
Keep her calm. Keep her safe. Keep her in the light.
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Language | Interface | Full Audio | Subtitles |
|---|---|---|---|
| English |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I had mixed feelings when starting up Shut Eye as I had already played Hush Interactive's previous title called The Dolls. I gave it a negative review emphasising the unnecessary republishing of a title that borrowed so much from Five Nights at Freddy's. The changes employed in the newly released game (now titled Reborn) I simply could not accept. The concept of Shut Eye is pretty much identical to that of Five Nights at Freddy's. Instead of an office, however, we are bound to our bed (the protagonist is a child) desperate to protect ourselves from the approaching teddy bears. Interestingly, while the flashlight allows us to keep them at bay there's a greater emphasis on reducing our anxiety level. We can do this by regularly checking for bears under and above our bed, plus, switching on the light that illuminates the porch. Overall we have 8 nights to survive (from 12:00 till 7 AM) an
I never gave that teddy bear permission to touch me!
creepy bear trying to touch you
Bah. No, just no. This game offers way too little control to make it through the night, and it feels like nothing more than a game of "chance" and RNG (Random Number Generation) that determines the outcome. The jump scares are NOT scary, just obnoxious. If you want a good FNAF style game that gives you actual control and a game where you feel like what you do actually matters? Then play "Night Blight" for the same price on Steam, or look up Boogey Man, both games are 10x better then this half baked RNG jump scare simulator that feels like it's only out to try and leech off the success of the FNAF popularity. 2 out of 10. Fail. There's simply MUCH better games like this on Steam for the same price or less. Please support the indie developers who actually deserve your money over devs that just pop out obvious FNAF success leechers like this.
The game started out as a decent idea. You play as a girl who has severe social anxiety, and you're trying to reassure yourself everything is alright, and if you don't, you go insane and die. However, the execution just isn't there. This game feels like it's solely based on chance. The game doesn't explain what exactly you have to do, except give you meager instructions to decrease your anxiety. The only problem is, you can still die, even when your anxiety is at 0/100. In the first level the girl says the light and music box keeps you sane. Well, when the teddy's start coming, you can shine the light at them, while listening to the box all you want with 0 anxiety, and if it feels like it, it's gonna kill you. And this is on the first level, out of 7. The game play is just way to difficult. And if there is correct way to play, it's impossible to figure out what it is. If you want to see
Cool Indie game Shut Eye 5/10 Heisen
Structured threads, verified dev answers and player expertise without chat noise


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