
Call of the Sea is a first-person adventure puzzle game set in the 1930's that tells the story of Norah, a woman on the trail of her missing husband's expedition. The search takes place on a strange but beautiful island in the South Pacific, filled with secrets waiting to be unearthed. It’s an otherworldly tale of mystery, adventure, and self-discovery.
It is 1934, in the far reaches of the South Pacific. Norah has crossed the ocean following the trail of her missing husband’s expedition and finds herself on a lush island paradise - a nameless, forgotten place, dotted with the remnants of a lost civilization. What strange secrets does it hold, and what might Norah unearth in her quest for the truth?




Recevez une notification instantanée dès que le jeu atteint votre réduction cible
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Langue | Interface | Audio complet | Sous-titres |
|---|---|---|---|
| Russe | |||
| Anglais | |||
| Allemand | |||
| Français | |||
| Espagnol | |||
| Spanish (LatAm) |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Call of the Sea Call of the Sea is impressive and immersive. I can’t think of many more examples of a better puzzle game with such an interesting story binding it together. Easier to read review Here [saveorquit.com] Challenging puzzles, a charming relationship study and an intriguing story make Call of the Sea a superior adventure puzzle game. Call of the Sea is a first-person adventure and puzzle game set during the 1930’s. After years and years of appointments and medical referrals, the doctors have all but given up on Norah’s unusual and rare condition. In pain, and suffering from horrible nightmares and visions, her husband Harry decides to embark on a quest to solve the riddle behind her affliction. The trail takes him to a remote island in the South Pacific that the locals fear and have named “The Island of Death”. When Harry goes missing without trace, Norah musters all he
Graphic adventure (with puzzles of medium difficulty) mixed with a walking simulator. It's interesting. The areas are vast and there is no map in the game to orient yourself. I consider this a flaw as it forces you to remember the areas you visited and if you don't play for a few days, well you'll forget where you went. Good graphics and good soundtrack. The narration and endless collection of documents allows you to understand the story very well. Overall grade 8/10
One of the best games you could end 2020 with. Call of the Sea is extremely engaging in all of its aspects. The atmosphere created by the sounds and music makes you enter this world and stay in it along the incredible adventure of Norah. The characters and the story are well developed, thanks to the different items you find all over the place that give you details of how these characters were and what happened to them. Not to mention the incredible voice acting it has. The puzzles are varied in their style: from timing to rhythm, memory, and spatial reasoning. It's a must-play for anyone that enjoys exploration, story-rich, puzzle games.
The best thing by far about Call of the Sea is its approach to puzzles. Unlike many adventure puzzle games where you're either trying to make literally any sense of a completely opaque set of machines and/or inventory items, or others where the "puzzles" are really just about finding the One Important Clue That Solves the Puzzle in some hidden spot on the map, Call of the Sea does this really cool thing where it "freely" gives you absolutely all the INFORMATION you need -- all the ancient symbols are translated for you in the notes of the expedition whose trail you're following, for instance -- but it tells you nothing about what to DO with that information. So the puzzles are like, I understand exactly how this machine works and what each button represents, but now I have to actually-think-as-the-player about what my goal in manipulating it is. In that way it's much closer to, like, pu
Not a long game. Took me 7 hours steam says. None of the puzzles are complex or difficult but they do make you think just enough to feel like you accomplished something. And if you're not a puzzle master you'll probably get the puzzles just fine without being frustrated or needing a walk-through. The story is really good. Play it for the story.
I'm kind of an idiot and this hit that sweet spot for puzzle games where I didn't have to google anything but it was still challenging. Maybe slightly too easy, considering I'm dumb as hell. Would have been nice if some of Norah's hint dialog only got triggered after so many minutes of trying instead of her just blurting out what she needs to do the instant you see the puzzle. Way better story than some other puzzle games though. Overall this was a good time.
Structured threads, verified dev answers and player expertise without chat noise