
Inmates is a story-driven, atmospheric, interactive exploration simulator with horror elements and puzzles. Investigate every detail of the prison to discover the story of the people who are locked there. Pick up and examine objects to discover mysteries of the prison. Uncover the reasons why you are there.
Jonathan wakes up from a nightmare in a prison cell, having no clue how he appeared there. Everything around seems so familiar. An unbearable headache and a sense of lost reality makes him think that he is still in his nightmares, but the voice from the old radio tells him that not everything is as simple as it seems... Inmates is a story-driven, atmospheric, interactive exploration simulator with horror elements and puzzles. Investigate every detail of the prison to discover the story of the people who are locked there. Pick up and examine objects to discover mysteries of the prison. Uncover the reasons why you are there.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Langue | Interface | Audio complet | Sous-titres |
|---|---|---|---|
| Russe | |||
| Anglais | |||
| Allemand | |||
| Français | |||
| Espagnol | |||
| Italien |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
This is an excellent example of a game that would be a quite basic puzzle horror game with quite nice environments with a story that is alright but nothing special; but it is marred by constantly jarring transitions to short cutscenes & the worst movement speed I've ever had the displeasure of playing with, give me garbage stamina over this nonsense. The Store Page indicates a 3-4 hour playtime, given how absurdly straightforward the puzzles are & how linear and obvious the game is about where you need to go that a good half to three quarters of the playtime is from lousy movement. It's almost masterful how much the movement speed ruins a game that should just be kind of boring & turns it into one of the most unpleasant experiences on Steam, almost worth picking up (& then returning just to see it in action), starting out with a good 3 minute walk up a winding staircase set me on edge a
A very strange game, very surreal and mind boggling. You collect matches for light ( obviously ), enter prison cells, solve easy -- mid puzzles, two very surreal puzzles and you get to walk around aimlessly, and collect matches for light. I did not get the purpose of the bibles, but hey, never mindDid I know what the purpose of this game was? NO. Did I enjoy not knowing my purpose? Yes. Would I reccomend this game? Yes. As strange as it seems, if the developers were to do Inmates 2, I would buy it Twelve achievements, 1.5 - 2.5 hours, depending on how thorough you choose to be. All in all 8.5/10
Inmates is a game that preys on the creepy factor of prisons, and their hostile, unpredictable incarcerated. Players become Jonathan, a man who has woken up in a seemingly abandoned prison with absolutely no recollection of how he got there. He soon discovers that his cell door isn't locked, and he leaves in hope of finding help and answers, but he also uncovers that he's not truly alone. Evil is lurking around the prison, and he must find a way to escape. The full plot isn't revealed until the very end, but gamers with even a little bit of horror background can probably hazard a guess as to what happened. The conclusion is very predictable. It should be stated right off the hop that the second video on the store page is extremely misleading. Events happen in that trailer that never actually occur in the game itself, and it makes the title look far more exciting than it actually is. The
From the very first moments of Inmates, you are thrown into a topsy-turvy world in which all prisoners are issued with esoteric reading matter (running the gamut from quantum physics to demonology), children are imprisoned next-door to grown psychopaths (at least they're given toys), and matches - while in plentiful supply - only last about ten to fifteen seconds from the time you light them to the time they snuff themselves out. Yessir, you're in for a wild and woolly - if somewhat short yet slow-moving - ride. The voice acting is mediocre at best; the graphics a long, long way from anything to write home about; the technical performance a bit wonky considering how underwhelming the graphics are; and the character models ugly in the extreme (and not always in a DELIBERATE way). By comparison, the atmosphere is quite strong; the jump scares sufficiently effective and not overly crud
MY RATING: 🌟 🌟 ✘ ✘ ✘ ✘ ✘ ✘ ✘ ✘ 2 / 10 Unfortunately, since there is still no way to rate a game neutrally, I had to take a few minutes after finishing the game to decide whether I should rate the game positively with few stars or rather negatively. Due to the regular price I decided to leave a negative review because the game is definitely not worth $10. Luckily I only paid about $2 for it, which is just about okay for me and the experience. But the game is definitely not worth more. The game looks very promising on the store page and the specified playing time of 3-4 hours would also be quite decent. Unfortunately, in reality it looks a bit different and the game can't actually keep any of its promises such as Intense and mind-bending puzzles, suffocating setting, disturbing imagery or high-quality graphics. It starts with the menu, which is absolutely spartan and offers almost n
Short,sweet and doesn't outstay it's welcome. Excellent walking psychological game with some really wonderful scenes and set pieces created by the developer. Highly recommended 8\10
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