
Slender: The Arrival is the official continuation of the series from the original game creator Mark Hadley, teamed up with the writers behind the Marble Hornets series and the development team at Blue Isle Studios. The Arrival features a brand new storyline, improved visuals and most importantly, survival horror at its best. Slender: The Arrival now officially supports the Oculus Rift – a next generation virtual headset designed for super immersive gaming! The Rift intensifies the fear-factor, and gives players a brand new, immersive horror experience.
A survival horror tale built around the Slender Man legend, Slender: The Arrival follows a young woman named Lauren who travels to the secluded Oakside Park to help her childhood best friend Kate move out of her family home. When she arrives, she finds the house empty and unsettled, Kate's belongings scattered and her bedroom covered in frantic drawings and scrawled warnings about a tall, faceless figure. With Kate nowhere to be found and screams echoing from beyond the tree line, Lauren steps out into the surrounding forest to search for her friend. Armed with nothing but a flashlight, she picks her way through the darkened woods and abandoned places, gathering scattered clues to Kate's fate. But she is not alone in the dark. The Slender Man stalks the shadows, an entity that appears and vanishes without warning, and Lauren soon realizes that uncovering the truth of Kate's disappearance means surviving whatever is hunting her among the trees.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Language | Interface | Full Audio | Subtitles |
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| Russian | |||
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Worst dating simulator ever
One of my childhood's favorite horror games, I'm so glad they re-made it using UE5.
I used to watch this game at YouTubers but I was scared to play it cause I was small boi. But now I'm a big boi and now I can play it!
If you want play a Slender game play this one,
Revisiting this with the 2023 update is... Interesting. As someone who played through back in 2013, I'll try to explain what I mean. First off, outdoor environments in UE5 look stunning. Running at 1440P with ultra settings, there's some seriously photo-real moments to be found. The opening walk down to the house is almost a tech demo for what this engine can achieve. But then things get.... Weird? The inner environments feel stale. They feel 2013. Then the UI and subtitles pop up, which also feel very 2013. None of them have been updated. So there's this dissonance where you walked through a 2023 forest and step into a 2013 house. The other area where this stands out is the gameplay. I honestly loved playing this in 2013. But that was a long time ago, and indie horror (+ games in general) have evolved lifetimes since then. What I remembered as fun and scary kinda feels clunky by toda
NO FACE? ⣞⢽⢪⢣⢣⢣⢫⡺⡵⣝⡮⣗⢷⢽⢽⢽⣮⡷⡽⣜⣜⢮⢺⣜⢷⢽⢝⡽⣝ ⠸⡸⠜⠕⠕⠁⢁⢇⢏⢽⢺⣪⡳⡝⣎⣏⢯⢞⡿⣟⣷⣳⢯⡷⣽⢽⢯⣳⣫⠇ ⠀⠀⢀⢀⢄⢬⢪⡪⡎⣆⡈⠚⠜⠕⠇⠗⠝⢕⢯⢫⣞⣯⣿⣻⡽⣏⢗⣗⠏⠀ ⠀⠪⡪⡪⣪⢪⢺⢸⢢⢓⢆⢤⢀⠀⠀⠀⠀⠈⢊⢞⡾⣿⡯⣏⢮⠷⠁⠀⠀ ⠀⠀⠀⠈⠊⠆⡃⠕⢕⢇⢇⢇⢇⢇⢏⢎⢎⢆⢄⠀⢑⣽⣿⢝⠲⠉⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⡿⠂⠠⠀⡇⢇⠕⢈⣀⠀⠁⠡⠣⡣⡫⣂⣿⠯⢪⠰⠂⠀⠀⠀⠀ ⠀⠀⠀⠀⡦⡙⡂⢀⢤⢣⠣⡈⣾⡃⠠⠄⠀⡄⢱⣌⣶⢏⢊⠂⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⢝⡲⣜⡮⡏⢎⢌⢂⠙⠢⠐⢀⢘⢵⣽⣿⡿⠁⠁⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠨⣺⡺⡕⡕⡱⡑⡆⡕⡅⡕⡜⡼⢽⡻⠏⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⣼⣳⣫⣾⣵⣗⡵⡱⡡⢣⢑⢕⢜⢕⡝⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⣴⣿⣾⣿⣿⣿⡿⡽⡑⢌⠪⡢⡣⣣⡟⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⡟⡾⣿⢿⢿⢵⣽⣾⣼⣘⢸⢸⣞⡟⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠁⠇⠡⠩⡫⢿⣝⡻⡮⣒⢽⠋⠀⠀⠀⠀⠀
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