
Run and jump, collect coins, confront enemies and avoid traps, open gates and find secret stashes. It's a simple 2D platformer with a twist: You're not a hero from the castle about to slay an evil dragon, you're a goblin cook working for the dragon! It starts slowly but things get more and more complicated as you go.


Ми надішлемо сповіщення у дзвіночок, щойно знижка на гру досягне обраного порогу
Зведені дані з відкритих реєстрів Steam, Valve Steam Deck, ProtonDB, PCGamingWiki та IGDB.
| Мова | Інтерфейс | Озвучка | Субтитри |
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| Німецька (Deutsch) | |||
| Французька (Français) | |||
| Іспанська (Español) | |||
| Китайська (спр.) |
Офіційні мінімальні та рекомендовані конфігурації обладнання.
Пряме вивантаження найкорисніших оглядів із відкритого реєстру Steam із підтвердженим награним часом.
It's a nice little platformer, but sadly it felt like an average game to me. I mean, it works, it doesn't crash, it has unconventional story, it has smooth controls. But it's missing the feature which could make it a gem or excellent game. The camera could be a bit smoother, the speed of game could be a bit slower (though you quickly get used to it). Some sounds are funny and most of them feel appropriate. Music is ok. At the moment of writing this review, I didn't finish the whole game yet (stopped just at the end of world 4, world 5 is the last one). I might update this review after I finish the game, but I doubt it will change much. Some suggestions: I would add world selection with cumulative coins numbers (so that the coins you've already collected doesn't appear and you need to find only the missing ones) instead of how it is implemented now, where you need to restart the whole ga
The Pros: I like the simple framing story. It is cute and engaging. I like some of the enemy designs, the flapping sheet that turns into a ghost is fun and unique. The Cons: The jump arc feels a little fast and a bit off. Boss fights lack any sort of music? Really kind of have an unfinished feeling there. The core mechanic, of collecting coins has no feedback mechanism. Didn't get all the coins? Whose knows? There is no recap page at the end of each level to tell you, and no way to go back and try to find more secrets.
Good for its price. It does not innovate in any way - it's straightforward retro platformer with very basic mechanics, but it's very well made - controls are responsive, levels are well designed, artstyle is especially good - it's very cute and funny. It's basically well made basic platformer, nothing more nothing less. If you like these types of games 2$ for it is a steal compared to other similar titles on Steam ;)
If you grew up playing classic platformers, you'll feel right at home in Goblins and Coins. Don't be fooled by its 'cute' aesthetic, it's actually really quite challenging. I definitely recommend playing with a controller for this. On a great note though, the controls feel really tight. You'll need that precision since the game amps up in difficulty over the course of its 5 worlds. I consider myself pretty decent at platformers and honestly I'm not sure if I'll be able to complete this one on Old School difficulty, where if you die, you restart over from the very beginning. Luckily there's a casual difficulty where you only have to restart that level if you lose all your health. Even on casual, some levels you may find yourself repeating multiple times just to get through. Each world ends with a boss fight, usually centered around a new mechanic introduced during that world. There's a lo
This is a great game in the style of classic NES-era platformers. Like most games in the genre, the difficulty comes from a combination of reflesxes / timing and level memorization. It's a lot of fun! I found it easy to get into the game and was excited when I would find hidden coins, or relieved when I found the coveted and rare bean soup. There are some levels where you have to be really cautious, and others that you can dash through. You die easily and frequently, but on the casual mode the checkbpoints are frequent so that most players will be able to beat it, with a little perseverance. The playthrough here is more like the early games in the genre, and less like the extremes of more recent 'hardcore' games like Super Meat Boy, etc. Of course, for a decent challenge there is the Old School mode, where you only get 3 lives for the entire game. There are also some short Challenge
A bit rough around the edges, but overall, a fun little platformer. Considering its low price, I'd recommend it.
Структуровані обговорення, верифіковані розробники та досвід гравців без хаосу чатів


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