
Rising Hell is a vertical-action roguelike with heavy-metal coursing through its veins. Rising Hell places you in the shackles of Arok, a sinner with a mysterious power to kill demons. Fight your way through the horde of Belial and escape hell as you unlock new characters and talents to create chaos in the randomly generated and ever-changing landscape of hell.
Heavy-metal riffs and pixelated madness will accompany you as you fight your way out from the depths of fiery hell, facing the bugs-ridden Beelzebub’s Lair, and other pits of hell with different creatures, bosses, and living traps lurking around. Chaining combos, jumping maneuvers, and talent building will be your key to help you climb your way out of hell in this adrenaline pumping vertical platformer.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
This game's greatest strength is its simplicity. Jump, kill, dodge, kill, jump. It may not sound too exciting, but the devs have made sure that this formula is ceaselessly fun. Gameplay feels fantastic. It's not the most in-depth game you'll play this year, but that's alright. It's fun as hell.
This game took me by surprise! It's fantastic! And this is coming from someone that doesn't usually play games of this genre.. It took some getting used to at first, but I immediately fell in love with it. The controls are great, convenient and you can remap them if you want. They are also extremelly responsive, so if you lose it's on you! Fair game with a variety of different modes and characters. It's a "small game" in the sense that you have three worlds and one final boss but it's has huge replayability because of the different modes, modifiers, characters and starting modifiers. The story is quite simple and straight forward with a probably predictable twist; but then again this isn't the type of game that the story matters much. The music is great and fitting as well. I like and how it "shouts" to show you your multiplier level-combo with a rough voice. I can't find a negative in i
Review by Gaming Masterpieces - The greatest games of all time on Steam. Is this game a masterpiece? No, certainly not (yet). It is still in Early Access. You are thrown into hell, but you don't think you belong there. So you decide to climb out. There has to be a way out, if you just climb up long enough. And you have all eternity for it, whenever you die, you just restart from the beginning. Again and again. Really fitting for this hellish scenario. The game is a violent and gory vertical platformer rogue-lite with procedurally generated levels and permadeath. You can use different (unlocklable) characters for different playstyles while escaping the deadly traps and hacking down hordes of blood-lusting demons in combo based fights. Each run gives you money to improve your skills. The ear-piercing Gothic Metal soundtrack is absolutely fitting for the scenario. Pixel art looks fanta
This is just a genuine surprise, really. I came in it not expecting anything, but seriously from the moment I started it I was in love. I love the soundtrack and the animations. Just a great time overall. I just died on my first playthrough but I had to come in here and say GET THIS GAME FFS. It's literally a dungeon crawler with a spicy hellish meatball on top. Totally worth it
Rising Hell is an action roguelite where you ascend towers and fight bosses at the top. The games primary protagonist is Arok, a sinner with a power to kill demons. Your goal is to rise up, defeat the devilish hordes, and escape hell. However, there are to other playable character to choose. Each with unique moves. The pixel art graphics are wonderful, in particular the character and attack animations. The combat is really satisfying and features a combo system to rack up high scores and collect more souls. Red souls serve as the in-run currency, which you can use to increase your attack power, health bar, or soul drop rate. Another collectable, blight, is used in between runs to unlock artifacts that modify your starting loadout. The game features three distinctly different worlds, broken up into levels, with challenging bosses waiting for you at the end. It’s pretty short, but th
Dude, this game is HARD. I'd even say unfair in certain aspects. However, it's quite addictive and fun. After you finally beat that final boss, you remember why you play games.
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