
Set in a post-apocalyptic future, The Signal State puts your logic skills to the test with complex puzzles inspired by modular synthesizers. Repair machines, rebuild an abandoned farm, and be part of a revolution that will change the fate of agriculture once and for all.


Ми надішлемо сповіщення у дзвіночок, щойно знижка на гру досягне обраного порогу
Зведені дані з відкритих реєстрів Steam, Valve Steam Deck, ProtonDB, PCGamingWiki та IGDB.
| Мова | Інтерфейс | Озвучка | Субтитри |
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| Російська | |||
| Англійська (English) | |||
| Німецька (Deutsch) | |||
| Іспанська (Español) | |||
| Іспанська (Лат. Америка) | |||
| Китайська (спр.) |
Офіційні мінімальні та рекомендовані конфігурації обладнання.
Пряме вивантаження найкорисніших оглядів із відкритого реєстру Steam із підтвердженим награним часом.
I think this game is excellent for a reason that most players likely wouldn't expect. There are 2 sides to modular synthesis: The audio part and the logic part. Naturally, the vast majority of content you see about modular is audio because it's easier and more initially pleasing to watch or listen to. But that can happen with just about any synthesizer. The reason someone buys a modular synth is to "invent" new sounds, make generative patches or sequences, find alternative ways to modulate sound, etc. As a YouTuber (Benn Jordan) who often makes modular tutorials, this is the part where I struggle to educate people. Well, this game teaches you the fundamentals of that stuff, and somehow manages to make learning it fun. If you're into Zachtronics style puzzle games, then this is right up your alley. If you're a modular synth or VCV Rack user who wants their world to open up by 1000% mo
I know it's an effective Zach-like because after binging the first third of the puzzles and getting high on the buzz of riding the early part of the learning curve, it starts getting super hard and I get really pissed off and ragequit, but then write a positive review and talk all my friends into playing it anyways
This game manages to stimulate my 2 braincells in a way only my advanced theoretical physics class in university could. The music is really chill and relaxing, in contrast to the game which often had me cover my desk in notes and angry doodles. I have no prior experience in logic or coding but the first few levels do a great job of introducing and explaining how the different modules work. The optional, more difficult, levels give you a good insight on how those modules actually work. For example the Min/Max module which picks the smaller (or larger) imput and outputs that one, easy right. The optional level forces you to think about exactly how to construct this module. Figure out which input is larger, sending it to the corresponding output, disabling the other input etc. It really forces you to use your little brain. I reccomend if you have 2 or more braincells
My girlfriend said I need to take a break from VCV Rack and suggested I find a video game to play.
I'm barely 45 minutes in, but I'm already in love. It has the same atmosphere and feel as Zachtronics games, yet it gives its own unique twist in the puzzle premise. It fits somewhere between Shenzhen I/O with its drag and drop components and the older kohctpyktop: engineer of the people with its analog current manipulation. If you are into Zach-likes, this is a must.
The Signal State takes a similar approach to the Zachtronic programming games by trying to make a game out of modular synthesis. While it almost hits the mark, it sadly goes to show what a delicate balance there is between maths themed games, and game themed maths. I would love to give this a positive review, but it presents itself as more of a musical puzzle game and then leans into being firmly maths focused and educational. That and the game design mistakes put me off completely. The strongest elements here are the visual design as all the modules, cables, and UI look crisp and how everything interacts make sense. From a technical perspective the implementation of the modules and how everything works is very impressive. The Jakub Różalski inspired art is nice and gives the little story there is some substance, while the music is fine for background noise to work to. The story itself

Solve Drone Pathfinder without using any Signal Delays.



Solve Drone Processor without using any Signal Delays.

Solve Logic Test without any logic modules.

Solve Radio Amplification Circuit without using any logic modules.
🏆 Увійди через Steam, щоб автоматично відмітити здобуті досягнення та розрахувати свій % компліту
Структуровані обговорення, верифіковані розробники та досвід гравців без хаосу чатів


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