
Tempest (released as "Under the Jolly Roger" on consoles) is a Pirate Open World Action RPG which is offering an ultimate ability to free roam three vast worlds filled with dozens of colonies and forts, hundreds of quests and countless ships to plunder. You can trade, fight, explore on your own or call friends to do the same together!
As you navigate the dangerous waters of the game you won’t just catch up with merchants, but you will encounter fellow pirates, creepy followers of a mysterious cult and terrible mythical monsters: Kraken, Leviathan and other infamous creatures. Your ship – the pride and joy of any freebooter – can be customized in many ways. You are free to change almost everything – from the color of your flag and sails to the ship’s hull and figurehead. Of course, there are plenty of weapons to choose from for every battle, including cannons, mortars, flame throwers and so on. Also there are special tools ready to help you to rig the ship for any purpose. However, you can win the most valuable artifacts only by finishing the multilevel quests called “legends”. Good hunting!




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Language | Interface | Full Audio | Subtitles |
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I'd recommend this as a visual novel more than an action game. You do spend 90% of the game swimming laps around other ships and 9% of the game running through empty jungle (if you get the Jade expansion), but the 1% of the time you spend reading the story is amazing. Someone with a really bright imagination and love of sailing lore invested a lot of their talent into the short paragraphs of adventuring text. The rest of the game carries off the feel of a sailing adventure rather well, but turns tedious quickly due to repetitiveness, buggy movement, and unrefined programming. But if you find sailing laps while poisoning crews to be relaxing, it's an easy game to set aside and come back to when you need a little piracy refresher course. Pros: - excellent world crafting - excellent writing - good ambience - fun music - proper pirate adventure feel - epic seamonsters - excellent art - runs
Since no one else is jumping to review this game, i suppose I will. It's solid. It's not the best and it clearly needs some work, primarily in the graphical portions of the game (water clips through ships and the waves can be higher than towns sometimes. It's odd watching a wall of water pass through your ship without the ship reacting to it). Gameplay on the other hand is very similar to games like Sid Meier's Pirates or Windward just with more focus on questing and you sailing back and forth throughout the world for reasons I'll not spoil here. There is a heavy focus on Sea Combat so you won't have any boarding actions or land battles like in Sid Meier's Pirates. You sail the boat using WASD and your cannons are fired automatically. Basically, you have a certain firing arc on your ship which you need to keep on the enemy ship and then they will fire after a few seconds. Theoretically,
Tempest is an open-world adventure in which you captain a vessel through the open seas. You complete quests and there's a loosely connected story through said quests, but for the most part, you'll be sailing here or there and taking part in ship-to-ship combat. .Game play. You can use the WASD keys or the mouse in order to guide your ship. While doing so, you have the option of watching movement via a map overview or the 3D rendered ship, which can be seen in third or first person point of view. In ports, you can hire more men, buy supplies, and pick up quests. Quests range from fetch quests to exploring certain areas of the map. Some have a bit of story attached to them and you'll also meet new characters. You'll be rewarded money, supplies, and crew for completing quests. Along your travels you'll face random encounters and, based on your point of view, you can handle them in diffe
version 1.0.92 nice pirate game 1st and 3rd person view Stories involved hunt for rumors and discover legends Hoarding gold and stuff difficulty settings shipupgrades (cannons, sails, crew, shipstructure) and fancy stuff for ship appearance Get nailed by your not-so-nice friends or betrayed Kraken involved! The game feels clumsy at the beginning, but the tutorial helps you out I play this with mouse and keyboard, all singleplayer Atm you can't have your own fleet, or your own fort. But fellow pirates ships do help you in fights if they are around and if you are a pirate (i guess it is the same for other factions) Boarding ships can go fast, for your or the other crew:-), but at least you are a part of the action! Decent graphics for such a little game And it really is an open world game Krakens are not the only monsters..... the action is sometimes really overwhelming-> too many 'red
Q: Why is being a pirate so addictive? A: Because when ye lose yer hand, ye get hooked! 'Tempest: Pirate Action' takes us to a timescape where the tantalizing tall tales of tanalised tallship tars turn true! This is one of my favourite PC games to date, along with 'The Pirate: Caribbean Hunt' and 'Naval Action'. That's partly because I love square-rigger sailing ships and 1700s maritime history and lore. Of these three games, I consider Tempest the most imaginitive and atmospheric. This open world game is much better than I expected, based on the YouTube reviews. Various aspects of the game have been much improved since those reviews were posted. The ship-capturing boarding action, for example, is now vastly better, with fully mobile, realistic fighting characters, one of which, you fully control, so you can take part in the melee, close and personal, from a 3rd-person perspecive. That
Don't buy this at full price (15 EUR at the time of this review). First of all, nothing 'RPG' about it so far. Quests are all about you running around from village A to village B to read some 2-line messages from nobody about nothing. This 'RPG' game doesn't even feature people, it feels like you're the only human being in there, chasing after some imaginary 'plot' that happens entirely inside your own head whilst the 'quest givers' are you talking to yourself whenever you arrive at another port. Ship combat is ok, melee combat is bearable. Terribly slow progression and ship maintenance smells of F2P mobile games. Taking ships feels unrewarding (captured a 80k Galleon? you can sell it for 1k). Taking big forts is even worse, you get nothing for destroying 12-tower bastions of defense -- they literally respawn the moment you sail away. Aside from good-looking UI and generally alright gr
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