
When giant monsters fight, no one’s safe. Embark on a thrilling quest of survival in a city that’s become a battleground for Titans. Use the lethal strength of Kong and other monsters to your own advantage in this official Monsterverse game set shortly after the events of Godzilla vs. Kong.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Alright. Kong: Survivor Instinct is done and dusted. Although not without issues, this is a very good Monsterverse game, and it was pretty fun overall. So, let's dive in. The story set-up is that King Kong has returned to the surface from the Hollow Earth for unknown reasons and is tearing up the city this game is set in, also for unknown reasons. People are perplexed by this because Kong was previously a heroic figure who fought on the side of humanity against other Titans. But now, he's destroying the city. https://steamcommunity.com/sharedfiles/filedetails/?id=3625294432 You play as David, who upon hearing that Kong was stomping the city, decides he is cut out for the task of saving his adult daughter. To that end, he calls her and rather than checking to see if she is heading to a Titan Shelter or otherwise trying to get to safety, he instead leaves her a message telling her to s
I liked a lot, but it felt like an old on the rails quicktime event type of game at points. Glad I finished it but wont play it again.
Sideways thumb. I can't bring myself to leave this a negative, it just wasn't my type of game. It's barely a metroidvania. I mean it has branching paths, fast travel, permanent health & ammo upgrades to find.. but everything so far has been item or key gated, not ability gated. I would argue that finding the gun which you use to shoot off locks is an ability gate, but that's all I've seen which resembles one. I expect proper traversal upgrades in a metroidvania. I will say that the map was nicely marked, locked doors, collectables and the like. No, this is far more like games like Limbo, Inside and Little Nightmares. Minus the horror theme and with combat and some branching paths (though each path hits a dead end quickly and it's ultimately linear with side-rooms ..at least so far anyhow). I'd only pick this up if slower games like the aforementioned appeal to you.
The puzzle portions of the game are fun (but repetitive). The story is thin. The voice acting is some of the worse I've ever heard; plus, they main character keeps repeating the same lines over and over and over. The worst part of the game, the part that makes this a Thumbs Down for me, is the constant stream of soldiers that you have to fight. The combat in this game is awkward, clunky, and unresponsive. Fighting soldiers is always a crap-shoot of whether or not your commands will register before you get hit or shot. No matter how many of these guys you fight, every time seems like the first time. By the end, I gave up caring how the "story" ended; I just wanted to be done with it so that I never had to play this thing again.
So.. Kongless: Survivor Instinct, adding a positive reaction out of good faith that 7Levels will take feedback out of the reception this game is getting Right away it's safe to say this game isn't worth the full pricetag to be very honest, despite getting it as a gift from a friend, I would've waited for a bigger discount down the line. The game has its pros and cons, overall a neat experience that could definitely be more if it wasn't for the cons that keep dragging the experience down, so to go in parts: - The visuals in this game are gorgeous, it's easily the best thing the game has to offer, the level design artists did a great job to really flesh out the different stages of the destroyed city, where each bit of a building you explore has its own detailed rooms, be it a storage inside a hospital, a car workshop, or Monarch's bunkers. This isn't counting the eerie night sequences wi
I'm not gonna pretend like Kong survivor instinct is a perfect game, far from it. Janky animations, sluggish combat and platforming combined with a very short runtime make this game not worth it at full price. But does that mean you shouldn't play it? No, I don't think it does actually, i'd say it's worth it at a steep discount so around 15 bucks or less. I picked up the game on sale in a bundle with the cub, which i already owned, so it 'only' cost me 18 bucks. That is still a bit much for what i got but i had a free day to fill so i figured might as well. I don't regret this though as i was sufficiently entertained for about 7 hours as i completed the game with 93% of the achievements unlocked. What i enjoyed most was just exploring, because while it is very linear and as a result not a great metroidvania, the world was still very believable. Collapsed buildings, crumbling infrastructu
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