
Gaming News•29.10.2026, 17:45•UploadVR
Оновлення Forefront додає новий режим гри, зброю ближнього бою, "бойову перепустку" та багато іншого
AI Summary
Оновлення 'Operation: Sandstorm' для Forefront додає новий режим гри 'Breakthrough', першу зброю ближнього бою та систему прогресії у стилі бойової перепустки. Гравці тепер можуть заробляти різноманітні косметичні нагороди через щоденні та щотижневі виклики.



📄 Показати повний текст мовою оригіналу (EN)
Forefront's latest update, called Operation: Sandstorm, adds a new game mode, melee weapon, progression-tied unlockables, and much more.
Forefront has just launched a new update known as Operation: Sandstorm which adds a new game mode, a combat knife (the game's first melee weapon), a new rifle, and a new progression system called "Operations" that's essentially a "battle pass" in all but name.
Operations offers players an opportunity to unlock free rewards, through gathering points from daily and weekly challenges. Operations also offers premium rewards, such as character and vehicle skins, weapon patterns, and more, if players choose to purchase the premium version of the Operation.
In addition, the update adds a new game mode called "Breakthrough" which is a mix between Conquest and Rush. The objective is for attackers to push and capture all points in a sector until they overwhelm the enemy and conquer the map, while defenders try to maintain control of their sectors.
The full list of changes is included here, pasted from the game's Steam update page. Enjoy!
Added Operation: Sandstorm! Operations allow players to unlock new weapons, vehicle and character skins, player cards, charms, emblems, weapon patterns, and more!
Added new gun, the FMS (Unlockable through Operation: Sandstorm)
Added a Knife melee weapon (Unlockable through Operation: Sandstorm
Added bHaptics support | Supported devices include TactSuit vests, TactSleeve, and the TactVisor.
Added new gamemode: Breakthrough | Available on Tunnels, Siberia, Mauritania, and Fjord.
Added Character skins and Vehicle skins (Unlockable through Operation: Sandstorm)
Added daily and weekly challenges through which players earn XP, or points to spend on free or premium operation rewards
Added more server performance improvements
Added more network bandwidth improvements
Added movement speed increase when only holding knife
Added knife kills awarding extra score and making the victim “executed” (which blocks revives)
Added giving a player ammo when killing someone with the knife
Improved foveated rendering on Steam Frame
Improved voice chat systems and its error handling
Fixed an issue that resulted in players letting go of grabbed equipment at random times or even the equipment swapping hands
Fixed an issue where player loadout wouldn’t save between matches due to changes including a new unlock
Fixed claymores and anti-tank mine kills counting as air kills while parachuting
Fixed voice restricted players not being able to hear others
Fixed respawned character keeping the previous corpse ragdoll active
Fixed getting softlocked during onboarding when closing the game while choosing username
Fixed the whole party getting kicked from the game when the leader is getting errors
Fixed controller rebinding being broken
Updated whiteboard
Added separate movement slow stats while firing for each weapon category (for example, SMGs will have less of a slowing effect than LMGs)
Added gun mastery for the FMS (won’t affect the T5 and T6 unlocks for the base game guns)
Added remembering the laser enabled state upon respawn
Fixed the jitter on the Qilin reload animation
Fixed players getting teleported when colliding with friendly vehicles
Fixed LMGs Fire Rate Discrepancy Compared to ARs
Fixed spotting inconsistencies with the drone
Fixed an issue where knobs on Spawn Beacon couldn’t be turned 360 degrees
Fixed detonating an enemy's C4 only giving the player an assist and not a kill
Fixed C4 on a vehicle acting as a shield against tank or RPG shots
Fixed Stim inconsistencies while inside transport helicopter
Fixed stim gun reload mispredictions
Fixed the crash sound for fighter jets not playing sometimes
Fixed player being able to shoot through Little Bird body to hit the pilot from below
Fixed unoccupied vehicles stuttering while they are still moving
Fixed characters getting stuck on top of pillars on Karst
Fixed various gaps and holes on Fjord
Fixed players getting stuck on the water plane under the map on Oasis
Fixed various places where players falling through the floor on a variety of maps
Fixed idle vehicle damage on Paradise
Added sorting by unlock requirement for the My Soldier view
Added melee weapon slot to the loadout menu
Added vehicle and character skin selection to the loadout menu
Fixed name tag above ragdoll not always showing when standing nearby
Fixed fighter jet icon flying backward on the respawn map Forefront is available now on Quest, Steam, and Pico. It's coming to PlayStation VR2 on November 5.
Forefront has just launched a new update known as Operation: Sandstorm which adds a new game mode, a combat knife (the game's first melee weapon), a new rifle, and a new progression system called "Operations" that's essentially a "battle pass" in all but name.
Operations offers players an opportunity to unlock free rewards, through gathering points from daily and weekly challenges. Operations also offers premium rewards, such as character and vehicle skins, weapon patterns, and more, if players choose to purchase the premium version of the Operation.
In addition, the update adds a new game mode called "Breakthrough" which is a mix between Conquest and Rush. The objective is for attackers to push and capture all points in a sector until they overwhelm the enemy and conquer the map, while defenders try to maintain control of their sectors.
The full list of changes is included here, pasted from the game's Steam update page. Enjoy!