

You are Flameborn, last ember of hope of a dying race. Awaken, survive the terror of a corrupting fog, and reclaim the lost beauty of your kingdom. Venture into a vast world, vanquish punishing bosses, build grand halls and forge your path in this co-op survival Action RPG for up to 16 players.
The storyline of Enshrouded takes place in the ruined realm of Embervale, a once-prosperous kingdom brought to total collapse by human greed. The downfall began with the discovery of Elixir, a powerful blue substance harvested from deep within the earth that granted superhuman strength and amplified magical potential. Driven by addiction and an insatiable desire for power, the ruling factions built massive Elixir Wells, digging deeper into the earth. However, these operations inadvertently breached underground caverns, releasing the Shroud—a parasitic fungal spore that acts as a deadly, corrupting fog. The Shroud quickly choked the land, driving citizens mad and turning living creatures into mutated, mindless husks known as the Fell. As civilization collapsed, the last of humanity were sealed into "Cinder Vessels"—stasis chambers sustained by the Flame, a primordial force of light and life—and hidden away in the vaults of the Ancients, an elusive elder race. Centuries later, players awaken as a Flameborn, the final hope for humanity. Emerging into a world consumed by toxic fog, the Flameborn must harness the power of the Flame, reclaim lost knowledge by rescuing sleeping masters, and purge the Shroud to rebuild Embervale.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I am 79 & getting quite slow which makes it pritty hard to play, but Enshrouded allows you to fully adjust the settings to suit me, now I can play the whole game with NO frustations, a totaly enjoyable time, please take a look, you will not be disapointed. Poppy bruce.
I've seen some down-votes due to a misunderstanding with the co-op. Ppl are saying that you cant make your own base/chests/etc. This isn't a MMO-lite with multiple guilds/tribes. Its a single player or CO-OP game. Co-op meaning the game and world is shared, not at each persons own pace. No one will probably see this but I thought it was worth saying something for those that may get discouraged over someone else's misunderstanding. Edit: Didn't expect this much from a simple comment. Thanks for the positive feedback and awards!!
I love it although its to difficult for me i am 66 years old and i love the game but vision problems make it hard to see in the shroud. I find there are to many enemies and I can not think that fast. I wish that there was a way to make an easy mode where i can still level up but not fight so many enemies or that they were not such high levels.
Completed the game in a group of 4 people (finished all quests). General impressions and information regarding the content for Early Access: -Level cap at level 25. After reaching level 25, you receive 0 XP, which can demotivate further grinding, but it takes time to reach it. -Altar cap at level 6. The last Altar unlocks a very small section of the desert biome where enemies can be level 30. -The winter biome is unavailable in early access. -The surrounding fauna changes depending on the biome, but enemies or mini-bosses not (I'm talking about bandit camps. It would be nice to see diversity in this aspect in the future). -Temples of the Sun, etc., add a very interesting puzzle aspect to the game, giving depth and a pleasant feeling of exploration. -Waiting for some resources to craft can take 10 minutes, which I believe artificially extends the game time. -Boss fights are often engaging
Enshrouded, as an Early Access title, does some things well and some not so well, but it is all subject to change. We'll see how things go over the next few years. Overall, it's fun enough, and the developers have been very forthcoming with game additions and are also very open and responsive to player feedback. This game does Early Access right. Pros: -Gorgeous visuals -Gorgeous world, procedurally-generated and then lovingly populated with hand-crafted locations -Incredible, detailed and interesting dungeons to delve through, filled with puzzles and environment hazards -Beautiful, if inconsistent, armor and weapon designs, which are fun to collect. -A fairly robust building system, with benefits to decorating and constructing a base that you then populate with craftspeople and villagers -Simple, but satisfying combat -A leveling system that revolves around perks instead of stat increa
A friend of mine gifted me a copy of this game. At the time of writing of this review, I've put about 50 hours into this game. Here are the Pros: The game is beautiful. The building, is simple, but very fun. Homes can be as complex or as basic as you want. While I believe that Valheims building was vastly more complex, not every game needs to have building like Valheims. I can still make my grandiose homes with ease in Enshrouded. I enjoy the Souls-Like stamina based combat. As well as the perk/skill tree. And the lore is fantastic. I'm a lore junkie and I LOVE archaeological storytelling which this game has in spades. The map is massive, and filled with so much to do. It's rare to find dead zones on the map. I'm always stumbling across enemies to fight, mats to farm, and ruins to explore. The Shroud mechanic is great. The performance of the game is excellent too. I have had

Clear the Cinder's Cradle of all shroud roots.

Read all obelisks in the Cinder's Cradle.

Scaled the ancient spire in the Cinder's Cradle.


Find all flame shrines and sanctums in the Veilwater Basin.

Reach level 50.
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