
Dune: Awakening is an Open World Survival RPG where you can fully immerse yourself in the epic world of Dune. Alone or with friends, explore a vast open world Arrakis, survive the sandworms, build a home, craft an ornithopter, and unravel the mystery of the missing Fremen.
In an alternate timeline where Paul Atreides was never born, Lady Jessica obeys the Bene Gesserit and bears a daughter named Ariste instead of a son. Her loyalty earns her training as a Truthsayer, and she uncovers the betrayal of Dr. Wellington Yueh before it can unfold. House Atreides survives under Duke Leto's leadership but becomes locked in a prolonged War of Assassins against House Harkonnen on the desert planet Arrakis. Meanwhile, the Fremen have vanished following a brutal purge by the Emperor's Sardaukar forces. Into this fractured world, a lone agent working undercover for the Bene Gesserit arrives on Arrakis with a singular mission: find the missing Fremen and awaken the Sleeper. The desert holds its secrets tightly, and the political machinations of the Great Houses threaten anyone caught between them.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I don't play multiplayer games anymore so I was really excited when the single player version of Dune:Awakening was released. I have been playing for about 20 hours and have barely scratched the surface of all the content. The devs have allowed single players to totally customize the game so it is balanced for them. I am 77 and don't have the abilities or reflexes of a younger player. I was easily able to adjust the difficulty of all the various things in the game to match my skill set. This allows solo players to make the game much easier or much harder. Brilliant! There are many quests and contracts to carry out. Rewards include skills and talents. The skill trees have many options and the talents unlock research which allows crafting/building of the items unlocked. It is a great system and works well. The desert is a brutal place and most people you come across (all AI in single playe
Update: Changing my recommendation for the game based on the changes they have made since i posted. I believe with the current trajectory the game is going its good enough to buy, enjoy and find your place amongst the dune universe. Some things do need to change in multiplayer such as Macro users and such but its not game breaking enough where you cant find any enjoyment out of the game. on the contrary its a small fraction of nuisances that ruin he experience, and they are barely noticeable. Good Job on Funcom for posting on my comment, and standing on business on making the changes mentioned. For the trolls commenting, go touch some grass lol. Gameplay / balance: Moment-to-moment gameplay is actually really fun. Flying, spice runs, base building, sneaking supplies back without getting jumped — feels great and “Dune,” not generic survival. Combat and gear are in a way better place tha
They finally added Single Player, this revived the game for me as I couldn't care less about multiplayer. Finally no more ugly bases blocking the paths, and the world being lonely and desolate, as it should be. 10/10
Dune: Awakening is both amazing and terrible. It is quite frankly one of the best games I have played, untill the endgame starts. At this point, where the game should and could have really shined, it is instead a massive let-down. The game is advertised as a open world survival and crafting game, while being classed as a singleplayer, mmo, online pvp, online pve game. The game starts off strong with a decent and proper tutorial into the survival mechanics of the game. Stay hydrated, stick to the shadows to avoid the sun and never cross large distances of open sand unless you want to become food for Shai-Hulud. Sadly these mechanics soon become irrelevant: The first major upgrade in traversal that a player gets access to is the sandbike, at which point sunstroke is no longer an hinderance. Simple enter the sandbike and it goes away. Water is needed, not just for survival, but also for cra
This is my first review on Steam. I normally don't see the point. But this time I feel strongly that the negative reviews are outdated and I want the game to succeed. The developers have been incredibly responsive to the community, making sweeping changes to respond to the complaints. Even the negative reviews typically admit the leveling experience is enjoyable and one of the most atmospheric games of the year (which I wholeheartedly agree with) but I'm writing this review to say that the complaints about endgame have also been addressed: First, Forced PvP is no longer a thing. The PvE zones have all of the same materials, now in sufficient quantities to be useful. Second, Base taxes have been removed. And if you want to take a break from the game, you have a 1-button option to pack up your entire base and progress into your pocket, ready to be placed again when you return. Third, F
This was a great game until Funcom got in its own way. I can not recommend a game run by a company that constantly silences anyone who reaches out to correct a mistake FUNCOM made. Funcom held a building contest with winners announced on August 8th and have still not given a reward out citing "stock issues." Any time this has been discussed they remove the post from Reddit, delete the Discord messages, or remove a Steam Discussion. One part of the reward is a code for in game decorations that are generated by a code.... You're telling me they can not generate a code to give out until the "out of stock issue" has been handled? They were not forthcoming about the issue in the first place and have since doubled and tripled down on it. They removed Subreddit posts venting about it, have gotten the OP banned from Reddit and have removed my first AND Second discussion post here regarding it as

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