

Explore a warped Manhattan on the brink of paranatural annihilation in this thrilling action-adventure RPG. Unleash the extraordinary powers of Dylan Faden as he fights for his humanity and survival against a reality-bending cosmic threat.
After years in confinement at the hands of the Federal Bureau of Control (FBC), Dylan Faden’s former captors are deploying him at the peak of a supernatural crisis. Charged with combating a mysterious cosmic entity as it alters fundamental aspects of our reality, Dylan must harness his new-found powers to take the fight to the myriad threats overwhelming Manhattan. Join Dylan in this sequel to the multi-award-winning CONTROL to explore the expansive zones of a city overrun by the corrupting influences of the chaotic Hiss and invasive micro-organism, the Mold, and other twisted paranatural threats. On the path to unlocking the full potential of his supernatural abilities Dylan will also seek out his sister, FBC Director Jesse Faden, as he bids to comprehend and contain the dangers that have spilled beyond the confines of the Oldest House to tear our world apart.




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Datos técnicos unificados de Steam, Steam Deck, ProtonDB, PCGamingWiki e IGDB.
| Idioma | Interfaz | Voces | Subtítulos |
|---|---|---|---|
| Ruso | |||
| Ucraniano | |||
| Inglés | |||
| Alemán | |||
| Francés | |||
| Español |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
It feels like a perfect blend of the movie Inception and the video game Prototype. Remedy never disappoints.
This game feels like Remedy found a schizophrenic's diary and gave it a budget. Would recommend.
The Board has reviewed / assessed / unveiled Control Resonant. The assessment is positive / affirmative / grave. The game demonstrates incredible / exceptional / dire world design, flashy / kinetic / stark combat, and a very engrossing / enveloping / dark story. It is a must play, strongly recommended / endorsed / fated.
Remedy, you absolute madmen you have done it again. This is literally how you take a game that's already good and make it 100x better. Literally every single aspect of the game has been improved from the first one. This game knows what it's trying to be and completely nails it. Everything is top-notch. The soundtrack is orgasmic, the visuals are breathtaking (and will make you dizzy in the best way), and my god, the art team went nuts with this! The Combat: It's a massive departure from the first game, replacing the Service Weapon and telekinesis with Dylan's hyper-aggressive melee system. The most prominent thing about this combat is that offense is your best defense. The game rewards you for being heavily aggressive, which makes it so much fun. It's not completely grounded, you still get weird paranatural abilities, but they are woven directly into the melee flow rather than replacing
in the 18 hours I've played so far, time has flown by me, other games would have me dragging myself just to finish them at this point, but this game is so engaging, so fun, I can't even tell if I'm in the end game; I just can't wait to keep going. This is more than I could have ever dreamed from a sequel to Control; the story is amazing, so many questions answered, yet so many more have emerged. I love. Every. Single. Character, they're just so full of life; seeing old friends from Control and how they are now was just, so nice, even random npcs in the streets make you want to listen to their lines; they can be pretty funny too. Speaking of, this games humour is peak Remedy, always on point, but the serious parts still bring tears to my eyes from the intensity of the music alone; ohhhh the music, it's simply perfect, plus the songs from Zoe's mixtape are incredible, instant additions to
Capcom and Remedy carrying the entire AAA industry in 2026. That game is absolutely fantastic. If you enjoyed games of the past like Infamous, Prototype and Devil May Cry. This game will be right up your alley. I highly recommend.



Discusiones estructuradas, desarrolladores verificados y experiencia de jugadores sin el ruido del chat


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