
Enlist as a Spartan soldier and sharpen your tactical skills in battle! Set between the events of Halo 3 and Halo 4, Halo: Spartan Assault, developed by 343 Industries in conjunction with Vanguard Games, is a new chapter within the award-winning Halo universe. Spanning over 30 missions in vibrant, dangerous worlds, dive deeper into the backstory of Human-Covenant wars and the origins of the Spartan Ops program.
Halo: Spartan Assault takes place in the 26th century, in the period between Halo 3 and Halo 4. A ceasefire has ended the long war between humanity and the alien Elites, but a breakaway Covenant faction refuses to honor it. Stationed on the planet Draetheus V, the Spartan soldiers Sarah Palmer and Edward Davis work to repel the invaders when the colony comes under attack. As the assault unfolds, the splinter faction turns its attention to an ancient weapon left behind by a long-vanished race, and the Spartans are drawn into a fight to stop it.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
For a $5 or less game, this game delivered. There are some things about it that really, really piss me off, but with that price, you get what you pay for one way or another. The two things that piss me off, just for the record: 1. Tank controls. For the love of God, wtf? 2. The cheapest and most annoying kind of difficulty scaling. Near the end, The game just throws more enemies at you, and takes away all your cover. You never know whether a pathway obstruction is going to be cover or not. And I swear to God the enemies actually take more hits to kill. On top of that you have to destroy objectives that magically regenerate health, even though nothing else in the f****** game did that. SO annoying. Proper difficulty scaling for a game like this would mean more interesting scenarios, completely new wildcard challenges, and juxtaposed game mechanics that hasn't used that way yet. This
I'm sorry the Halo game you really wanted isn't available for Steam. And yes this is a mobile port. Now that part's out of the way, Halo: Spartan Assault is a fun little top-down twin-stick shooter and it's a great deal for its already low price (and an even better deal during one of the frequent 75% off sales). It's short, but I don't really see that as a downside, personally. As someone with a fairly short attention span at times (like the times when I am awake), I like that Halo: SA is a game that I can pick up and run through a level in a few minutes. The graphics are nice, particularly since this started in the mobile sphere. I played using an Xbox 360 controller and I didn't find the controls awkward at all, though it did take a few missions for me to get the hang of things. The music's also really good. The story is pretty basic, but you're a recruit in training in some sort of
Tl'dr version: A fun and responsive top down shooter. Bizarre design choices and a weak story does not stop me whole heartedly recommending this game to anyone who likes this kind of thing. If you're a Halo fan you probably already own this. I would however advise buying this on a sale if you can help it as the games replay value is limited. Now if MS would hurry up and get Halo over here on pc, that would be nice. Elaborated version: Halo Spartan Assault is a isometric top down shooter brought to you by 'Vanguard games', who holds reasonable pedigree, as they made the well received title 'Gattling Gears', another top down shooter. Originally made for Windows Phone, then ported over to Windows 8, then to both generations of Xbox consoles, then finally to Steam, which means it will run on anything. Basically you'll find this title on virtually any reasonbly current gen platform yo
It's fun for a spin off Halo game, but I would love for the other Halo games to appear on Steam. Please 343 industries or Microsoft make it happen someday.
The game really feels and looks like Halo even though is not a FPS. It has the same atmosphere and the same graphic and artistic direction, making it a real Halo game. These being said, the game is actually designed for mobile touch enabled devices and the first thing that gives it away is the missions length that never reaches 10 minutes. In fact, you can finish most of the missions in less than 5 minutes(if you're good enough), making Halo: Spartan Assault the first casual game in this series. The story is interesting and it's written in such a manner that can justify the moments when the game gets really hard. The game features and experience system that allows you to buy new weapons and abilities. You can get XP points only based on the enemies you kill and the manner you kill them. This way you can earn the Bronze/Silver/Gold star or none (this means no XP points). You can also
If you compare it to other Halo games it will be the worst of them all. But it is stilll a good game. The mechanics/controls are smooth and feel responsive. the story is interesting (if you are a fan of the Halo universe). The cutscenes are also really well made, same goes for the rest of the graphics. I think I beat it within 3 to 4 hours so it is not too long but is has some replay value. Overall it is a nice little game you can kill time with. I think 4.99 is a good price for it and for me it was worth it.
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