-size battery. Surely it would serve me well for a few runs before I swapped it out with something else. I would go on to put a total 90 hours on my save file, and cross the largest, most varied map of the game over and over and over
This is a great game that isn't for everyone. Not in the sense you need to have a master brain or transcended human condition to appreciate it, but because it's a slow burn, has a repetitive gameplay loot that will be interesting for *some* people and mostly because it wants to be played a certain way and much of the online discourse around it comes from people who were unwilling do to so. It's a very Japanese game in the sense that it invites you to find joy in a tedious job and the mastering of it. You're a porter, someone who delivers cargo to often isolated survivors. This is in part inspired by the real world profession of 'bokka', masters of the same traversal and backpack tetris you're required to do in the game. The Japanese concept of 'Ikigai' also plays a huge role in the game and it's about finding purpose not only in your job, but in life in general, something that happens w
“I’m very prone to loneliness,” said Kojima. “I think there are similar people around the world — especially gamers. … When they’re alone playing video games in their living room, they don’t feel like they fit into society or their community. So when people play this game they realize people like them exist all over the world. Knowing that even though I’m lonely, there are other people like me — and that makes you feel at ease. That’s what I want people to feel when they play this game.”
It's not for everyone but I'm glad it's for me.
I really see why people don't like this game. I absolutely see why people cannot get into it, find it boring, find the story is nonsense. I completely see all of it... but if you're a certain type of gamer, this will be an amazing and unique experience that you likely will not see again for a looong time. Thank you Kojima. From all the weirdos that love this game. Hopefully DS2 gets PC release soon.

Obtained all Death Stranding achievements.

Fabricate all available weapons and equipment.

Upgrade all types of structure to the maximum level.


Complete at least 20 unique premium deliveries in each order category with an evaluation of "Legend of Legends" or "Legend of Legends of Legends."

Complete at least one of every type of structure (including signs, ladders, and climbing anchors.)
🏆 Увійди через Steam, щоб автоматично відмітити здобуті досягнення та розрахувати свій % компліту
Структуровані обговорення, верифіковані розробники та досвід гравців без хаосу чатів


Red Dead Redemption 2 is the epic tale of outlaw Arthur Morgan and the infamous Van der Linde gang, on the run across America at the dawn of the modern age.


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In this next generation role-playing game set amongst the stars, create any character you want and explore with unparalleled freedom as you embark on an epic journey to answer humanity’s greatest mystery.


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