
In Luckslinger, luck is measurable, collectable and usable whenever you please. On one half it’s inspired by the unrealistically fast gunslingers, the dark gritty humor and the greed driven anti-heroes of the spaghetti western classics. On the other half it’s inspired by vinyl digging, graffiti spraying, rhyming and the slow drums and jazzy samples of hip hop culture and sound.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Language | Interface | Full Audio | Subtitles |
|---|---|---|---|
| English |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Stop me if you've read this before. What if Quentin Tarantino directed a videogame Western for the Atari 7800? That's Luckslinger in a nut-shell. You're a man with no name, whose deeds will become legend, when you deal with the nastiest, most ruthless, and luckiest outlaws in the West. This action-packed shooter puts up a decent enough challenge, but it's the attention to detail and excellent soundtrack that'll preserve it's long-term appeal. I really can't say enough about how good the music is in this game. It's somewhere between spaghetti western and hip-hop. There aren't any weak tracks in the game. The sound-design is on point as well. The minimal dialogue is "voiced" by record scratches, which perfectly fits the lo-fi aesthetics. I also appreciate that the other sound-effects aren't bleeps and blurps. Just because it looks like an Atari game, doesn't mean it has to sound like one
Luckslinger is a challening spaghetti western action adventure game which recently released on Steam. In Luckslinger you play as Luckslinger, a luck slinging cowboy who's accompanied at all times by his trusty Duck, Duckbridge. The town of Clovercreek has had its lucky charms stolen by six bandits and the drunk of a sherrif isn't doing anything about it so it falls to you to return the lucky charms to Clovercreek and deliver justice to the bandits. +Nice, simple graphics which give the game a western feel +Cool, silent type, protagonist with an even cooler companion, Duckbridge isn't just a pretty beak though, he distracts enemies as well as collects items for you +Outstanding soundtrack which fits the game excellently +The game treats luck as a resource which is rather interesting and provides some unique moments in gameplay such as when a bullet bends out of your way at the last secon
This game is a perfect example of why Steam reviews need a "Kinda Recommended" button instead of yes or no, because Luckslinger has a lot of good, that is sadly bogged down by some questionable design choices and insipid difficulty. * Presentation The game looks fairly average at best. The low-detail pixel art is ugly at times, but the use of colour and the emotions presented in animations give the game life. The different locations are all visually unique and sport some cool design choices, and each one has great atmosphere. The music is also really damn good, with some excellent hip-hop choices that really compliment the atmosphere. Overall the game has a great sense of charm with little details, like how people speak in record-vinyl scratching, or the clickclickclick of reloading your pistol. The story of the game is also really good, with some great dialouge that gives life to the c
If you are remotely interested in Spaghetti westerns and have a taste of good music, this game is definately for you. This game combines a cleverly designed pixelated Western setting with Hip-hop inspired beats reminiscend of Anime's like Samurai Champloo and Cowboy Bebop. A perhaps rather unlikely combination, but after playing this game I wouldn't want the two seperates ever again. The game also boasts quite interesting luck mechanic; As you play and defeat enemies you gain luck orbs which go into your luck charm, the more luck you have at a given moment the more 'lucky/positive' events are likely to happen. For example if you have lucky incoming bullets might deflect, you'll be saved from falling in a cliff, etc. However if you are unlucky you will find watertowers tumbling over, piketraps popping up, and all kinds of bad stuff happening. TLDR; A clever story, awesome gunplay, int
I tried to like this game because I love both the Western genre and retro gaming. But this is just too broken. - Can't skip cutscenes. Don't force players to watch the same junk over and over. It's salt in the wound, given the game's annoying difficulty. - The difficulty is lazy. This seems to be the current rage in indie games. It's easier and cheaper to make a small game, and fill it with cheap deaths requiring numerous replays to simply take up time than it is to make a longer game with more thoughtful challenges. This is probably why you're forced to watch the same cutscenes and dialog over and over. (Spamming the action button to speed up repeat dialog doesn't help much.) - The mechanism for reloading your gun is broken. Half the time the character only reloads half the cylinders. You have to spam the reload button just to reload 6 bullets, all while dodging excessive junk on the
Gameplay is good enough and the game itsself is dripping with style, but I cannot forgive the designers for making the cutscenes unskippable. The bosses are hard and you will die a lot. Not being able to skip the bosses' introductory dialogs then is so incredibly annoying and such an obvious design flaw that I cannot bring myself to recommend Luckslinger. Check out the awesome music, though!
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