
Micro Machines World Series will retain the manic social game play of the classic series, but will bring a new dimension to the experience with stunning HD visuals – taking you to the much-loved household environments as they’ve never been seen before. As well as bringing to you the classic game modes like Race and Elimination, Micro Machines World Series will introduce a new style of game play to the series: Battle Mode. The all-new Battle Arenas will allow you to wreak mass destruction on a miniature scale against your friends or the AI. Meanwhile, Team Play lets you work together using your vehicles’ unique skills with modes such as ‘King of the Hill’ or ‘Capture the Flag’!


Ми надішлемо сповіщення у дзвіночок, щойно знижка на гру досягне обраного порогу
Зведені дані з відкритих реєстрів Steam, Valve Steam Deck, ProtonDB, PCGamingWiki та IGDB.
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Офіційні мінімальні та рекомендовані конфігурації обладнання.
Пряме вивантаження найкорисніших оглядів із відкритого реєстру Steam із підтвердженим награним часом.
No single player, only 12 cars, all cars go the same speed (compared to the old games with the formula cars being much faster than dump trucks for example), no hop, no playlist queue for online multiplayer, 3 varieties of weapon in elimination and race, only 10 tracks, worse in every way than MMV3. Maybe it will be updated, but it's a long way off being a good game at the moment.
I didn't realise this was coming. I happened to stumble upon it and immediately got excited. Memories of the fun I had playing the old MM games came flooding back. Those tiny cars, great locations, local multiplayer madness. I grabbed this just imagining the potential- the fun of old school MM but with modern visuals. I was almost immediately deflated. This is a cut-down reskin of a 3 year old game from the same company. It's as good as online-only, however with noone actually playing you'll find yourself queueing for bot matches (even having to wait for the "other players" to select their vehicles). You want to just race your mate in a local game- nope! Local races are single-player only (apparently the devs couldn't be bothered with coding a split-screen or zooming camera to enable local multiplayer races). Want to play online but specify the map? Nope! Play a game online with a good
I was excited to preorder and play this game I love so much back in my childhood. BUT it becomes boring very quickly. Sure the visuals are great and for the 1st hour of gameplay this game is much fun. As others comment the game lacks in variety of gamemodes and tracks. But what I don't like is the weapon system. Coz there are only an Assault rifle, a hammer for melee attacks and a bomb that drops behind the car. Instead of the hammer the bomb is useless because it does not drop instantly behind your vehicle if you release it it is more like a mortar. If there is a player instead of a bot leading the pack and he/she memorized the track it is almost impossible to catch up. I wish to have some nitro boost to keep the game more interesting. I do not understand why Codemasters have not implemented the nifty "Grappling hook vehicle set back tool/weapon thingy"? (it instantly changes your wit
♥♥♥♥ game that uses the Micro Machines license to try and sucker people in that remember the old games. A better option would be for you to find any retro console that has an earlier Micro Machines game and get a copy of it and play it that way. If you have to get a MM game on PC/Steam, then get the much better Toybox Turbos (which is made by Codemasters as well!) This modern release has been ruined with loot boxes, poor online implementation, level grinding, seriously bad AI rubber-banding, lack of content (specifically tracks) and blatant product placement (NERF anyone?). It basically has all the ♥♥♥♥ aspects of an F2P game in a full priced game - and this game is WAY overpriced. Avoid. Avoid. Avoid.
First of all, let me say that my mother used to always tell me, 'If you don't have anything nice to say, then don't say anything at all.' Well, I'm gonna disregard that maternal advice and compose my very first negative review on Steam. If this game had been released by a small indie team, I'd have just bit my tongue and moved onto the next game, but this is Codemasters - I figure, unlike a small indie dev, these guys can afford to take the 'hit' from a negative Steam review. I've been a big fan of Codemasters since the glory days of BMX and Formula 1 Simulator, way back when I couldn't afford full-price games. Their games were cheap but just oozed absolute quality. Their name on the cassette box was all I needed back then. I had soooooo much anticipation and high hopes for this game. I even considered staying up until midnight last night just to play it, but couldn't stay awake. With
Very, very disappointing. I told my girlfiend: "This game was so cool when I was a kid, let's race together! Then we realized that you can just play a stupid tank-game. No racing for 2 players on the same machine. And: it's ugly and the controls are bad.
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